summaryrefslogtreecommitdiffstats
path: root/scene/3d/skeleton_3d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d/skeleton_3d.cpp')
-rw-r--r--scene/3d/skeleton_3d.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index 498e101b3c..a4804e928a 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -847,12 +847,13 @@ void Skeleton3D::force_update_bone_children_transforms(int p_bone_idx) {
ERR_FAIL_INDEX(p_bone_idx, bone_size);
Bone *bonesptr = bones.ptrw();
- List<int> bones_to_process = List<int>();
+ thread_local LocalVector<int> bones_to_process;
+ bones_to_process.clear();
bones_to_process.push_back(p_bone_idx);
- while (bones_to_process.size() > 0) {
- int current_bone_idx = bones_to_process.front()->get();
- bones_to_process.erase(current_bone_idx);
+ uint32_t index = 0;
+ while (index < bones_to_process.size()) {
+ int current_bone_idx = bones_to_process[index];
Bone &b = bonesptr[current_bone_idx];
bool bone_enabled = b.enabled && !show_rest_only;
@@ -905,6 +906,8 @@ void Skeleton3D::force_update_bone_children_transforms(int p_bone_idx) {
for (int i = 0; i < child_bone_size; i++) {
bones_to_process.push_back(b.child_bones[i]);
}
+
+ index++;
}
}