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-rw-r--r--scene/main/shader_globals_override.cpp76
1 files changed, 38 insertions, 38 deletions
diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp
index a621aea9c8..51fc948886 100644
--- a/scene/main/shader_globals_override.cpp
+++ b/scene/main/shader_globals_override.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* shader_globals_override.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* shader_globals_override.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "shader_globals_override.h"
@@ -64,9 +64,9 @@ bool ShaderGlobalsOverride::_set(const StringName &p_name, const Variant &p_valu
if (active) {
if (o->override.get_type() == Variant::OBJECT) {
RID tex_rid = p_value;
- RS::get_singleton()->global_shader_uniform_set_override(*r, tex_rid);
+ RS::get_singleton()->global_shader_parameter_set_override(*r, tex_rid);
} else {
- RS::get_singleton()->global_shader_uniform_set_override(*r, p_value);
+ RS::get_singleton()->global_shader_parameter_set_override(*r, p_value);
}
}
o->in_use = p_value.get_type() != Variant::NIL;
@@ -93,13 +93,13 @@ bool ShaderGlobalsOverride::_get(const StringName &p_name, Variant &r_ret) const
void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const {
Vector<StringName> variables;
- variables = RS::get_singleton()->global_shader_uniform_get_list();
+ variables = RS::get_singleton()->global_shader_parameter_get_list();
for (int i = 0; i < variables.size(); i++) {
PropertyInfo pinfo;
pinfo.name = "params/" + variables[i];
pinfo.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE;
- switch (RS::get_singleton()->global_shader_uniform_get_type(variables[i])) {
+ switch (RS::get_singleton()->global_shader_parameter_get_type(variables[i])) {
case RS::GLOBAL_VAR_TYPE_BOOL: {
pinfo.type = Variant::BOOL;
} break;
@@ -234,9 +234,9 @@ void ShaderGlobalsOverride::_activate() {
if (o->in_use && o->override.get_type() != Variant::NIL) {
if (o->override.get_type() == Variant::OBJECT) {
RID tex_rid = o->override;
- RS::get_singleton()->global_shader_uniform_set_override(E.key, tex_rid);
+ RS::get_singleton()->global_shader_parameter_set_override(E.key, tex_rid);
} else {
- RS::get_singleton()->global_shader_uniform_set_override(E.key, o->override);
+ RS::get_singleton()->global_shader_parameter_set_override(E.key, o->override);
}
}
@@ -258,7 +258,7 @@ void ShaderGlobalsOverride::_notification(int p_what) {
for (const KeyValue<StringName, Override> &E : overrides) {
const Override *o = &E.value;
if (o->in_use) {
- RS::get_singleton()->global_shader_uniform_set_override(E.key, Variant());
+ RS::get_singleton()->global_shader_parameter_set_override(E.key, Variant());
}
}
}
@@ -271,8 +271,8 @@ void ShaderGlobalsOverride::_notification(int p_what) {
}
}
-TypedArray<String> ShaderGlobalsOverride::get_configuration_warnings() const {
- TypedArray<String> warnings = Node::get_configuration_warnings();
+PackedStringArray ShaderGlobalsOverride::get_configuration_warnings() const {
+ PackedStringArray warnings = Node::get_configuration_warnings();
if (!active) {
warnings.push_back(RTR("ShaderGlobalsOverride is not active because another node of the same type is in the scene."));