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-rw-r--r--scene/2d/shape_cast_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/shape_cast_2d.cpp b/scene/2d/shape_cast_2d.cpp
index 90d80d7549..38e3b3180b 100644
--- a/scene/2d/shape_cast_2d.cpp
+++ b/scene/2d/shape_cast_2d.cpp
@@ -33,7 +33,7 @@
#include "core/config/engine.h"
#include "scene/2d/collision_object_2d.h"
#include "scene/2d/physics_body_2d.h"
-#include "scene/resources/circle_shape_2d.h"
+#include "scene/resources/2d/circle_shape_2d.h"
#include "servers/physics_2d/godot_physics_server_2d.h"
void ShapeCast2D::set_target_position(const Vector2 &p_point) {