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Diffstat (limited to 'scene/3d/retarget_modifier_3d.cpp')
-rw-r--r-- | scene/3d/retarget_modifier_3d.cpp | 443 |
1 files changed, 443 insertions, 0 deletions
diff --git a/scene/3d/retarget_modifier_3d.cpp b/scene/3d/retarget_modifier_3d.cpp new file mode 100644 index 0000000000..7e2462faf8 --- /dev/null +++ b/scene/3d/retarget_modifier_3d.cpp @@ -0,0 +1,443 @@ +/**************************************************************************/ +/* retarget_modifier_3d.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* REDOT ENGINE */ +/* https://redotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2024-present Redot Engine contributors */ +/* (see REDOT_AUTHORS.md) */ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "retarget_modifier_3d.h" + +PackedStringArray RetargetModifier3D::get_configuration_warnings() const { + PackedStringArray warnings = SkeletonModifier3D::get_configuration_warnings(); + if (child_skeletons.is_empty()) { + warnings.push_back(RTR("There is no child Skeleton3D!")); + } + return warnings; +} + +/// Caching + +void RetargetModifier3D::_profile_changed(Ref<SkeletonProfile> p_old, Ref<SkeletonProfile> p_new) { + if (p_old.is_valid() && p_old->is_connected(SNAME("profile_updated"), callable_mp(this, &RetargetModifier3D::cache_rests_with_reset))) { + p_old->disconnect(SNAME("profile_updated"), callable_mp(this, &RetargetModifier3D::cache_rests_with_reset)); + } + profile = p_new; + if (p_new.is_valid() && !p_new->is_connected(SNAME("profile_updated"), callable_mp(this, &RetargetModifier3D::cache_rests_with_reset))) { + p_new->connect(SNAME("profile_updated"), callable_mp(this, &RetargetModifier3D::cache_rests_with_reset)); + } + cache_rests_with_reset(); +} + +void RetargetModifier3D::_skeleton_changed(Skeleton3D *p_old, Skeleton3D *p_new) { + if (p_old && p_old->is_connected(SNAME("rest_updated"), callable_mp(this, &RetargetModifier3D::cache_rests))) { + p_old->disconnect(SNAME("rest_updated"), callable_mp(this, &RetargetModifier3D::cache_rests)); + } + if (p_new && !p_new->is_connected(SNAME("rest_updated"), callable_mp(this, &RetargetModifier3D::cache_rests))) { + p_new->connect(SNAME("rest_updated"), callable_mp(this, &RetargetModifier3D::cache_rests)); + } + cache_rests(); +} + +void RetargetModifier3D::cache_rests_with_reset() { + _reset_child_skeleton_poses(); + cache_rests(); +} + +void RetargetModifier3D::cache_rests() { + source_bone_ids.clear(); + + Skeleton3D *source_skeleton = get_skeleton(); + if (profile.is_null() || !source_skeleton) { + return; + } + + PackedStringArray bone_names = profile->get_bone_names(); + for (const String &E : bone_names) { + source_bone_ids.push_back(source_skeleton->find_bone(E)); + } + + for (int i = 0; i < child_skeletons.size(); i++) { + _update_child_skeleton_rests(i); + } +} + +Vector<RetargetModifier3D::RetargetBoneInfo> RetargetModifier3D::cache_bone_global_rests(Skeleton3D *p_skeleton) { + // Retarget global pose in model space: + // tgt_global_pose.basis = src_global_pose.basis * src_rest.basis.inv * src_parent_global_rest.basis.inv * tgt_parent_global_rest.basis * tgt_rest.basis + // tgt_global_pose.origin = src_global_pose.origin + Skeleton3D *source_skeleton = get_skeleton(); + Vector<RetargetBoneInfo> bone_rests; + if (profile.is_null() || !source_skeleton) { + return bone_rests; + } + PackedStringArray bone_names = profile->get_bone_names(); + for (const String &E : bone_names) { + RetargetBoneInfo rbi; + int source_bone_id = source_skeleton->find_bone(E); + if (source_bone_id >= 0) { + Transform3D parent_global_rest; + int bone_parent = source_skeleton->get_bone_parent(source_bone_id); + if (bone_parent >= 0) { + parent_global_rest = source_skeleton->get_bone_global_rest(bone_parent); + } + rbi.post_basis = source_skeleton->get_bone_rest(source_bone_id).basis.inverse() * parent_global_rest.basis.inverse(); + } + int