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-rw-r--r--scene/resources/2d/navigation_mesh_source_geometry_data_2d.cpp256
1 files changed, 256 insertions, 0 deletions
diff --git a/scene/resources/2d/navigation_mesh_source_geometry_data_2d.cpp b/scene/resources/2d/navigation_mesh_source_geometry_data_2d.cpp
new file mode 100644
index 0000000000..d613b498a1
--- /dev/null
+++ b/scene/resources/2d/navigation_mesh_source_geometry_data_2d.cpp
@@ -0,0 +1,256 @@
+/**************************************************************************/
+/* navigation_mesh_source_geometry_data_2d.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "navigation_mesh_source_geometry_data_2d.h"
+
+#include "scene/resources/mesh.h"
+
+void NavigationMeshSourceGeometryData2D::clear() {
+ traversable_outlines.clear();
+ obstruction_outlines.clear();
+ clear_projected_obstructions();
+}
+
+void NavigationMeshSourceGeometryData2D::clear_projected_obstructions() {
+ RWLockWrite write_lock(geometry_rwlock);
+ _projected_obstructions.clear();
+}
+
+void NavigationMeshSourceGeometryData2D::_set_traversable_outlines(const Vector<Vector<Vector2>> &p_traversable_outlines) {
+ traversable_outlines = p_traversable_outlines;
+}
+
+void NavigationMeshSourceGeometryData2D::_set_obstruction_outlines(const Vector<Vector<Vector2>> &p_obstruction_outlines) {
+ obstruction_outlines = p_obstruction_outlines;
+}
+
+void NavigationMeshSourceGeometryData2D::_add_traversable_outline(const Vector<Vector2> &p_shape_outline) {
+ if (p_shape_outline.size() > 1) {
+ traversable_outlines.push_back(p_shape_outline);
+ }
+}
+
+void NavigationMeshSourceGeometryData2D::_add_obstruction_outline(const Vector<Vector2> &p_shape_outline) {
+ if (p_shape_outline.size() > 1) {
+ obstruction_outlines.push_back(p_shape_outline);
+ }
+}
+
+void NavigationMeshSourceGeometryData2D::set_traversable_outlines(const TypedArray<Vector<Vector2>> &p_traversable_outlines) {
+ traversable_outlines.resize(p_traversable_outlines.size());
+ for (int i = 0; i < p_traversable_outlines.size(); i++) {
+ traversable_outlines.write[i] = p_traversable_outlines[i];
+ }
+}
+
+TypedArray<Vector<Vector2>> NavigationMeshSourceGeometryData2D::get_traversable_outlines() const {
+ TypedArray<Vector<Vector2>> typed_array_traversable_outlines;
+ typed_array_traversable_outlines.resize(traversable_outlines.size());
+ for (int i = 0; i < typed_array_traversable_outlines.size(); i++) {
+ typed_array_traversable_outlines[i] = traversable_outlines[i];
+ }
+
+ return typed_array_traversable_outlines;
+}
+
+void NavigationMeshSourceGeometryData2D::set_obstruction_outlines(const TypedArray<Vector<Vector2>> &p_obstruction_outlines) {
+ obstruction_outlines.resize(p_obstruction_outlines.size());
+ for (int i = 0; i < p_obstruction_outlines.size(); i++) {
+ obstruction_outlines.write[i] = p_obstruction_outlines[i];
+ }
+}
+
+TypedArray<Vector<Vector2>> NavigationMeshSourceGeometryData2D::get_obstruction_outlines() const {
+ TypedArray<Vector<Vector2>> typed_array_obstruction_outlines;
+ typed_array_obstruction_outlines.resize(obstruction_outlines.size());
+ for (int i = 0; i < typed_array_obstruction_outlines.size(); i++) {
+ typed_array_obstruction_outlines[i] = obstruction_outlines[i];
+ }
+
+ return typed_array_obstruction_outlines;
+}
+
+void NavigationMeshSourceGeometryData2D::add_traversable_outline(const PackedVector2Array &p_shape_outline) {
