diff options
Diffstat (limited to 'scene/3d/camera_3d.cpp')
-rw-r--r-- | scene/3d/camera_3d.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index 60cccbeedd..7980c15f89 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -82,7 +82,7 @@ void Camera3D::_update_camera() { if (!is_inside_tree()) return; - VisualServer::get_singleton()->camera_set_transform(camera, get_camera_transform()); + RenderingServer::get_singleton()->camera_set_transform(camera, get_camera_transform()); // here goes listener stuff /* @@ -173,7 +173,7 @@ void Camera3D::set_perspective(float p_fovy_degrees, float p_z_near, float p_z_f far = p_z_far; mode = PROJECTION_PERSPECTIVE; - VisualServer::get_singleton()->camera_set_perspective(camera, fov, near, far); + RenderingServer::get_singleton()->camera_set_perspective(camera, fov, near, far); update_gizmo(); force_change = false; } @@ -189,7 +189,7 @@ void Camera3D::set_orthogonal(float p_size, float p_z_near, float p_z_far) { mode = PROJECTION_ORTHOGONAL; force_change = false; - VisualServer::get_singleton()->camera_set_orthogonal(camera, size, near, far); + RenderingServer::get_singleton()->camera_set_orthogonal(camera, size, near, far); update_gizmo(); } @@ -205,7 +205,7 @@ void Camera3D::set_frustum(float p_size, Vector2 p_offset, float p_z_near, float mode = PROJECTION_FRUSTUM; force_change = false; - VisualServer::get_singleton()->camera_set_frustum(camera, size, frustum_offset, near, far); + RenderingServer::get_singleton()->camera_set_frustum(camera, size, frustum_offset, near, far); update_gizmo(); } @@ -418,12 +418,12 @@ void Camera::_camera_make_current(Node *p_camera) { if (p_camera==this) { - VisualServer::get_singleton()->viewport_attach_camera(viewport_id,camera); + RenderingServer::get_singleton()->viewport_attach_camera(viewport_id,camera); active=true; } else { if (active && p_camera==NULL) { //detech camera because no one else will claim it - VisualServer::get_singleton()->viewport_attach_camera(viewport_id,RID()); + RenderingServer::get_singleton()->viewport_attach_camera(viewport_id,RID()); } active=false; } @@ -434,9 +434,9 @@ void Camera3D::set_environment(const Ref<Environment> &p_environment) { environment = p_environment; if (environment.is_valid()) - VS::get_singleton()->camera_set_environment(camera, environment->get_rid()); + RS::get_singleton()->camera_set_environment(camera, environment->get_rid()); else - VS::get_singleton()->camera_set_environment(camera, RID()); + RS::get_singleton()->camera_set_environment(camera, RID()); _update_camera_mode(); } @@ -449,9 +449,9 @@ void Camera3D::set_effects(const Ref<CameraEffects> &p_effects) { effects = p_effects; if (effects.is_valid()) - VS::get_singleton()->camera_set_camera_effects(camera, effects->get_rid()); + RS::get_singleton()->camera_set_camera_effects(camera, effects->get_rid()); else - VS::get_singleton()->camera_set_camera_effects(camera, RID()); + RS::get_singleton()->camera_set_camera_effects(camera, RID()); _update_camera_mode(); } @@ -462,7 +462,7 @@ Ref<CameraEffects> Camera3D::get_effects() const { void Camera3D::set_keep_aspect_mode(KeepAspect p_aspect) { keep_aspect = p_aspect; - VisualServer::get_singleton()->camera_set_use_vertical_aspect(camera, p_aspect == KEEP_WIDTH); + RenderingServer::get_singleton()->camera_set_use_vertical_aspect(camera, p_aspect == KEEP_WIDTH); _update_camera_mode(); _change_notify(); } @@ -628,7 +628,7 @@ void Camera3D::set_zfar(float p_zfar) { void Camera3D::set_cull_mask(uint32_t p_layers) { layers = p_layers; - VisualServer::get_singleton()->camera_set_cull_mask(camera, layers); + RenderingServer::get_singleton()->camera_set_cull_mask(camera, layers); _update_camera_mode(); } @@ -696,7 +696,7 @@ Vector3 Camera3D::get_doppler_tracked_velocity() const { } Camera3D::Camera3D() { - camera = VisualServer::get_singleton()->camera_create(); + camera = RenderingServer::get_singleton()->camera_create(); size = 1; fov = 0; frustum_offset = Vector2(); @@ -711,7 +711,7 @@ Camera3D::Camera3D() { layers = 0xfffff; v_offset = 0; h_offset = 0; - VisualServer::get_singleton()->camera_set_cull_mask(camera, layers); + RenderingServer::get_singleton()->camera_set_cull_mask(camera, layers); //active=false; velocity_tracker.instance(); doppler_tracking = DOPPLER_TRACKING_DISABLED; @@ -721,7 +721,7 @@ Camera3D::Camera3D() { Camera3D::~Camera3D() { - VisualServer::get_singleton()->free(camera); + RenderingServer::get_singleton()->free(camera); } //////////////////////////////////////// @@ -760,7 +760,7 @@ void ClippedCamera3D::_notification(int p_what) { return; } - PhysicsDirectSpaceState *dspace = get_world()->get_direct_space_state(); + PhysicsDirectSpaceState3D *dspace = get_world()->get_direct_space_state(); ERR_FAIL_COND(!dspace); // most likely physics set to threads Vector3 cam_fw = -get_global_transform().basis.get_axis(Vector3::AXIS_Z).normalized(); @@ -791,7 +791,7 @@ void ClippedCamera3D::_notification(int p_what) { } if (!all_equal) { - PhysicsServer::get_singleton()->shape_set_data(pyramid_shape, local_points); + PhysicsServer3D::get_singleton()->shape_set_data(pyramid_shape, local_points); points = local_points; } } @@ -945,10 +945,10 @@ ClippedCamera3D::ClippedCamera3D() { collision_mask = 1; set_notify_local_transform(Engine::get_singleton()->is_editor_hint()); points.resize(5); - pyramid_shape = PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON); + pyramid_shape = PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_CONVEX_POLYGON); clip_to_areas = false; clip_to_bodies = true; } ClippedCamera3D::~ClippedCamera3D() { - PhysicsServer::get_singleton()->free(pyramid_shape); + PhysicsServer3D::get_singleton()->free(pyramid_shape); } |