target_bone_id = p_skeleton->find_bone(E); + rbi.bone_id = target_bone_id; + if (target_bone_id >= 0) { + Transform3D parent_global_rest; + int bone_parent = p_skeleton->get_bone_parent(target_bone_id); + if (bone_parent >= 0) { + parent_global_rest = p_skeleton->get_bone_global_rest(bone_parent); + } + rbi.post_basis = rbi.post_basis * parent_global_rest.basis * p_skeleton->get_bone_rest(target_bone_id).basis; + } + bone_rests.push_back(rbi); + } + return bone_rests; +} + +Vector<RetargetModifier3D::RetargetBoneInfo> RetargetModifier3D::cache_bone_rests(Skeleton3D *p_skeleton) { + // Retarget pose in model space: + // tgt_pose.basis = tgt_parent_global_rest.basis.inv * src_parent_global_rest.basis * src_pose.basis * src_rest.basis.inv * src_parent_global_rest.basis.inv * tgt_parent_global_rest.basis * tgt_rest.basis + // tgt_pose.origin = tgt_parent_global_rest.basis.inv.xform(src_parent_global_rest.basis.xform(src_pose.origin - src_rest.origin)) + tgt_rest.origin + Skeleton3D *source_skeleton = get_skeleton(); + Vector<RetargetBoneInfo> bone_rests; + if (profile.is_null() || !source_skeleton) { + return bone_rests; + } + PackedStringArray bone_names = profile->get_bone_names(); + for (const String &E : bone_names) { + RetargetBoneInfo rbi; + int source_bone_id = source_skeleton->find_bone(E); + if (source_bone_id >= 0) { + Transform3D parent_global_rest; + int bone_parent = source_skeleton->get_bone_parent(source_bone_id); + if (bone_parent >= 0) { + parent_global_rest = source_skeleton->get_bone_global_rest(bone_parent); + } + rbi.pre_basis = parent_global_rest.basis; + rbi.post_basis = source_skeleton->get_bone_rest(source_bone_id).basis.inverse() * parent_global_rest.basis.inverse(); + } + + int target_bone_id = p_skeleton->find_bone(E); + rbi.bone_id = target_bone_id; + if (target_bone_id >= 0) { + Transform3D parent_global_rest; + int bone_parent = p_skeleton->get_bone_parent(target_bone_id); + if (bone_parent >= 0) { + parent_global_rest = p_skeleton->get_bone_global_rest(bone_parent); + } + rbi.pre_basis = parent_global_rest.basis.inverse() * rbi.pre_basis; + rbi.post_basis = rbi.post_basis * parent_global_rest.basis * p_skeleton->get_bone_rest(target_bone_id).basis; + } + bone_rests.push_back(rbi); + } + return bone_rests; +} + +void RetargetModifier3D::_update_child_skeleton_rests(int p_child_skeleton_idx) { + ERR_FAIL_INDEX(p_child_skeleton_idx, child_skeletons.size()); + Skeleton3D *c = Object::cast_to<Skeleton3D>(ObjectDB::get_instance(child_skeletons[p_child_skeleton_idx].skeleton_id)); + if (!c) { + return; + } + if (use_global_pose) { + child_skeletons.write[p_child_skeleton_idx].humanoid_bone_rests = cache_bone_global_rests(c); + } else { + child_skeletons.write[p_child_skeleton_idx].humanoid_bone_rests = cache_bone_rests(c); + } +} + +void RetargetModifier3D::_update_child_skeletons() { + _reset_child_skeletons(); + + for (int i = 0; i < get_child_count(); i++) { + RetargetInfo ri; + Skeleton3D *c = Object::cast_to<Skeleton3D>(get_child(i)); + if (c) { + int id = child_skeletons.size(); + ri.skeleton_id = c->get_instance_id(); + child_skeletons.push_back(ri); + c->connect(SNAME("rest_updated"), callable_mp(this, &RetargetModifier3D::_update_child_skeleton_rests).bind(id)); + } + } + + cache_rests(); + update_configuration_warnings(); +} + +void RetargetModifier3D::_reset_child_skeleton_poses() { + for (const RetargetInfo &E : child_skeletons) { + Skeleton3D *c = Object::cast_to<Skeleton3D>(ObjectDB::get_instance(E.skeleton_id)); + if (!c) { + continue; + } + if (c->is_connected(SNAME("rest_updated"), callable_mp(this, &RetargetModifier3D::_update_child_skeleton_rests))) { + c->disconnect(SNAME("rest_updated"), callable_mp(this, &RetargetModifier3D::_update_child_skeleton_rests)); + } + for (const RetargetBoneInfo &F : E.humanoid_bone_rests) { + if (F.bone_id < 0) { + continue; + } + c->reset_bone_pose(F.bone_id); + } + } +} + +void