diff options
Diffstat (limited to 'scene/gui/color_picker.cpp')
-rw-r--r-- | scene/gui/color_picker.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index f1b910d23f..f8f8b1f6d1 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -246,7 +246,7 @@ void ColorPicker::set_raw_mode(bool p_enabled) { raw_mode_enabled=p_enabled; if (btn_mode->is_pressed()!=p_enabled) btn_mode->set_pressed(p_enabled); - + if (!is_inside_tree()) return; @@ -322,7 +322,7 @@ void ColorPicker::_w_input(const InputEvent &ev) { if (bev.pressed) { changing_color = true; h=1-((float)bev.y)/256.0; - + } else { changing_color = false; } @@ -502,7 +502,7 @@ ColorPicker::ColorPicker() : args.push_back(1); args.push_back(c); c->connect("draw",this,"_hsv_draw",args); - + hb_edit->add_child(uv_edit); hb_edit->add_child(memnew( VSeparator )); hb_edit->add_child(w_edit); @@ -543,7 +543,7 @@ ColorPicker::ColorPicker() : } HBoxContainer *hhb = memnew( HBoxContainer ); - + btn_mode = memnew( CheckButton ); btn_mode->set_text("RAW Mode"); btn_mode->connect("toggled", this, "set_raw_mode"); @@ -570,7 +570,7 @@ ColorPicker::ColorPicker() : uv_material->set_shader(s_uv); w_material.instance(); - + Ref<Shader> s_w = get_shader("w_editor"); w_material->set_shader(s_w); |