+ if (p_shape_outline.size() > 1) {
+ Vector<Vector2> traversable_outline;
+ traversable_outline.resize(p_shape_outline.size());
+ for (int i = 0; i < p_shape_outline.size(); i++) {
+ traversable_outline.write[i] = p_shape_outline[i];
+ }
+ traversable_outlines.push_back(traversable_outline);
+ }
+}
+
+void NavigationMeshSourceGeometryData2D::add_obstruction_outline(const PackedVector2Array &p_shape_outline) {
+ if (p_shape_outline.size() > 1) {
+ Vector<Vector2> obstruction_outline;
+ obstruction_outline.resize(p_shape_outline.size());
+ for (int i = 0; i < p_shape_outline.size(); i++) {
+ obstruction_outline.write[i] = p_shape_outline[i];
+ }
+ obstruction_outlines.push_back(obstruction_outline);
+ }
+}
+
+void NavigationMeshSourceGeometryData2D::merge(const Ref<NavigationMeshSourceGeometryData2D> &p_other_geometry) {
+ ERR_FAIL_NULL(p_other_geometry);
+
+ // No need to worry about `root_node_transform` here as the data is already xformed.
+ traversable_outlines.append_array(p_other_geometry->traversable_outlines);
+ obstruction_outlines.append_array(p_other_geometry->obstruction_outlines);
+
+ if (p_other_geometry->_projected_obstructions.size() > 0) {
+ RWLockWrite write_lock(geometry_rwlock);
+
+ for (const ProjectedObstruction &other_projected_obstruction : p_other_geometry->_projected_obstructions) {
+ ProjectedObstruction projected_obstruction;
+ projected_obstruction.vertices.resize(other_projected_obstruction.vertices.size());
+
+ const float *other_obstruction_vertices_ptr = other_projected_obstruction.vertices.ptr();
+ float *obstruction_vertices_ptrw = projected_obstruction.vertices.ptrw();
+
+ for (int j = 0; j < other_projected_obstruction.vertices.size(); j++) {
+ obstruction_vertices_ptrw[j] = other_obstruction_vertices_ptr[j];
+ }
+
+ projected_obstruction.carve = other_projected_obstruction.carve;
+
+ _projected_obstructions.push_back(projected_obstruction);
+ }
+ }
+}
+
+void NavigationMeshSourceGeometryData2D::add_projected_obstruction(const Vector<Vector2> &p_vertices, bool p_carve) {
+ ERR_FAIL_COND(p_vertices.size() < 2);
+
+ ProjectedObstruction projected_obstruction;
+ projected_obstruction.vertices.resize(p_vertices.size() * 2);
+ projected_obstruction.carve = p_carve;
+
+ float *obstruction_vertices_ptrw = projected_obstruction.vertices.ptrw();
+
+ int vertex_index = 0;
+ for (const Vector2 &vertex : p_vertices) {
+ obstruction_vertices_ptrw[vertex_index++] = vertex.x;
+ obstruction_vertices_ptrw[vertex_index++] = vertex.y;
+ }
+
+ RWLockWrite write_lock(geometry_rwlock);
+ _projected_obstructions.push_back(projected_obstruction);
+}
+
+void NavigationMeshSourceGeometryData2D::set_projected_obstructions(const Array &p_array) {
+ clear_projected_obstructions();
+
+ for (int i = 0; i < p_array.size(); i++) {
+ Dictionary data = p_array[i];
+ ERR_FAIL_COND(!data.has("version"));
+
+ uint32_t po_version = data["version"];
+
+ if (po_version == 1) {
+ ERR_FAIL_COND(!data.has("vertices"));
+ ERR_FAIL_COND(!data.has("carve"));
+ }
+
+ ProjectedObstruction projected_obstruction;
+ projected_obstruction.vertices = Vector<float>(data["vertices"]);
+ projected_obstruction.carve = data["carve"];
+
+ RWLockWrite write_lock(geometry_rwlock);
+ _projected_obstructions.push_back(projected_obstruction);
+ }
+}
+
+Vector<NavigationMeshSourceGeometryData2D::ProjectedObstruction> NavigationMeshSourceGeometryData2D::_get_projected_obstructions() const {