RetargetModifier3D::_reset_child_skeletons() { + _reset_child_skeleton_poses(); + child_skeletons.clear(); +} + +/// General functions + +void RetargetModifier3D::add_child_notify(Node *p_child) { + if (Object::cast_to<Skeleton3D>(p_child)) { + _update_child_skeletons(); + } +} + +void RetargetModifier3D::move_child_notify(Node *p_child) { + if (Object::cast_to<Skeleton3D>(p_child)) { + _update_child_skeletons(); + } +} + +void RetargetModifier3D::remove_child_notify(Node *p_child) { + if (Object::cast_to<Skeleton3D>(p_child)) { + // Reset after process. + callable_mp(this, &RetargetModifier3D::_update_child_skeletons).call_deferred(); + } +} + +void RetargetModifier3D::_validate_property(PropertyInfo &p_property) const { + if (use_global_pose) { + if (p_property.name == "position_enabled" || p_property.name == "rotation_enabled" || p_property.name == "scale_enabled") { + p_property.usage = PROPERTY_USAGE_NONE; + } + } +} + +void RetargetModifier3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_profile", "profile"), &RetargetModifier3D::set_profile); + ClassDB::bind_method(D_METHOD("get_profile"), &RetargetModifier3D::get_profile); + ClassDB::bind_method(D_METHOD("set_use_global_pose", "use_global_pose"), &RetargetModifier3D::set_use_global_pose); + ClassDB::bind_method(D_METHOD("is_using_global_pose"), &RetargetModifier3D::is_using_global_pose); + ClassDB::bind_method(D_METHOD("set_position_enabled", "enabled"), &RetargetModifier3D::set_position_enabled); + ClassDB::bind_method(D_METHOD("is_position_enabled"), &RetargetModifier3D::is_position_enabled); + ClassDB::bind_method(D_METHOD("set_rotation_enabled", "enabled"), &RetargetModifier3D::set_rotation_enabled); + ClassDB::bind_method(D_METHOD("is_rotation_enabled"), &RetargetModifier3D::is_rotation_enabled); + ClassDB::bind_method(D_METHOD("set_scale_enabled", "enabled"), &RetargetModifier3D::set_scale_enabled); + ClassDB::bind_method(D_METHOD("is_scale_enabled"), &RetargetModifier3D::is_scale_enabled); + + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "profile", PROPERTY_HINT_RESOURCE_TYPE, "SkeletonProfile"), "set_profile", "get_profile"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_global_pose"), "set_use_global_pose", "is_using_global_pose"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "position_enabled"), "set_position_enabled", "is_position_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotation_enabled"), "set_rotation_enabled", "is_rotation_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scale_enabled"), "set_scale_enabled", "is_scale_enabled"); +} + +void RetargetModifier3D::_set_active(bool p_active) { + if (!p_active) { + _reset_child_skeleton_poses(); + } +} + +void RetargetModifier3D::_retarget_global_pose() { + Skeleton3D *source_skeleton = get_skeleton(); + if (profile.is_null() || !source_skeleton) { + return; + } + + LocalVector<Transform3D> source_poses; + if (influence < 1.0) { + for (int source_bone_id : source_bone_ids) { + source_poses.push_back(source_bone_id < 0 ? Transform3D() : source_skeleton->get_bone_global_rest(source_bone_id).interpolate_with(source_skeleton->get_bone_global_pose(source_bone_id), influence)); + } + } else { + for (int source_bone_id : source_bone_ids) { + source_poses.push_back(source_bone_id < 0 ? Transform3D() : source_skeleton->get_bone_global_pose(source_bone_id)); + } + } + + for (const RetargetInfo &E : child_skeletons) { + Skeleton3D *target_skeleton = Object::cast_to<Skeleton3D>(ObjectDB::get_instance(E.skeleton_id)); + if (!target_skeleton) { + continue; + } + for (int i = 0; i < source_bone_ids.size(); i++) { + int target_bone_id = E.humanoid_bone_rests[i].bone_id; + if (target_bone_id < 0) { + continue; + } + Transform3D retarget_pose = source_poses[i]; + retarget_pose.basis = retarget_pose.basis * E.humanoid_bone_rests[i].post_basis; + target_skeleton->set_bone_global_pose(target_bone_id, retarget_pose); + } + } +} + +void