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* Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-061-2/+3
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| * Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`Michael Alexsander2024-11-021-2/+3
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* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
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* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
|/ | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* Extract navigation-related defaults to separate headerPawel Lampe2024-08-271-1/+2
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* Merge pull request #92560 from smix8/navmesh2d_bake_partitionRémi Verschelde2024-08-191-0/+10
|\ | | | | | | Add triangulation partition option to 2D navigation mesh baking
| * Add triangulation partition option to 2D navigation mesh bakingsmix82024-08-051-0/+10
| | | | | | | | Adds triangulation partition option to 2D navigation mesh baking as an alternative to the existing convex partition option.
* | NavigationPolygon: Implement get/set_polygon fast paths.Patrick Sean Klein2024-08-171-5/+6
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* Fix thread-use causing navigation polygon data corruptionsmix82024-06-211-0/+4
| | | | Fixes navigation polygon data corruption caused by thread-use that changed vertices or polygons while the navigation polygon was processed, e.g. by server region sync, navmesh baking or user thread updates.
* Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfoldersAaron Franke2024-04-151-0/+163