diff options
Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r-- | scene/gui/graph_edit.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index ef9c7e35ed..646e45b27a 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -501,7 +501,7 @@ void GraphEdit::_graph_element_resize_request(const Vector2 &p_new_minsize, Node // Snap the new size to the grid if snapping is enabled. Vector2 new_size = p_new_minsize; if (snapping_enabled ^ Input::get_singleton()->is_key_pressed(Key::CTRL)) { - new_size = new_size.snapped(Vector2(snapping_distance, snapping_distance)); + new_size = new_size.snappedf(snapping_distance); } // Disallow resizing the frame to a size smaller than the minimum size of the attached nodes. @@ -851,7 +851,7 @@ void GraphEdit::_set_position_of_frame_attached_nodes(GraphFrame *p_frame, const Vector2 pos = (attached_node->get_drag_from() * zoom + drag_accum) / zoom; if (snapping_enabled ^ Input::get_singleton()->is_key_pressed(Key::CTRL)) { - pos = pos.snapped(Vector2(snapping_distance, snapping_distance)); + pos = pos.snappedf(snapping_distance); } // Recursively move graph frames. @@ -1678,7 +1678,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) { // Snapping can be toggled temporarily by holding down Ctrl. // This is done here as to not toggle the grid when holding down Ctrl. if (snapping_enabled ^ Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL)) { - pos = pos.snapped(Vector2(snapping_distance, snapping_distance)); + pos = pos.snappedf(snapping_distance); } graph_element->set_position_offset(pos); |