diff options
Diffstat (limited to 'scene/3d/light_3d.cpp')
-rw-r--r-- | scene/3d/light_3d.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp index 1fa50b6872..e1ac562e94 100644 --- a/scene/3d/light_3d.cpp +++ b/scene/3d/light_3d.cpp @@ -70,6 +70,7 @@ void Light3D::set_shadow(bool p_enable) { update_configuration_warning(); } } + bool Light3D::has_shadow() const { return shadow; } @@ -78,6 +79,7 @@ void Light3D::set_negative(bool p_enable) { negative = p_enable; RS::get_singleton()->light_set_negative(light, p_enable); } + bool Light3D::is_negative() const { return negative; } @@ -86,6 +88,7 @@ void Light3D::set_cull_mask(uint32_t p_cull_mask) { cull_mask = p_cull_mask; RS::get_singleton()->light_set_cull_mask(light, p_cull_mask); } + uint32_t Light3D::get_cull_mask() const { return cull_mask; } @@ -96,6 +99,7 @@ void Light3D::set_color(const Color &p_color) { // The gizmo color depends on the light color, so update it. update_gizmo(); } + Color Light3D::get_color() const { return color; } @@ -355,6 +359,7 @@ Light3D::~Light3D() { if (light.is_valid()) RenderingServer::get_singleton()->free(light); } + ///////////////////////////////////////// void DirectionalLight3D::set_shadow_mode(ShadowMode p_mode) { |