diff options
Diffstat (limited to 'scene/resources/animation.cpp')
-rw-r--r-- | scene/resources/animation.cpp | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 7078d60de5..860e48a361 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -427,6 +427,11 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { } else { return false; } +#ifndef DISABLE_DEPRECATED + } else if (prop_name == "loop" && p_value.operator bool()) { // Compatibility with Godot 3.x. + loop_mode = Animation::LoopMode::LOOP_LINEAR; + return true; +#endif // DISABLE_DEPRECATED } else { return false; } @@ -5503,6 +5508,9 @@ Variant Animation::add_variant(const Variant &a, const Variant &b) { const ::AABB ab = b.operator ::AABB(); return ::AABB(aa.position + ab.position, aa.size + ab.size); } + case Variant::BASIS: { + return (a.operator Basis()) * (b.operator Basis()); + } case Variant::QUATERNION: { return (a.operator Quaternion()) * (b.operator Quaternion()); } @@ -5550,14 +5558,17 @@ Variant Animation::subtract_variant(const Variant &a, const Variant &b) { const ::AABB ab = b.operator ::AABB(); return ::AABB(aa.position - ab.position, aa.size - ab.size); } + case Variant::BASIS: { + return (b.operator Basis()).inverse() * (a.operator Basis()); + } case Variant::QUATERNION: { return (b.operator Quaternion()).inverse() * (a.operator Quaternion()); } case Variant::TRANSFORM2D: { - return (b.operator Transform2D()).inverse() * (a.operator Transform2D()); + return (b.operator Transform2D()).affine_inverse() * (a.operator Transform2D()); } case Variant::TRANSFORM3D: { - return (b.operator Transform3D()).inverse() * (a.operator Transform3D()); + return (b.operator Transform3D()).affine_inverse() * (a.operator Transform3D()); } default: { return Variant::evaluate(Variant::OP_SUBTRACT, a, b); |