diff options
Diffstat (limited to 'scene/resources/bit_map.h')
-rw-r--r-- | scene/resources/bit_map.h | 88 |
1 files changed, 47 insertions, 41 deletions
diff --git a/scene/resources/bit_map.h b/scene/resources/bit_map.h index 0d0d779c32..8912e3992e 100644 --- a/scene/resources/bit_map.h +++ b/scene/resources/bit_map.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* bit_map.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* bit_map.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef BIT_MAP_H #define BIT_MAP_H @@ -35,6 +35,9 @@ #include "core/io/resource.h" #include "core/io/resource_loader.h" +template <typename T> +class TypedArray; + class BitMap : public Resource { GDCLASS(BitMap, Resource); OBJ_SAVE_TYPE(BitMap); @@ -43,9 +46,9 @@ class BitMap : public Resource { int width = 0; int height = 0; - Vector<Vector2> _march_square(const Rect2i &rect, const Point2i &start) const; + Vector<Vector<Vector2>> _march_square(const Rect2i &p_rect, const Point2i &p_start) const; - Array _opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const; + TypedArray<PackedVector2Array> _opaque_to_polygons_bind(const Rect2i &p_rect, float p_epsilon) const; protected: void _set_data(const Dictionary &p_d); @@ -54,24 +57,27 @@ protected: static void _bind_methods(); public: - void create(const Size2 &p_size); + void create(const Size2i &p_size); void create_from_image_alpha(const Ref<Image> &p_image, float p_threshold = 0.1); - void set_bit(const Point2 &p_pos, bool p_value); - bool get_bit(const Point2 &p_pos) const; - void set_bit_rect(const Rect2 &p_rect, bool p_value); + void set_bitv(const Point2i &p_pos, bool p_value); + void set_bit(int p_x, int p_y, bool p_value); + void set_bit_rect(const Rect2i &p_rect, bool p_value); + bool get_bitv(const Point2i &p_pos) const; + bool get_bit(int p_x, int p_y) const; + int get_true_bit_count() const; - Size2 get_size() const; - void resize(const Size2 &p_new_size); + Size2i get_size() const; + void resize(const Size2i &p_new_size); - void grow_mask(int p_pixels, const Rect2 &p_rect); - void shrink_mask(int p_pixels, const Rect2 &p_rect); + void grow_mask(int p_pixels, const Rect2i &p_rect); + void shrink_mask(int p_pixels, const Rect2i &p_rect); - void blit(const Vector2 &p_pos, const Ref<BitMap> &p_bitmap); + void blit(const Vector2i &p_pos, const Ref<BitMap> &p_bitmap); Ref<Image> convert_to_image() const; - Vector<Vector<Vector2>> clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon = 2.0) const; + Vector<Vector<Vector2>> clip_opaque_to_polygons(const Rect2i &p_rect, float p_epsilon = 2.0) const; BitMap(); }; |