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-rw-r--r--scene/gui/code_edit.h55
1 files changed, 54 insertions, 1 deletions
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h
index 66cae82437..d27536786e 100644
--- a/scene/gui/code_edit.h
+++ b/scene/gui/code_edit.h
@@ -37,7 +37,32 @@ class CodeEdit : public TextEdit {
GDCLASS(CodeEdit, TextEdit)
private:
- int cached_line_count = 0;
+ /* Main Gutter */
+ enum MainGutterType {
+ MAIN_GUTTER_BREAKPOINT = 0x01,
+ MAIN_GUTTER_BOOKMARK = 0x02,
+ MAIN_GUTTER_EXECUTING = 0x04
+ };
+
+ int main_gutter = -1;
+ void _update_draw_main_gutter();
+ void _main_gutter_draw_callback(int p_line, int p_gutter, const Rect2 &p_region);
+
+ // breakpoints
+ HashMap<int, bool> breakpointed_lines;
+ bool draw_breakpoints = false;
+ Color breakpoint_color = Color(1, 1, 1);
+ Ref<Texture2D> breakpoint_icon = Ref<Texture2D>();
+
+ // bookmarks
+ bool draw_bookmarks = false;
+ Color bookmark_color = Color(1, 1, 1);
+ Ref<Texture2D> bookmark_icon = Ref<Texture2D>();
+
+ // executing lines
+ bool draw_executing_lines = false;
+ Color executing_line_color = Color(1, 1, 1);
+ Ref<Texture2D> executing_line_icon = Ref<Texture2D>();
/* Line numbers */
int line_number_gutter = -1;
@@ -57,6 +82,34 @@ protected:
static void _bind_methods();
public:
+ /* Main Gutter */
+ void set_draw_breakpoints_gutter(bool p_draw);
+ bool is_drawing_breakpoints_gutter() const;
+
+ void set_draw_bookmarks_gutter(bool p_draw);
+ bool is_drawing_bookmarks_gutter() const;
+
+ void set_draw_executing_lines_gutter(bool p_draw);
+ bool is_drawing_executing_lines_gutter() const;
+
+ // breakpoints
+ void set_line_as_breakpoint(int p_line, bool p_breakpointed);
+ bool is_line_breakpointed(int p_line) const;
+ void clear_breakpointed_lines();
+ Array get_breakpointed_lines() const;
+
+ // bookmarks
+ void set_line_as_bookmarked(int p_line, bool p_bookmarked);
+ bool is_line_bookmarked(int p_line) const;
+ void clear_bookmarked_lines();
+ Array get_bookmarked_lines() const;
+
+ // executing lines
+ void set_line_as_executing(int p_line, bool p_executing);
+ bool is_line_executing(int p_line) const;
+ void clear_executing_lines();
+ Array get_executing_lines() const;
+
/* Line numbers */
void set_draw_line_numbers(bool p_draw);
bool is_draw_line_numbers_enabled() const;