summaryrefslogtreecommitdiffstats
path: root/scene/2d/tile_map_layer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/2d/tile_map_layer.cpp')
-rw-r--r--scene/2d/tile_map_layer.cpp137
1 files changed, 111 insertions, 26 deletions
diff --git a/scene/2d/tile_map_layer.cpp b/scene/2d/tile_map_layer.cpp
index fd1a638b58..0ac236eaa7 100644
--- a/scene/2d/tile_map_layer.cpp
+++ b/scene/2d/tile_map_layer.cpp
@@ -30,7 +30,6 @@
#include "tile_map_layer.h"
-#include "core/core_string_names.h"
#include "core/io/marshalls.h"
#include "scene/2d/tile_map.h"
#include "scene/gui/control.h"
@@ -341,7 +340,7 @@ void TileMapLayer::_rendering_update(bool p_force_cleanup) {
}
// Drawing the tile in the canvas item.
- TileMap::draw_tile(ci, local_tile_pos - rendering_quadrant->canvas_items_position, tile_set, cell_data.cell.source_id, cell_data.cell.get_atlas_coords(), cell_data.cell.alternative_tile, -1, get_self_modulate(), tile_data, random_animation_offset);
+ draw_tile(ci, local_tile_pos - rendering_quadrant->canvas_items_position, tile_set, cell_data.cell.source_id, cell_data.cell.get_atlas_coords(), cell_data.cell.alternative_tile, -1, get_self_modulate(), tile_data, random_animation_offset);
}
// Reset physics interpolation for any recreated canvas items.
@@ -604,6 +603,7 @@ void TileMapLayer::_rendering_occluders_update_cell(CellData &r_cell_data) {
rs->canvas_light_occluder_set_polygon(occluder, tile_data->get_occluder(occlusion_layer_index, flip_h, flip_v, transpose)->get_rid());
rs->canvas_light_occluder_attach_to_canvas(occluder, get_canvas());
rs->canvas_light_occluder_set_light_mask(occluder, tile_set->get_occlusion_layer_light_mask(occlusion_layer_index));
+ rs->canvas_light_occluder_set_as_sdf_collision(occluder, tile_set->get_occlusion_layer_sdf_collision(occlusion_layer_index));
} else {
// Clear occluder.
if (occluder.is_valid()) {
@@ -1598,11 +1598,11 @@ RBSet<TerrainConstraint> TileMapLayer::_get_terrain_constraints_from_painted_cel
void TileMapLayer::_tile_set_changed() {
dirty.flags[DIRTY_FLAGS_TILE_SET] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
void TileMapLayer::_renamed() {
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
void TileMapLayer::_update_notify_local_transform() {
@@ -1696,18 +1696,18 @@ void TileMapLayer::_notification(int p_what) {
_internal_update(true);
} break;
- case TileMap::NOTIFICATION_ENTER_CANVAS: {
+ case NOTIFICATION_ENTER_CANVAS: {
dirty.flags[DIRTY_FLAGS_LAYER_IN_CANVAS] = true;
_queue_internal_update();
} break;
- case TileMap::NOTIFICATION_EXIT_CANVAS: {
+ case NOTIFICATION_EXIT_CANVAS: {
dirty.flags[DIRTY_FLAGS_LAYER_IN_CANVAS] = true;
// Update immediately on exiting, and force cleanup.
_internal_update(true);
} break;
- case TileMap::NOTIFICATION_VISIBILITY_CHANGED: {
+ case NOTIFICATION_VISIBILITY_CHANGED: {
dirty.flags[DIRTY_FLAGS_LAYER_VISIBILITY] = true;
_queue_internal_update();
} break;
@@ -1805,7 +1805,7 @@ void TileMapLayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "navigation_enabled"), "set_navigation_enabled", "is_navigation_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_navigation_visibility_mode", "get_navigation_visibility_mode");
- ADD_SIGNAL(MethodInfo(CoreStringNames::get_singleton()->changed));
+ ADD_SIGNAL(MethodInfo(CoreStringName(changed)));
ADD_PROPERTY_DEFAULT("tile_map_data_format", TileMapDataFormat::TILE_MAP_DATA_FORMAT_1);
@@ -1819,7 +1819,7 @@ void TileMapLayer::_update_self_texture_filter(RS::CanvasItemTextureFilter p_tex
CanvasItem::_update_self_texture_filter(p_texture_filter);
dirty.flags[DIRTY_FLAGS_LAYER_TEXTURE_FILTER] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
void TileMapLayer::_update_self_texture_repeat(RS::CanvasItemTextureRepeat p_texture_repeat) {
@@ -1827,7 +1827,7 @@ void TileMapLayer::_update_self_texture_repeat(RS::CanvasItemTextureRepeat p_tex
CanvasItem::_update_self_texture_repeat(p_texture_repeat);
dirty.flags[DIRTY_FLAGS_LAYER_TEXTURE_REPEAT] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
void TileMapLayer::set_as_tile_map_internal_node(int p_index) {
@@ -2162,6 +2162,91 @@ TileMapCell TileMapLayer::get_cell(const Vector2i &p_coords) const {
}
}
+void TileMapLayer::draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override, real_t p_normalized_animation_offset) {
+ ERR_FAIL_COND(p_tile_set.is_null());
+ ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id));
+ ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords));
+ ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile));
+ TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id);
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ // Check for the frame.
