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-rw-r--r--scene/2d/tile_map_layer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/tile_map_layer.h b/scene/2d/tile_map_layer.h
index 2a986667bd..cc0a5b49fb 100644
--- a/scene/2d/tile_map_layer.h
+++ b/scene/2d/tile_map_layer.h
@@ -108,7 +108,7 @@ struct CellData {
// Rendering.
Ref<RenderingQuadrant> rendering_quadrant;
SelfList<CellData> rendering_quadrant_list_element;
- LocalVector<RID> occluders;
+ LocalVector<LocalVector<RID>> occluders;
// Physics.
LocalVector<RID> bodies;