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Diffstat (limited to 'scene/3d/collision_shape_3d.cpp')
-rw-r--r--scene/3d/collision_shape_3d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp
index eab09883cd..e736f20614 100644
--- a/scene/3d/collision_shape_3d.cpp
+++ b/scene/3d/collision_shape_3d.cpp
@@ -36,7 +36,7 @@
#include "scene/resources/ray_shape_3d.h"
#include "scene/resources/sphere_shape_3d.h"
#include "scene/resources/world_margin_shape_3d.h"
-#include "servers/visual_server.h"
+#include "servers/rendering_server.h"
//TODO: Implement CylinderShape and HeightMapShape?
#include "core/math/quick_hull.h"
#include "mesh_instance_3d.h"
@@ -196,7 +196,7 @@ bool CollisionShape3D::is_disabled() const {
CollisionShape3D::CollisionShape3D() {
- //indicator = VisualServer::get_singleton()->mesh_create();
+ //indicator = RenderingServer::get_singleton()->mesh_create();
disabled = false;
debug_shape = NULL;
parent = NULL;
@@ -207,7 +207,7 @@ CollisionShape3D::CollisionShape3D() {
CollisionShape3D::~CollisionShape3D() {
if (!shape.is_null())
shape->unregister_owner(this);
- //VisualServer::get_singleton()->free(indicator);
+ //RenderingServer::get_singleton()->free(indicator);
}
void CollisionShape3D::_update_debug_shape() {