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-rw-r--r--scene/resources/3d/importer_mesh.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/scene/resources/3d/importer_mesh.h b/scene/resources/3d/importer_mesh.h
index c7e3a059d6..2bdf759da6 100644
--- a/scene/resources/3d/importer_mesh.h
+++ b/scene/resources/3d/importer_mesh.h
@@ -68,9 +68,6 @@ class ImporterMesh : public Resource {
return l.distance < r.distance;
}
};
-
- void split_normals(const LocalVector<int> &p_indices, const LocalVector<Vector3> &p_normals);
- static void _split_normals(Array &r_arrays, const LocalVector<int> &p_indices, const LocalVector<Vector3> &p_normals);
};
Vector<Surface> surfaces;
Vector<String> blend_shapes;
@@ -116,9 +113,9 @@ public:
void set_surface_material(int p_surface, const Ref<Material> &p_material);
- void optimize_indices_for_cache();
+ void optimize_indices();
- void generate_lods(float p_normal_merge_angle, float p_normal_split_angle, Array p_skin_pose_transform_array, bool p_raycast_normals = false);
+ void generate_lods(float p_normal_merge_angle, Array p_skin_pose_transform_array);
void create_shadow_mesh();
Ref<ImporterMesh> get_shadow_mesh() const;