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-rw-r--r--scene/3d/cpu_particles_3d.cpp34
1 files changed, 19 insertions, 15 deletions
diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp
index 405d478a47..4a17919ba5 100644
--- a/scene/3d/cpu_particles_3d.cpp
+++ b/scene/3d/cpu_particles_3d.cpp
@@ -34,6 +34,7 @@
#include "scene/3d/gpu_particles_3d.h"
#include "scene/main/viewport.h"
#include "scene/resources/particle_process_material.h"
+#include "scene/scene_string_names.h"
AABB CPUParticles3D::get_aabb() const {
return AABB();
@@ -46,6 +47,7 @@ void CPUParticles3D::set_emitting(bool p_emitting) {
emitting = p_emitting;
if (emitting) {
+ active = true;
set_process_internal(true);
// first update before rendering to avoid one frame delay after emitting starts
@@ -220,7 +222,6 @@ PackedStringArray CPUParticles3D::get_configuration_warnings() const {
void CPUParticles3D::restart() {
time = 0;
- inactive_time = 0;
frame_remainder = 0;
cycle = 0;
emitting = false;
@@ -575,21 +576,15 @@ void CPUParticles3D::_update_internal() {
}
double delta = get_process_delta_time();
- if (emitting) {
- inactive_time = 0;
- } else {
- inactive_time += delta;
- if (inactive_time > lifetime * 1.2) {
- set_process_internal(false);
- _set_redraw(false);
+ if (!active && !emitting) {
+ set_process_internal(false);
+ _set_redraw(false);
- //reset variables
- time = 0;
- inactive_time = 0;
- frame_remainder = 0;
- cycle = 0;
- return;
- }
+ //reset variables
+ time = 0;
+ frame_remainder = 0;
+ cycle = 0;
+ return;
}
_set_redraw(true);
@@ -670,6 +665,7 @@ void CPUParticles3D::_particles_process(double p_delta) {
double system_phase = time / lifetime;
+ bool should_be_active = false;
for (int i = 0; i < pcount; i++) {
Particle &p = parray[i];
@@ -1136,6 +1132,12 @@ void CPUParticles3D::_particles_process(double p_delta) {
}
p.transform.origin += p.velocity * local_delta;
+
+ should_be_active = true;
+ }
+ if (!Math::is_equal_approx(time, 0.0) && active && !should_be_active) {
+ active = false;
+ emit_signal(SceneStringNames::get_singleton()->finished);
}
}
@@ -1543,6 +1545,8 @@ void CPUParticles3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles3D::convert_from_particles);
+ ADD_SIGNAL(MethodInfo("finished"));
+
ADD_GROUP("Emission Shape", "emission_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points,Ring", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");