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-rw-r--r--scene/resources/2d/tile_set.h17
1 files changed, 15 insertions, 2 deletions
diff --git a/scene/resources/2d/tile_set.h b/scene/resources/2d/tile_set.h
index e083fa45b9..931495d020 100644
--- a/scene/resources/2d/tile_set.h
+++ b/scene/resources/2d/tile_set.h
@@ -763,6 +763,7 @@ public:
Vector2i get_atlas_grid_size() const;
Rect2i get_tile_texture_region(Vector2i p_atlas_coords, int p_frame = 0) const;
bool is_position_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Vector2 p_position) const;
+ bool is_rect_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Rect2 p_rect) const;
static int alternative_no_transform(int p_alternative_id);
@@ -840,8 +841,11 @@ private:
int z_index = 0;
int y_sort_origin = 0;
struct OcclusionLayerTileData {
- Ref<OccluderPolygon2D> occluder;
- mutable HashMap<int, Ref<OccluderPolygon2D>> transformed_occluders;
+ struct PolygonOccluderTileData {
+ Ref<OccluderPolygon2D> occluder_polygon;
+ mutable HashMap<int, Ref<OccluderPolygon2D>> transformed_polygon_occluders;
+ };
+ Vector<PolygonOccluderTileData> polygons;
};
Vector<OcclusionLayerTileData> occluders;
@@ -940,8 +944,17 @@ public:
void set_y_sort_origin(int p_y_sort_origin);
int get_y_sort_origin() const;
+#ifndef DISABLE_DEPRECATED
void set_occluder(int p_layer_id, Ref<OccluderPolygon2D> p_occluder_polygon);
Ref<OccluderPolygon2D> get_occluder(int p_layer_id, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false) const;
+#endif // DISABLE_DEPRECATED
+
+ void set_occluder_polygons_count(int p_layer_id, int p_polygons_count);
+ int get_occluder_polygons_count(int p_layer_id) const;
+ void add_occluder_polygon(int p_layer_id);
+ void remove_occluder_polygon(int p_layer_id, int p_polygon_index);
+ void set_occluder_polygon(int p_layer_id, int p_polygon_index, const Ref<OccluderPolygon2D> &p_occluder_polygon);
+ Ref<OccluderPolygon2D> get_occluder_polygon(int p_layer_id, int p_polygon_index, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false) const;
// Physics
void set_constant_linear_velocity(int p_layer_id, const Vector2 &p_velocity);