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Redot Engine – Multi-platform 2D and 3D game engine
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animation.cpp
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
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+1
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Add markers to animation
chocola-mint
2024-09-29
1
-0
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+146
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Merge pull request #96835 from Malcolmnixon/animation-optimize
Rémi Verschelde
2024-09-26
1
-0
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+1
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Expose the optimize method of the Animation class to gdscript.
Malcolm Nixon
2024-09-11
1
-0
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+1
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Merge pull request #97380 from TheSofox/handle_modes_default_fix
Rémi Verschelde
2024-09-25
1
-2
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+6
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Handle handle_modes being undefined by giving default values rather than flag...
Sofox
2024-09-23
1
-2
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+6
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Fix animation compression going the wrong way
K. S. Ernest (iFire) Lee
2024-09-21
1
-3
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+3
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StringName Dictionary keys
rune-scape
2024-08-29
1
-1
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+1
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Make `Animation::capture_included` read-only
Raul Santos
2024-08-10
1
-6
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+1
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Clamp bezier handle length to half the length of animation
Kasper Frandsen
2024-07-04
1
-0
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+14
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Fix seeking Animation immediate after playback for Discrete track
Silc Lizard (Tokage) Renew
2024-06-08
1
-11
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+11
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-1
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+0
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Add argument options to AnimationPlayer for auto capture
Silc Lizard (Tokage) Renew
2024-05-03
1
-2
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+2
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Add auto_capture option to AnimationPlayer
Silc Lizard (Tokage) Renew
2024-05-02
1
-0
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+29
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Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-5
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+5
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Make consistent the retrieval of audio tracks
Silc Lizard (Tokage) Renew
2024-02-18
1
-13
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+21
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Add CallbackModeDiscrete to AnimationMixer
Silc Lizard (Tokage) Renew
2024-02-17
1
-24
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+25
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Merge pull request #87817 from Dheatly23/fix-87813
Rémi Verschelde
2024-02-12
1
-1
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+1
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Fix Quaternion Keyframe Optimization
Dheatly23
2024-02-03
1
-1
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+1
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Replace error checks against `size` with `is_empty`
A Thousand Ships
2024-02-09
1
-2
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+2
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Fix cubic interpolation wrong argument for the time
Silc Lizard (Tokage) Renew
2024-01-31
1
-15
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+15
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Remove Object pointer/solve types conflict in AnimationTrackCache
Silc Lizard (Tokage) Renew
2024-01-08
1
-0
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+22
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Add cubic_interpolate_in_time_variant() to Animation
Silc Lizard (Tokage) Renew
2023-12-30
1
-77
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+192
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Restored the ability for linear interpolation to work on a mix of integer and...
Michael Wörner
2023-12-13
1
-15
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+31
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Rework blending method in Variant animation for Int/Array/String
Silc Lizard (Tokage) Renew
2023-11-16
1
-317
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+470
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Replace `sanity` with `safety` for checks
A Thousand Ships
2023-10-08
1
-6
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+6
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Fix various typos with codespell
Rémi Verschelde
2023-09-12
1
-1
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+1
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Fix animation keyframes being skipped sometimes when being played backwards. ...
Tom Coxon
2023-09-08
1
-1
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+1
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Fix incorrect cast when animating `int`
A Thousand Ships
2023-09-04
1
-12
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+12
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Merge pull request #79426 from sepTN/fix-basis-tweening
Yuri Sizov
2023-07-14
1
-0
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+6
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Fix `tween_property` on "Basis" to properly update its value
Septian
2023-07-13
1
-0
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+6
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Merge pull request #79279 from kleonc/animation-fix-transform-subtracting
Yuri Sizov
2023-07-14
1
-2
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+2
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Fix Animation::subtract_variant for affine transforms
kleonc
2023-07-10
1
-2
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+2
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add 3.x compatibility for animation loop mode
Chinmay Awale
2023-07-10
1
-0
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+5
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Expose interpolation methods for 3D track in Animation class
Silc Renew
2023-04-25
1
-8
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+49
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Implement blending audio feature to AnimationTree
Silc Renew
2023-01-28
1
-1
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+34
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Merge pull request #62123 from holgac/bugfix-62097
Rémi Verschelde
2023-01-27
1
-0
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+6
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Fixes #62097: infinite loop in animation compress due to too small page size
holgac
2022-07-01
1
-0
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+6
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Use range iterators in LocalVector loops
kobewi
2023-01-21
1
-22
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+22
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Merge pull request #70547 from TokageItLab/pingpong-wrap
Rémi Verschelde
2023-01-06
1
-155
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+113
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Fix pingpong with loop wrap is not working
Silc Renew
2022-12-25
1
-155
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+113
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Add inspector plugin for key time edit & Change find key argument
Silc Renew
2022-12-22
1
-23
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+27
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Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/Player
Silc Renew
2022-12-02
1
-2
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+1
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Refactor process of animation to retrive keys more exactly
Silc Renew
2022-12-01
1
-197
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+289
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Refactor process of AnimationTree for end of animation
Silc Renew
2022-11-22
1
-231
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+32
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Code simplifications found by cppcheck
Markus Sauermann
2022-11-21
1
-5
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+1
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