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Diffstat (limited to 'scene/2d/ray_cast_2d.cpp')
-rw-r--r--scene/2d/ray_cast_2d.cpp17
1 files changed, 1 insertions, 16 deletions
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index ff23b3183b..6ab20efdcc 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -56,11 +56,6 @@ uint32_t RayCast2D::get_collision_mask() const {
return collision_mask;
}
-void RayCast2D::set_type_mask(uint32_t p_mask) {
-
- type_mask = p_mask;
-}
-
void RayCast2D::set_collision_mask_bit(int p_bit, bool p_value) {
uint32_t mask = get_collision_mask();
@@ -76,11 +71,6 @@ bool RayCast2D::get_collision_mask_bit(int p_bit) const {
return get_collision_mask() & (1 << p_bit);
}
-uint32_t RayCast2D::get_type_mask() const {
-
- return type_mask;
-}
-
bool RayCast2D::is_colliding() const {
return collided;
@@ -218,7 +208,7 @@ void RayCast2D::_update_raycast_state() {
Physics2DDirectSpaceState::RayResult rr;
- if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask, type_mask)) {
+ if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask)) {
collided = true;
against = rr.collider_id;
@@ -297,9 +287,6 @@ void RayCast2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &RayCast2D::set_collision_mask_bit);
ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &RayCast2D::get_collision_mask_bit);
- ClassDB::bind_method(D_METHOD("set_type_mask", "mask"), &RayCast2D::set_type_mask);
- ClassDB::bind_method(D_METHOD("get_type_mask"), &RayCast2D::get_type_mask);
-
ClassDB::bind_method(D_METHOD("set_exclude_parent_body", "mask"), &RayCast2D::set_exclude_parent_body);
ClassDB::bind_method(D_METHOD("get_exclude_parent_body"), &RayCast2D::get_exclude_parent_body);
@@ -307,7 +294,6 @@ void RayCast2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cast_to"), "set_cast_to", "get_cast_to");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "type_mask", PROPERTY_HINT_FLAGS, "Static,Kinematic,Rigid,Character,Area"), "set_type_mask", "get_type_mask");
}
RayCast2D::RayCast2D() {
@@ -317,7 +303,6 @@ RayCast2D::RayCast2D() {
collided = false;
against_shape = 0;
collision_mask = 1;
- type_mask = Physics2DDirectSpaceState::TYPE_MASK_COLLISION;
cast_to = Vector2(0, 50);
exclude_parent_body = true;
}