diff options
Diffstat (limited to 'scene/animation/animation_blend_tree.cpp')
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index e0b84eb6c7..6e33a1b27c 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -31,7 +31,6 @@ #include "animation_blend_tree.h" #include "scene/resources/animation.h" -#include "scene/scene_string_names.h" void AnimationNodeAnimation::set_animation(const StringName &p_name) { animation = p_name; @@ -238,11 +237,11 @@ AnimationNode::NodeTimeInfo AnimationNodeAnimation::_process(const AnimationMixe if (process_state->tree && !p_test_only) { // AnimationTree uses seek to 0 "internally" to process the first key of the animation, which is used as the start detection. if (p_seek && !p_is_external_seeking && cur_playback_time == 0) { - process_state->tree->call_deferred(SNAME("emit_signal"), "animation_started", animation); + process_state->tree->call_deferred(SNAME("emit_signal"), SceneStringName(animation_started), animation); } // Finished. if (prev_time + start_offset < anim_size && cur_playback_time >= anim_size) { - process_state->tree->call_deferred(SNAME("emit_signal"), "animation_finished", animation); + process_state->tree->call_deferred(SNAME("emit_signal"), SceneStringName(animation_finished), animation); } } } |