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-rw-r--r--scene/3d/area.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index cb1df78fda..9cdd24d102 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -115,6 +115,7 @@ void Area::_body_enter_tree(ObjectID p_id) {
void Area::_body_exit_tree(ObjectID p_id) {
+
Object *obj = ObjectDB::get_instance(p_id);
Node *node = obj ? obj->cast_to<Node>() : NULL;
ERR_FAIL_COND(!node);
@@ -132,6 +133,7 @@ void Area::_body_exit_tree(ObjectID p_id) {
void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape) {
+
bool body_in = p_status==PhysicsServer::AREA_BODY_ADDED;
ObjectID objid=p_instance;
@@ -142,6 +144,8 @@ void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_bod
ERR_FAIL_COND(!body_in && !E);
+ locked=true;
+
if (body_in) {
if (!E) {
@@ -197,11 +201,19 @@ void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_bod
}
+ locked=false;
+
+
}
void Area::_clear_monitoring() {
+ if (locked) {
+ ERR_EXPLAIN("This function can't be used during the in/out signal.");
+ }
+ ERR_FAIL_COND(locked);
+
Map<ObjectID,BodyState> bmcopy = body_map;
body_map.clear();
//disconnect all monitored stuff
@@ -235,6 +247,11 @@ void Area::_notification(int p_what) {
void Area::set_enable_monitoring(bool p_enable) {
+ if (locked) {
+ ERR_EXPLAIN("This function can't be used during the in/out signal.");
+ }
+ ERR_FAIL_COND(locked);
+
if (p_enable==monitoring)
return;
@@ -325,6 +342,7 @@ Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),tru
space_override=SPACE_OVERRIDE_DISABLED;
set_gravity(9.8);;
+ locked=false;
set_gravity_vector(Vector3(0,-1,0));
gravity_is_point=false;
density=0.1;