diff options
Diffstat (limited to 'scene/3d/cpu_particles_3d.cpp')
-rw-r--r-- | scene/3d/cpu_particles_3d.cpp | 34 |
1 files changed, 19 insertions, 15 deletions
diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp index 405d478a47..4a17919ba5 100644 --- a/scene/3d/cpu_particles_3d.cpp +++ b/scene/3d/cpu_particles_3d.cpp @@ -34,6 +34,7 @@ #include "scene/3d/gpu_particles_3d.h" #include "scene/main/viewport.h" #include "scene/resources/particle_process_material.h" +#include "scene/scene_string_names.h" AABB CPUParticles3D::get_aabb() const { return AABB(); @@ -46,6 +47,7 @@ void CPUParticles3D::set_emitting(bool p_emitting) { emitting = p_emitting; if (emitting) { + active = true; set_process_internal(true); // first update before rendering to avoid one frame delay after emitting starts @@ -220,7 +222,6 @@ PackedStringArray CPUParticles3D::get_configuration_warnings() const { void CPUParticles3D::restart() { time = 0; - inactive_time = 0; frame_remainder = 0; cycle = 0; emitting = false; @@ -575,21 +576,15 @@ void CPUParticles3D::_update_internal() { } double delta = get_process_delta_time(); - if (emitting) { - inactive_time = 0; - } else { - inactive_time += delta; - if (inactive_time > lifetime * 1.2) { - set_process_internal(false); - _set_redraw(false); + if (!active && !emitting) { + set_process_internal(false); + _set_redraw(false); - //reset variables - time = 0; - inactive_time = 0; - frame_remainder = 0; - cycle = 0; - return; - } + //reset variables + time = 0; + frame_remainder = 0; + cycle = 0; + return; } _set_redraw(true); @@ -670,6 +665,7 @@ void CPUParticles3D::_particles_process(double p_delta) { double system_phase = time / lifetime; + bool should_be_active = false; for (int i = 0; i < pcount; i++) { Particle &p = parray[i]; @@ -1136,6 +1132,12 @@ void CPUParticles3D::_particles_process(double p_delta) { } p.transform.origin += p.velocity * local_delta; + + should_be_active = true; + } + if (!Math::is_equal_approx(time, 0.0) && active && !should_be_active) { + active = false; + emit_signal(SceneStringNames::get_singleton()->finished); } } @@ -1543,6 +1545,8 @@ void CPUParticles3D::_bind_methods() { ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles3D::convert_from_particles); + ADD_SIGNAL(MethodInfo("finished")); + ADD_GROUP("Emission Shape", "emission_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points,Ring", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); |