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-rw-r--r--scene/resources/animation.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 5b27958005..d3df8d03e5 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -120,7 +120,7 @@ private:
};
// Transform key holds either Vector3 or Quaternion.
- template <class T>
+ template <typename T>
struct TKey : public Key {
T value;
};
@@ -235,13 +235,13 @@ private:
Vector<Track *> tracks;
- template <class T>
+ template <typename T>
void _clear(T &p_keys);
- template <class T, class V>
+ template <typename T, typename V>
int _insert(double p_time, T &p_keys, const V &p_value);
- template <class K>
+ template <typename K>
inline int _find(const Vector<K> &p_keys, double p_time, bool p_backward = false, bool p_limit = false) const;
@@ -257,10 +257,10 @@ private:
_FORCE_INLINE_ real_t _cubic_interpolate_in_time(const real_t &p_pre_a, const real_t &p_a, const real_t &p_b, const real_t &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
_FORCE_INLINE_ Variant _cubic_interpolate_angle_in_time(const Variant &p_pre_a, const Variant &p_a, const Variant &p_b, const Variant &p_post_b, real_t p_c, real_t p_pre_a_t, real_t p_b_t, real_t p_post_b_t) const;
- template <class T>
+ template <typename T>
_FORCE_INLINE_ T _interpolate(const Vector<TKey<T>> &p_keys, double p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok, bool p_backward = false) const;
- template <class T>
+ template <typename T>
_FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices, bool p_is_backward) const;
double length = 1.0;