diff options
Diffstat (limited to 'scene/2d/ray_cast_2d.cpp')
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 17 |
1 files changed, 1 insertions, 16 deletions
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index ff23b3183b..6ab20efdcc 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -56,11 +56,6 @@ uint32_t RayCast2D::get_collision_mask() const { return collision_mask; } -void RayCast2D::set_type_mask(uint32_t p_mask) { - - type_mask = p_mask; -} - void RayCast2D::set_collision_mask_bit(int p_bit, bool p_value) { uint32_t mask = get_collision_mask(); @@ -76,11 +71,6 @@ bool RayCast2D::get_collision_mask_bit(int p_bit) const { return get_collision_mask() & (1 << p_bit); } -uint32_t RayCast2D::get_type_mask() const { - - return type_mask; -} - bool RayCast2D::is_colliding() const { return collided; @@ -218,7 +208,7 @@ void RayCast2D::_update_raycast_state() { Physics2DDirectSpaceState::RayResult rr; - if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask, type_mask)) { + if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask)) { collided = true; against = rr.collider_id; @@ -297,9 +287,6 @@ void RayCast2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &RayCast2D::set_collision_mask_bit); ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &RayCast2D::get_collision_mask_bit); - ClassDB::bind_method(D_METHOD("set_type_mask", "mask"), &RayCast2D::set_type_mask); - ClassDB::bind_method(D_METHOD("get_type_mask"), &RayCast2D::get_type_mask); - ClassDB::bind_method(D_METHOD("set_exclude_parent_body", "mask"), &RayCast2D::set_exclude_parent_body); ClassDB::bind_method(D_METHOD("get_exclude_parent_body"), &RayCast2D::get_exclude_parent_body); @@ -307,7 +294,6 @@ void RayCast2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cast_to"), "set_cast_to", "get_cast_to"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "type_mask", PROPERTY_HINT_FLAGS, "Static,Kinematic,Rigid,Character,Area"), "set_type_mask", "get_type_mask"); } RayCast2D::RayCast2D() { @@ -317,7 +303,6 @@ RayCast2D::RayCast2D() { collided = false; against_shape = 0; collision_mask = 1; - type_mask = Physics2DDirectSpaceState::TYPE_MASK_COLLISION; cast_to = Vector2(0, 50); exclude_parent_body = true; } |