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Diffstat (limited to 'scene/2d/tile_map_layer_group.cpp')
-rw-r--r-- | scene/2d/tile_map_layer_group.cpp | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/scene/2d/tile_map_layer_group.cpp b/scene/2d/tile_map_layer_group.cpp new file mode 100644 index 0000000000..ac0de380a3 --- /dev/null +++ b/scene/2d/tile_map_layer_group.cpp @@ -0,0 +1,148 @@ +/**************************************************************************/ +/* tile_map_layer_group.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "tile_map_layer_group.h" + +#include "core/core_string_names.h" +#include "scene/2d/tile_map_layer.h" +#include "scene/resources/tile_set.h" + +#ifdef TOOLS_ENABLED + +void TileMapLayerGroup::_cleanup_selected_layers() { + for (int i = 0; i < selected_layers.size(); i++) { + const String name = selected_layers[i]; + TileMapLayer *layer = Object::cast_to<TileMapLayer>(get_node_or_null(name)); + if (!layer) { + selected_layers.remove_at(i); + i--; + } + } +} + +#endif // TOOLS_ENABLED + +void TileMapLayerGroup::_tile_set_changed() { + for (int i = 0; i < get_child_count(); i++) { + TileMapLayer *layer = Object::cast_to<TileMapLayer>(get_child(i)); + if (layer) { + layer->notify_tile_map_change(TileMapLayer::DIRTY_FLAGS_LAYER_GROUP_TILE_SET); + } + } + + update_configuration_warnings(); +} + +#ifdef TOOLS_ENABLED + +void TileMapLayerGroup::set_selected_layers(Vector<StringName> p_layer_names) { + selected_layers = p_layer_names; + _cleanup_selected_layers(); + + // Update the layers modulation. + for (int i = 0; i < get_child_count(); i++) { + TileMapLayer *layer = Object::cast_to<TileMapLayer>(get_child(i)); + if (layer) { + layer->notify_tile_map_change(TileMapLayer::DIRTY_FLAGS_LAYER_GROUP_SELECTED_LAYERS); + } + } +} + +Vector<StringName> TileMapLayerGroup::get_selected_layers() const { + return selected_layers; +} + +void TileMapLayerGroup::set_highlight_selected_layer(bool p_highlight_selected_layer) { + if (highlight_selected_layer == p_highlight_selected_layer) { + return; + } + + highlight_selected_layer = p_highlight_selected_layer; + + for (int i = 0; i < get_child_count(); i++) { + TileMapLayer *layer = Object::cast_to<TileMapLayer>(get_child(i)); + if (layer) { + layer->notify_tile_map_change(TileMapLayer::DIRTY_FLAGS_LAYER_GROUP_HIGHLIGHT_SELECTED); + } + } +} + +bool TileMapLayerGroup::is_highlighting_selected_layer() const { + return highlight_selected_layer; +} + +#endif // TOOLS_ENABLED + +void TileMapLayerGroup::remove_child_notify(Node *p_child) { +#ifdef TOOLS_ENABLED + _cleanup_selected_layers(); +#endif // TOOLS_ENABLED +} + +void TileMapLayerGroup::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &TileMapLayerGroup::set_tileset); + ClassDB::bind_method(D_METHOD("get_tileset"), &TileMapLayerGroup::get_tileset); + + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "TileSet"), "set_tileset", "get_tileset"); +} + +void TileMapLayerGroup::set_tileset(const Ref<TileSet> &p_tileset) { + if (p_tileset == tile_set) { + return; + } + + // Set the tileset, registering to its changes. + if (tile_set.is_valid()) { + tile_set->disconnect_changed(callable_mp(this, &TileMapLayerGroup::_tile_set_changed)); + } + + tile_set = p_tileset; + + if (tile_set.is_valid()) { + tile_set->connect_changed(callable_mp(this, &TileMapLayerGroup::_tile_set_changed)); + } + + for (int i = 0; i < get_child_count(); i++) { + TileMapLayer *layer = Object::cast_to<TileMapLayer>(get_child(i)); + if (layer) { + layer->notify_tile_map_change(TileMapLayer::DIRTY_FLAGS_LAYER_GROUP_TILE_SET); + } + } +} + +Ref<TileSet> TileMapLayerGroup::get_tileset() const { + return tile_set; +} + +TileMapLayerGroup::~TileMapLayerGroup() { + if (tile_set.is_valid()) { + tile_set->disconnect_changed(callable_mp(this, &TileMapLayerGroup::_tile_set_changed)); + } +} |