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Diffstat (limited to 'scene/resources/2d/navigation_polygon.h')
-rw-r--r-- | scene/resources/2d/navigation_polygon.h | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/scene/resources/2d/navigation_polygon.h b/scene/resources/2d/navigation_polygon.h new file mode 100644 index 0000000000..b9816f900c --- /dev/null +++ b/scene/resources/2d/navigation_polygon.h @@ -0,0 +1,163 @@ +/**************************************************************************/ +/* navigation_polygon.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef NAVIGATION_POLYGON_H +#define NAVIGATION_POLYGON_H + +#include "scene/2d/node_2d.h" +#include "scene/resources/navigation_mesh.h" + +class NavigationPolygon : public Resource { + GDCLASS(NavigationPolygon, Resource); + + Vector<Vector2> vertices; + struct Polygon { + Vector<int> indices; + }; + Vector<Polygon> polygons; + Vector<Vector<Vector2>> outlines; + Vector<Vector<Vector2>> baked_outlines; + + mutable Rect2 item_rect; + mutable bool rect_cache_dirty = true; + + Mutex navigation_mesh_generation; + // Navigation mesh + Ref<NavigationMesh> navigation_mesh; + + real_t cell_size = 1.0f; // Must match ProjectSettings default 2D cell_size. + real_t border_size = 0.0f; + + Rect2 baking_rect; + Vector2 baking_rect_offset; + +protected: + static void _bind_methods(); + void _validate_property(PropertyInfo &p_property) const; + + void _set_polygons(const TypedArray<Vector<int32_t>> &p_array); + TypedArray<Vector<int32_t>> _get_polygons() const; + + void _set_outlines(const TypedArray<Vector<Vector2>> &p_array); + TypedArray<Vector<Vector2>> _get_outlines() const; + +public: +#ifdef TOOLS_ENABLED + Rect2 _edit_get_rect() const; + bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const; +#endif + + enum ParsedGeometryType { + PARSED_GEOMETRY_MESH_INSTANCES = 0, + PARSED_GEOMETRY_STATIC_COLLIDERS, + PARSED_GEOMETRY_BOTH, + PARSED_GEOMETRY_MAX + }; + + enum SourceGeometryMode { + SOURCE_GEOMETRY_ROOT_NODE_CHILDREN = 0, + SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN, + SOURCE_GEOMETRY_GROUPS_EXPLICIT, + SOURCE_GEOMETRY_MAX + }; + + real_t agent_radius = 10.0f; + + ParsedGeometryType parsed_geometry_type = PARSED_GEOMETRY_BOTH; + uint32_t parsed_collision_mask = 0xFFFFFFFF; + + SourceGeometryMode source_geometry_mode = SOURCE_GEOMETRY_ROOT_NODE_CHILDREN; + StringName source_geometry_group_name = "navigation_polygon_source_geometry_group"; + + void set_vertices(const Vector<Vector2> &p_vertices); + Vector<Vector2> get_vertices() const; + + void add_polygon(const Vector<int> &p_polygon); + int get_polygon_count() const; + + void add_outline(const Vector<Vector2> &p_outline); + void add_outline_at_index(const Vector<Vector2> &p_outline, int p_index); + void set_outline(int p_idx, const Vector<Vector2> &p_outline); + Vector<Vector2> get_outline(int p_idx) const; + void remove_outline(int p_idx); + int get_outline_count() const; + + void clear_outlines(); +#ifndef DISABLE_DEPRECATED + void make_polygons_from_outlines(); +#endif // DISABLE_DEPRECATED + + void set_polygons(const Vector<Vector<int>> &p_polygons); + const Vector<Vector<int>> &get_polygons() const; + Vector<int> get_polygon(int p_idx); + void clear_polygons(); + + void set_parsed_geometry_type(ParsedGeometryType p_geometry_type); + ParsedGeometryType get_parsed_geometry_type() const; + + void set_parsed_collision_mask(uint32_t p_mask); + uint32_t get_parsed_collision_mask() const; + + void set_parsed_collision_mask_value(int p_layer_number, bool p_value); + bool get_parsed_collision_mask_value(int p_layer_number) const; + + void set_source_geometry_mode(SourceGeometryMode p_geometry_mode); + SourceGeometryMode get_source_geometry_mode() const; + + void set_source_geometry_group_name(const StringName &p_group_name); + StringName get_source_geometry_group_name() const; + + void set_agent_radius(real_t p_value); + real_t get_agent_radius() const; + + Ref<NavigationMesh> get_navigation_mesh(); + + void set_cell_size(real_t p_cell_size); + real_t get_cell_size() const; + + void set_border_size(real_t p_value); + real_t get_border_size() const; + + void set_baking_rect(const Rect2 &p_rect); + Rect2 get_baking_rect() const; + + void set_baking_rect_offset(const Vector2 &p_rect_offset); + Vector2 get_baking_rect_offset() const; + + void clear(); + + NavigationPolygon() {} + ~NavigationPolygon() {} +}; + +VARIANT_ENUM_CAST(NavigationPolygon::ParsedGeometryType); +VARIANT_ENUM_CAST(NavigationPolygon::SourceGeometryMode); + +#endif // NAVIGATION_POLYGON_H |