Commit message (Expand) | Author | Age | Files | Lines | |
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* | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f | Spartan322 | 2024-11-06 | 1 | -2/+3 |
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| * | Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` | Michael Alexsander | 2024-11-02 | 1 | -2/+3 |
* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
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* | Extract navigation-related defaults to separate header | Pawel Lampe | 2024-08-27 | 1 | -1/+2 |
* | Merge pull request #92560 from smix8/navmesh2d_bake_partition | Rémi Verschelde | 2024-08-19 | 1 | -0/+10 |
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| * | Add triangulation partition option to 2D navigation mesh baking | smix8 | 2024-08-05 | 1 | -0/+10 |
* | | NavigationPolygon: Implement get/set_polygon fast paths. | Patrick Sean Klein | 2024-08-17 | 1 | -5/+6 |
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* | Fix thread-use causing navigation polygon data corruption | smix8 | 2024-06-21 | 1 | -0/+4 |
* | Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders | Aaron Franke | 2024-04-15 | 1 | -0/+163 |