diff options
Diffstat (limited to 'scene/resources/2d/tile_set.h')
-rw-r--r-- | scene/resources/2d/tile_set.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/resources/2d/tile_set.h b/scene/resources/2d/tile_set.h index 8343c22b91..6d3ccd1d2d 100644 --- a/scene/resources/2d/tile_set.h +++ b/scene/resources/2d/tile_set.h @@ -327,6 +327,7 @@ private: struct PhysicsLayer { uint32_t collision_layer = 1; uint32_t collision_mask = 1; + real_t collision_priority = 1.0; Ref<PhysicsMaterial> physics_material; }; Vector<PhysicsLayer> physics_layers; @@ -448,6 +449,8 @@ public: uint32_t get_physics_layer_collision_layer(int p_layer_index) const; void set_physics_layer_collision_mask(int p_layer_index, uint32_t p_mask); uint32_t get_physics_layer_collision_mask(int p_layer_index) const; + void set_physics_layer_collision_priority(int p_layer_index, real_t p_priority); + real_t get_physics_layer_collision_priority(int p_layer_index) const; void set_physics_layer_physics_material(int p_layer_index, Ref<PhysicsMaterial> p_physics_material); Ref<PhysicsMaterial> get_physics_layer_physics_material(int p_layer_index) const; |