+ if (p_frame >= 0) {
+ ERR_FAIL_INDEX(p_frame, atlas_source->get_tile_animation_frames_count(p_atlas_coords));
+ }
+
+ // Get the texture.
+ Ref<Texture2D> tex = atlas_source->get_runtime_texture();
+ if (tex.is_null()) {
+ return;
+ }
+
+ // Check if we are in the texture, return otherwise.
+ Vector2i grid_size = atlas_source->get_atlas_grid_size();
+ if (p_atlas_coords.x >= grid_size.x || p_atlas_coords.y >= grid_size.y) {
+ return;
+ }
+
+ // Get tile data.
+ const TileData *tile_data = p_tile_data_override ? p_tile_data_override : atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile);
+
+ // Get the tile modulation.
+ Color modulate = tile_data->get_modulate() * p_modulation;
+
+ // Compute the offset.
+ Vector2 tile_offset = tile_data->get_texture_origin();
+
+ // Get destination rect.
+ Rect2 dest_rect;
+ dest_rect.size = atlas_source->get_runtime_tile_texture_region(p_atlas_coords).size;
+ dest_rect.size.x += FP_ADJUST;
+ dest_rect.size.y += FP_ADJUST;
+
+ bool transpose = tile_data->get_transpose() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_TRANSPOSE);
+ if (transpose) {
+ dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset);
+ } else {
+ dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset);
+ }
+
+ if (tile_data->get_flip_h() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_H)) {
+ dest_rect.size.x = -dest_rect.size.x;
+ }
+
+ if (tile_data->get_flip_v() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_V)) {
+ dest_rect.size.y = -dest_rect.size.y;
+ }
+
+ // Draw the tile.
+ if (p_frame >= 0) {
+ Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, p_frame);
+ tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
+ } else if (atlas_source->get_tile_animation_frames_count(p_atlas_coords) == 1) {
+ Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, 0);
+ tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
+ } else {
+ real_t speed = atlas_source->get_tile_animation_speed(p_atlas_coords);
+ real_t animation_duration = atlas_source->get_tile_animation_total_duration(p_atlas_coords) / speed;
+ real_t animation_offset = p_normalized_animation_offset * animation_duration;
+ // Accumulate durations unaffected by the speed to avoid accumulating floating point division errors.
+ // Aka do `sum(duration[i]) / speed` instead of `sum(duration[i] / speed)`.
+ real_t time_unscaled = 0.0;
+ for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) {
+ real_t frame_duration_unscaled = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame);
+ real_t slice_start = time_unscaled / speed;
+ real_t slice_end = (time_unscaled + frame_duration_unscaled) / speed;
+ RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, slice_start, slice_end, animation_offset);
+
+ Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame);
+ tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
+
+ time_unscaled += frame_duration_unscaled;
+ }
+ RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, 1.0, 0.0, 1.0, 0.0);
+ }
+ }
+}
+
void TileMapLayer::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile) {
// Set the current cell tile (using integer position).
Vector2i pk(p_coords);
@@ -2212,7 +2297,7 @@ void TileMapLayer::erase_cell(const Vector2i &p_coords) {
}
void TileMapLayer::fix_invalid_tiles() {
- ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot call fix_invalid_tiles() on a TileMap without a valid TileSet.");
+ ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot call fix_invalid_tiles() on a TileMapLayer without a valid TileSet.");
RBSet<Vector2i> coords;
for (const KeyValue<Vector2i, CellData> &E : tile_map_layer_data) {
@@ -2502,7 +2587,7 @@ void TileMapLayer::update_internals() {
void TileMapLayer::notify_runtime_tile_data_update() {
dirty.flags[TileMapLayer::DIRTY_FLAGS_LAYER_RUNTIME_UPDATE] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
Vector2i TileMapLayer::map_pattern(const Vector2i &p_position_in_tilemap, const Vector2i &p_coords_in_pattern, Ref<TileMapPattern> p_pattern) {
@@ -2537,7 +2622,7 @@ void TileMapLayer::set_enabled(bool p_enabled) {
enabled = p_enabled;
dirty.flags[DIRTY_FLAGS_LAYER_ENABLED] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
bool TileMapLayer::is_enabled() const {
@@ -2563,7 +2648,7 @@ void TileMapLayer::set_tile_set(const Ref<TileSet> &p_tile_set) {
tile_set->connect_changed(callable_mp(this, &TileMapLayer::_tile_set_changed));
}
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
// Trigger updates for TileSet's read-only status.