+ RWLockRead read_lock(geometry_rwlock);
+ return _projected_obstructions;
+}
+
+Array NavigationMeshSourceGeometryData2D::get_projected_obstructions() const {
+ RWLockRead read_lock(geometry_rwlock);
+
+ Array ret;
+ ret.resize(_projected_obstructions.size());
+
+ for (int i = 0; i < _projected_obstructions.size(); i++) {
+ const ProjectedObstruction &projected_obstruction = _projected_obstructions[i];
+
+ Dictionary data;
+ data["version"] = (int)ProjectedObstruction::VERSION;
+ data["vertices"] = projected_obstruction.vertices;
+ data["carve"] = projected_obstruction.carve;
+
+ ret[i] = data;
+ }
+
+ return ret;
+}
+
+bool NavigationMeshSourceGeometryData2D::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "projected_obstructions") {
+ set_projected_obstructions(p_value);
+ return true;
+ }
+ return false;
+}
+
+bool NavigationMeshSourceGeometryData2D::_get(const StringName &p_name, Variant &r_ret) const {
+ if (p_name == "projected_obstructions") {
+ r_ret = get_projected_obstructions();
+ return true;
+ }
+ return false;
+}
+
+void NavigationMeshSourceGeometryData2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("clear"), &NavigationMeshSourceGeometryData2D::clear);
+ ClassDB::bind_method(D_METHOD("has_data"), &NavigationMeshSourceGeometryData2D::has_data);
+
+ ClassDB::bind_method(D_METHOD("set_traversable_outlines", "traversable_outlines"), &NavigationMeshSourceGeometryData2D::set_traversable_outlines);
+ ClassDB::bind_method(D_METHOD("get_traversable_outlines"), &NavigationMeshSourceGeometryData2D::get_traversable_outlines);
+
+ ClassDB::bind_method(D_METHOD("set_obstruction_outlines", "obstruction_outlines"), &NavigationMeshSourceGeometryData2D::set_obstruction_outlines);
+ ClassDB::bind_method(D_METHOD("get_obstruction_outlines"), &NavigationMeshSourceGeometryData2D::get_obstruction_outlines);
+
+ ClassDB::bind_method(D_METHOD("add_traversable_outline", "shape_outline"), &NavigationMeshSourceGeometryData2D::add_traversable_outline);
+ ClassDB::bind_method(D_METHOD("add_obstruction_outline", "shape_outline"), &NavigationMeshSourceGeometryData2D::add_obstruction_outline);
+
+ ClassDB::bind_method(D_METHOD("merge", "other_geometry"), &NavigationMeshSourceGeometryData2D::merge);
+
+ ClassDB::bind_method(D_METHOD("add_projected_obstruction", "vertices", "carve"), &NavigationMeshSourceGeometryData2D::add_projected_obstruction);
+ ClassDB::bind_method(D_METHOD("clear_projected_obstructions"), &NavigationMeshSourceGeometryData2D::clear_projected_obstructions);
+ ClassDB::bind_method(D_METHOD("set_projected_obstructions", "projected_obstructions"), &NavigationMeshSourceGeometryData2D::set_projected_obstructions);
+ ClassDB::bind_method(D_METHOD("get_projected_obstructions"), &NavigationMeshSourceGeometryData2D::get_projected_obstructions);
+
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "traversable_outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_traversable_outlines", "get_traversable_outlines");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "obstruction_outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_obstruction_outlines", "get_obstruction_outlines");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "projected_obstructions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_projected_obstructions", "get_projected_obstructions");
+}