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-rw-r--r--scene/resources/default_theme/default_theme.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 1bfcf8d3ac..9cec99cb22 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -83,8 +83,8 @@ static Ref<ImageTexture> generate_icon(int p_index) {
// Generating upsampled icons is slower, and the benefit is hardly visible
// with integer scales.
const bool upsample = !Math::is_equal_approx(Math::round(scale), scale);
- ImageLoaderSVG img_loader;
- Error err = img_loader.create_image_from_string(img, default_theme_icons_sources[p_index], scale, upsample, HashMap<Color, Color>());
+
+ Error err = ImageLoaderSVG::create_image_from_string(img, default_theme_icons_sources[p_index], scale, upsample, HashMap<Color, Color>());
ERR_FAIL_COND_V_MSG(err != OK, Ref<ImageTexture>(), "Failed generating icon, unsupported or invalid SVG data in default theme.");
#else
// If the SVG module is disabled, we can't really display the UI well, but at least we won't crash.