notify_property_list_changed();
@@ -2675,7 +2760,7 @@ void TileMapLayer::set_self_modulate(const Color &p_self_modulate) {
CanvasItem::set_self_modulate(p_self_modulate);
dirty.flags[DIRTY_FLAGS_LAYER_SELF_MODULATE] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
void TileMapLayer::set_y_sort_enabled(bool p_y_sort_enabled) {
@@ -2685,7 +2770,7 @@ void TileMapLayer::set_y_sort_enabled(bool p_y_sort_enabled) {
CanvasItem::set_y_sort_enabled(p_y_sort_enabled);
dirty.flags[DIRTY_FLAGS_LAYER_Y_SORT_ENABLED] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
_update_notify_local_transform();
}
@@ -2697,7 +2782,7 @@ void TileMapLayer::set_y_sort_origin(int p_y_sort_origin) {
y_sort_origin = p_y_sort_origin;
dirty.flags[DIRTY_FLAGS_LAYER_Y_SORT_ORIGIN] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
int TileMapLayer::get_y_sort_origin() const {
@@ -2711,7 +2796,7 @@ void TileMapLayer::set_z_index(int p_z_index) {
CanvasItem::set_z_index(p_z_index);
dirty.flags[DIRTY_FLAGS_LAYER_Z_INDEX] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
void TileMapLayer::set_light_mask(int p_light_mask) {
@@ -2721,7 +2806,7 @@ void TileMapLayer::set_light_mask(int p_light_mask) {
CanvasItem::set_light_mask(p_light_mask);
dirty.flags[DIRTY_FLAGS_LAYER_LIGHT_MASK] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
void TileMapLayer::set_rendering_quadrant_size(int p_size) {
@@ -2733,7 +2818,7 @@ void TileMapLayer::set_rendering_quadrant_size(int p_size) {
rendering_quadrant_size = p_size;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
int TileMapLayer::get_rendering_quadrant_size() const {
@@ -2747,7 +2832,7 @@ void TileMapLayer::set_collision_enabled(bool p_enabled) {
collision_enabled = p_enabled;
dirty.flags[DIRTY_FLAGS_LAYER_COLLISION_ENABLED] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
bool TileMapLayer::is_collision_enabled() const {
@@ -2758,7 +2843,7 @@ void TileMapLayer::set_use_kinematic_bodies(bool p_use_kinematic_bodies) {
use_kinematic_bodies = p_use_kinematic_bodies;
dirty.flags[DIRTY_FLAGS_LAYER_USE_KINEMATIC_BODIES] = p_use_kinematic_bodies;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
bool TileMapLayer::is_using_kinematic_bodies() const {
@@ -2772,7 +2857,7 @@ void TileMapLayer::set_collision_visibility_mode(TileMapLayer::DebugVisibilityMo
collision_visibility_mode = p_show_collision;
dirty.flags[DIRTY_FLAGS_LAYER_COLLISION_VISIBILITY_MODE] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
TileMapLayer::DebugVisibilityMode TileMapLayer::get_collision_visibility_mode() const {
@@ -2786,7 +2871,7 @@ void TileMapLayer::set_navigation_enabled(bool p_enabled) {
navigation_enabled = p_enabled;
dirty.flags[DIRTY_FLAGS_LAYER_NAVIGATION_ENABLED] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
bool TileMapLayer::is_navigation_enabled() const {
@@ -2800,7 +2885,7 @@ void TileMapLayer::set_navigation_map(RID p_map) {
navigation_map_override = p_map;
dirty.flags[DIRTY_FLAGS_LAYER_NAVIGATION_MAP] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
RID TileMapLayer::get_navigation_map() const {
@@ -2819,7 +2904,7 @@ void TileMapLayer::set_navigation_visibility_mode(TileMapLayer::DebugVisibilityM
navigation_visibility_mode = p_show_navigation;
dirty.flags[DIRTY_FLAGS_LAYER_NAVIGATION_VISIBILITY_MODE] = true;
_queue_internal_update();
- emit_signal(CoreStringNames::get_singleton()->changed);
+ emit_signal(CoreStringName(changed));
}
TileMapLayer::DebugVisibilityMode TileMapLayer::get_navigation_visibility_mode() const {