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-rw-r--r--scene/resources/bone_map.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/resources/bone_map.cpp b/scene/resources/bone_map.cpp
index 5363b8ec79..97e3af726a 100644
--- a/scene/resources/bone_map.cpp
+++ b/scene/resources/bone_map.cpp
@@ -77,22 +77,22 @@ void BoneMap::set_profile(const Ref<SkeletonProfile> &p_profile) {
notify_property_list_changed();
}
-StringName BoneMap::get_skeleton_bone_name(StringName p_profile_bone_name) const {
+StringName BoneMap::get_skeleton_bone_name(const StringName &p_profile_bone_name) const {
ERR_FAIL_COND_V(!bone_map.has(p_profile_bone_name), StringName());
return bone_map.get(p_profile_bone_name);
}
-void BoneMap::_set_skeleton_bone_name(StringName p_profile_bone_name, const StringName p_skeleton_bone_name) {
+void BoneMap::_set_skeleton_bone_name(const StringName &p_profile_bone_name, const StringName &p_skeleton_bone_name) {
ERR_FAIL_COND(!bone_map.has(p_profile_bone_name));
bone_map.insert(p_profile_bone_name, p_skeleton_bone_name);
}
-void BoneMap::set_skeleton_bone_name(StringName p_profile_bone_name, const StringName p_skeleton_bone_name) {
+void BoneMap::set_skeleton_bone_name(const StringName &p_profile_bone_name, const StringName &p_skeleton_bone_name) {
_set_skeleton_bone_name(p_profile_bone_name, p_skeleton_bone_name);
emit_signal("bone_map_updated");
}
-StringName BoneMap::find_profile_bone_name(StringName p_skeleton_bone_name) const {
+StringName BoneMap::find_profile_bone_name(const StringName &p_skeleton_bone_name) const {
StringName profile_bone_name;
HashMap<StringName, StringName>::ConstIterator E = bone_map.begin();
while (E) {
@@ -105,7 +105,7 @@ StringName BoneMap::find_profile_bone_name(StringName p_skeleton_bone_name) cons
return profile_bone_name;
}
-int BoneMap::get_skeleton_bone_name_count(const StringName p_skeleton_bone_name) const {
+int BoneMap::get_skeleton_bone_name_count(const StringName &p_skeleton_bone_name) const {
int count = 0;
HashMap<StringName, StringName>::ConstIterator E = bone_map.begin();
while (E) {