RetargetModifier3D::_retarget_pose() { + Skeleton3D *source_skeleton = get_skeleton(); + if (profile.is_null() || !source_skeleton) { + return; + } + + LocalVector<Transform3D> source_poses; + if (influence < 1.0) { + for (int source_bone_id : source_bone_ids) { + source_poses.push_back(source_bone_id < 0 ? Transform3D() : source_skeleton->get_bone_rest(source_bone_id).interpolate_with(source_skeleton->get_bone_pose(source_bone_id), influence)); + } + } else { + for (int source_bone_id : source_bone_ids) { + source_poses.push_back(source_bone_id < 0 ? Transform3D() : source_skeleton->get_bone_pose(source_bone_id)); + } + } + + for (const RetargetInfo &E : child_skeletons) { + Skeleton3D *target_skeleton = Object::cast_to<Skeleton3D>(ObjectDB::get_instance(E.skeleton_id)); + if (!target_skeleton) { + continue; + } + float motion_scale_ratio = target_skeleton->get_motion_scale() / source_skeleton->get_motion_scale(); + for (int i = 0; i < source_bone_ids.size(); i++) { + int target_bone_id = E.humanoid_bone_rests[i].bone_id; + if (target_bone_id < 0) { + continue; + } + int source_bone_id = source_bone_ids[i]; + if (source_bone_id < 0) { + continue; + } + + Transform3D extracted_transform = source_poses[i]; + extracted_transform.basis = E.humanoid_bone_rests[i].pre_basis * extracted_transform.basis * E.humanoid_bone_rests[i].post_basis; + extracted_transform.origin = E.humanoid_bone_rests[i].pre_basis.xform((extracted_transform.origin - source_skeleton->get_bone_rest(source_bone_id).origin) * motion_scale_ratio) + target_skeleton->get_bone_rest(target_bone_id).origin; + + Transform3D retarget_pose = target_skeleton->get_bone_pose(target_bone_id); + if (enable_position) { + retarget_pose.origin = extracted_transform.origin; + } + if (enable_rotation) { + retarget_pose.basis = extracted_transform.basis.get_rotation_quaternion(); + } + if (enable_scale) { + retarget_pose.basis.scale_local(extracted_transform.basis.get_scale()); + } + target_skeleton->set_bone_pose(target_bone_id, retarget_pose); + } + } +} + +void RetargetModifier3D::_process_modification() { + if (use_global_pose) { + _retarget_global_pose(); + } else { + _retarget_pose(); + } +} + +void RetargetModifier3D::set_profile(Ref<SkeletonProfile> p_profile) { + if (profile == p_profile) { + return; + } + _profile_changed(profile, p_profile); +} + +Ref<SkeletonProfile> RetargetModifier3D::get_profile() const { + return profile; +} + +void RetargetModifier3D::set_use_global_pose(bool p_use_global_pose) { + if (use_global_pose == p_use_global_pose) { + return; + } + + use_global_pose = p_use_global_pose; + cache_rests_with_reset(); + + notify_property_list_changed(); +} + +bool RetargetModifier3D::is_using_global_pose() const { + return use_global_pose; +} + +void RetargetModifier3D::set_position_enabled(bool p_enabled) { + if (enable_position != p_enabled) { + _reset_child_skeleton_poses(); + } + enable_position = p_enabled; +} + +bool RetargetModifier3D::is_position_enabled() const { + return enable_position; +} + +void RetargetModifier3D::set_rotation_enabled(bool p_enabled) { + if (enable_rotation != p_enabled) { + _reset_child_skeleton_poses(); + } + enable_rotation = p_enabled; +} + +bool RetargetModifier3D::is_rotation_enabled() const { + return enable_rotation; +} + +void RetargetModifier3D::set_scale_enabled(bool p_enabled) { + if (enable_scale != p_enabled) { + _reset_child_skeleton_poses(); + } + enable_scale = p_enabled; +} + +bool RetargetModifier3D::is_scale_enabled() const { + return enable_scale; +} + +void RetargetModifier3D::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + _update_child_skeletons(); + } break; + case NOTIFICATION_EDITOR_PRE_SAVE: { + _reset_child_skeleton_poses(); + } break; + case NOTIFICATION_EXIT_TREE: { + _reset_child_skeletons(); + } break; + } +} + +RetargetModifier3D::RetargetModifier3D() { +} + +RetargetModifier3D::~RetargetModifier3D() { +} |