summaryrefslogtreecommitdiffstats
path: root/scene/3d/skeleton.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d/skeleton.cpp')
-rw-r--r--scene/3d/skeleton.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 737f7d2dce..f53ee7d6bf 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -243,10 +243,10 @@ void Skeleton::set_bone_global_pose(int p_bone,const Transform& p_pose) {
ERR_FAIL_INDEX(p_bone,bones.size());
if (bones[p_bone].parent==-1) {
- set_bone_pose(p_bone,bones[p_bone].rest.inverse() * p_pose);
+ set_bone_pose(p_bone,bones[p_bone].rest_global_inverse * p_pose); //fast
} else {
- set_bone_pose(p_bone, bones[p_bone].rest.inverse() * (get_bone_global_pose(bones[p_bone].parent).affine_inverse() * p_pose));
+ set_bone_pose(p_bone, bones[p_bone].rest.affine_inverse() * (get_bone_global_pose(bones[p_bone].parent).affine_inverse() * p_pose)); //slow
}
@@ -404,7 +404,7 @@ void Skeleton::clear_bones() {
void Skeleton::set_bone_pose(int p_bone, const Transform& p_pose) {
ERR_FAIL_INDEX( p_bone, bones.size() );
- ERR_FAIL_COND( !is_inside_scene() );
+ ERR_FAIL_COND( !is_inside_tree() );
bones[p_bone].pose=p_pose;
@@ -442,7 +442,7 @@ void Skeleton::_make_dirty() {
if (dirty)
return;
- if (!is_inside_scene()) {
+ if (!is_inside_tree()) {
dirty=true;
return;
}