diff options
Diffstat (limited to 'scene/main/viewport.cpp')
-rw-r--r-- | scene/main/viewport.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index d9be77954b..d39bbed55b 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1124,7 +1124,7 @@ void Viewport::set_world(const Ref<World> &p_world) { _propagate_exit_world(this); if (own_world.is_valid() && world.is_valid()) { - world->disconnect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed"); + world->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed"); } world = p_world; @@ -1132,7 +1132,7 @@ void Viewport::set_world(const Ref<World> &p_world) { if (own_world.is_valid()) { if (world.is_valid()) { own_world = world->duplicate(); - world->connect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed"); + world->connect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed"); } else { own_world = Ref<World>(memnew(World)); } @@ -2473,7 +2473,7 @@ List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) { List<Control *>::Element *Viewport::_gui_add_subwindow_control(Control *p_control) { - p_control->connect("visibility_changed", this, "_subwindow_visibility_changed"); + p_control->connect_compat("visibility_changed", this, "_subwindow_visibility_changed"); if (p_control->is_visible_in_tree()) { gui.subwindow_order_dirty = true; @@ -2568,7 +2568,7 @@ void Viewport::_gui_remove_subwindow_control(List<Control *>::Element *SI) { Control *control = SI->get(); - control->disconnect("visibility_changed", this, "_subwindow_visibility_changed"); + control->disconnect_compat("visibility_changed", this, "_subwindow_visibility_changed"); List<Control *>::Element *E = gui.subwindows.find(control); if (E) @@ -2850,12 +2850,12 @@ void Viewport::set_use_own_world(bool p_world) { if (!p_world) { own_world = Ref<World>(); if (world.is_valid()) { - world->disconnect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed"); + world->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed"); } } else { if (world.is_valid()) { own_world = world->duplicate(); - world->connect(CoreStringNames::get_singleton()->changed, this, "_own_world_changed"); + world->connect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed"); } else { own_world = Ref<World>(memnew(World)); } |