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-rw-r--r--scene/2d/tile_map.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 44730062c4..3802019358 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1453,7 +1453,7 @@ Vector2 TileMap::world_to_map(const Vector2 &p_pos) const {
}
// Account for precision errors on the border (GH-23250).
- // 0.00005 is 5*CMP_EPSILON, results would start being unpredictible if
+ // 0.00005 is 5*CMP_EPSILON, results would start being unpredictable if
// cell size is > 15,000, but we can hardly have more precision anyway with
// floating point.
ret += Vector2(0.00005, 0.00005);