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-rw-r--r--scene/2d/light_occluder_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index 092c987ac0..7c3fb61d04 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -263,7 +263,7 @@ int LightOccluder2D::get_occluder_light_mask() const {
}
PackedStringArray LightOccluder2D::get_configuration_warnings() const {
- PackedStringArray warnings = Node::get_configuration_warnings();
+ PackedStringArray warnings = Node2D::get_configuration_warnings();
if (!occluder_polygon.is_valid()) {
warnings.push_back(RTR("An occluder polygon must be set (or drawn) for this occluder to take effect."));