diff options
Diffstat (limited to 'scene/3d/collision_polygon.cpp')
-rw-r--r-- | scene/3d/collision_polygon.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp index bc08dc76c8..82637c2488 100644 --- a/scene/3d/collision_polygon.cpp +++ b/scene/3d/collision_polygon.cpp @@ -275,22 +275,22 @@ String CollisionPolygon::get_configuration_warning() const { void CollisionPolygon::_bind_methods() { - ClassDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon::_add_to_collision_object); + ClassDB::bind_method(D_METHOD("_add_to_collision_object"),&CollisionPolygon::_add_to_collision_object); - ClassDB::bind_method(_MD("set_build_mode","build_mode"),&CollisionPolygon::set_build_mode); - ClassDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode); + ClassDB::bind_method(D_METHOD("set_build_mode","build_mode"),&CollisionPolygon::set_build_mode); + ClassDB::bind_method(D_METHOD("get_build_mode"),&CollisionPolygon::get_build_mode); - ClassDB::bind_method(_MD("set_depth","depth"),&CollisionPolygon::set_depth); - ClassDB::bind_method(_MD("get_depth"),&CollisionPolygon::get_depth); + ClassDB::bind_method(D_METHOD("set_depth","depth"),&CollisionPolygon::set_depth); + ClassDB::bind_method(D_METHOD("get_depth"),&CollisionPolygon::get_depth); - ClassDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon::set_polygon); - ClassDB::bind_method(_MD("get_polygon"),&CollisionPolygon::get_polygon); + ClassDB::bind_method(D_METHOD("set_polygon","polygon"),&CollisionPolygon::set_polygon); + ClassDB::bind_method(D_METHOD("get_polygon"),&CollisionPolygon::get_polygon); - ClassDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon::_set_shape_range); - ClassDB::bind_method(_MD("_get_shape_range"),&CollisionPolygon::_get_shape_range); + ClassDB::bind_method(D_METHOD("_set_shape_range","shape_range"),&CollisionPolygon::_set_shape_range); + ClassDB::bind_method(D_METHOD("_get_shape_range"),&CollisionPolygon::_get_shape_range); - ClassDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon::get_collision_object_first_shape); - ClassDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon::get_collision_object_last_shape); + ClassDB::bind_method(D_METHOD("get_collision_object_first_shape"),&CollisionPolygon::get_collision_object_first_shape); + ClassDB::bind_method(D_METHOD("get_collision_object_last_shape"),&CollisionPolygon::get_collision_object_last_shape); ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Triangles"),"set_build_mode","get_build_mode"); ADD_PROPERTY( PropertyInfo(Variant::REAL,"depth"),"set_depth","get_depth"); |