diff options
Diffstat (limited to 'scene/gui/texture_frame.cpp')
-rw-r--r-- | scene/gui/texture_frame.cpp | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/scene/gui/texture_frame.cpp b/scene/gui/texture_frame.cpp new file mode 100644 index 0000000000..26f4d32965 --- /dev/null +++ b/scene/gui/texture_frame.cpp @@ -0,0 +1,137 @@ +/*************************************************************************/ +/* texture_frame.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "texture_frame.h" +#include "servers/visual_server.h" + +void TextureFrame::_notification(int p_what) { + + if (p_what==NOTIFICATION_DRAW) { + + if (texture.is_null()) + return; + + + Size2 s=expand?get_size():texture->get_size(); + RID ci = get_canvas_item(); + draw_texture_rect(texture,Rect2(Point2(),s),false,modulate); + +/* + Vector<Point2> points; + points.resize(4); + points[0]=Point2(0,0); + points[1]=Point2(s.x,0); + points[2]=Point2(s.x,s.y); + points[3]=Point2(0,s.y); + Vector<Point2> uvs; + uvs.resize(4); + uvs[0]=Point2(0,0); + uvs[1]=Point2(1,0); + uvs[2]=Point2(1,1); + uvs[3]=Point2(0,1); + + VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid()); +*/ + } +} + +Size2 TextureFrame::get_minimum_size() const { + + if (!expand && !texture.is_null()) + return texture->get_size(); + else + return Size2(); +} +void TextureFrame::_bind_methods() { + + + ObjectTypeDB::bind_method(_MD("set_texture","texture"), & TextureFrame::set_texture ); + ObjectTypeDB::bind_method(_MD("get_texture"), & TextureFrame::get_texture ); + ObjectTypeDB::bind_method(_MD("set_modulate","modulate"), & TextureFrame::set_modulate ); + ObjectTypeDB::bind_method(_MD("get_modulate"), & TextureFrame::get_modulate ); + ObjectTypeDB::bind_method(_MD("set_expand","enable"), & TextureFrame::set_expand ); + ObjectTypeDB::bind_method(_MD("has_expand"), & TextureFrame::has_expand ); + + ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") ); + ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); + +} + + +void TextureFrame::set_texture(const Ref<Texture>& p_tex) { + + texture=p_tex; + update(); + if (texture.is_valid()) + texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites + minimum_size_changed(); +} + +Ref<Texture> TextureFrame::get_texture() const { + + return texture; +} + +void TextureFrame::set_modulate(const Color& p_tex) { + + modulate=p_tex; + update(); +} + +Color TextureFrame::get_modulate() const{ + + return modulate; +} + + +void TextureFrame::set_expand(bool p_expand) { + + expand=p_expand; + update(); + minimum_size_changed(); +} +bool TextureFrame::has_expand() const { + + return expand; +} + +TextureFrame::TextureFrame() { + + + expand=false; + modulate=Color(1,1,1,1); + set_ignore_mouse(true); +} + + +TextureFrame::~TextureFrame() +{ +} + + |