summaryrefslogtreecommitdiffstats
path: root/scene/resources/font.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/font.cpp')
-rw-r--r--scene/resources/font.cpp50
1 files changed, 25 insertions, 25 deletions
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 235f98b28e..13b22ae12c 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -1406,7 +1406,7 @@ Error FontFile::load_bitmap_font(const String &p_path) {
oversampling = 1.0f;
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_CREATE, vformat(RTR("Cannot open font from file: %s."), p_path));
+ ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_CREATE, vformat("Cannot open font from file: %s.", p_path));
int base_size = 16;
int height = 0;
@@ -1425,7 +1425,7 @@ Error FontFile::load_bitmap_font(const String &p_path) {
f->get_buffer((unsigned char *)&magic, 4);
if (magic[0] == 'B' && magic[1] == 'M' && magic[2] == 'F') {
// Binary BMFont file.
- ERR_FAIL_COND_V_MSG(magic[3] != 3, ERR_CANT_CREATE, vformat(RTR("Version %d of BMFont is not supported (should be 3)."), (int)magic[3]));
+ ERR_FAIL_COND_V_MSG(magic[3] != 3, ERR_CANT_CREATE, vformat("Version %d of BMFont is not supported (should be 3).", (int)magic[3]));
uint8_t block_type = f->get_8();
uint32_t block_size = f->get_32();
@@ -1435,7 +1435,7 @@ Error FontFile::load_bitmap_font(const String &p_path) {
uint64_t off = f->get_position();
switch (block_type) {
case 1: /* info */ {
- ERR_FAIL_COND_V_MSG(block_size < 15, ERR_CANT_CREATE, RTR("Invalid BMFont info block size."));
+ ERR_FAIL_COND_V_MSG(block_size < 15, ERR_CANT_CREATE, "Invalid BMFont info block size.");
base_size = f->get_16();
if (base_size <= 0) {
base_size = 16;
@@ -1496,7 +1496,7 @@ Error FontFile::load_bitmap_font(const String &p_path) {
set_fixed_size(base_size);
} break;
case 2: /* common */ {
- ERR_FAIL_COND_V_MSG(block_size != 15, ERR_CANT_CREATE, RTR("Invalid BMFont common block size."));
+ ERR_FAIL_COND_V_MSG(block_size != 15, ERR_CANT_CREATE, "Invalid BMFont common block size.");
height = f->get_16();
ascent = f->get_16();
f->get_32(); // scale, skip
@@ -1534,40 +1534,40 @@ Error FontFile::load_bitmap_font(const String &p_path) {
Ref<Image> img;
img.instantiate();
Error err = ImageLoader::load_image(file, img);
- ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, vformat(RTR("Can't load font texture: %s."), file));
+ ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, vformat("Can't load font texture: %s.", file));
if (packed) {
if (ch[3] == 0) { // 4 x 8 bit monochrome, no outline
outline = 0;
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_packed_8bit(img, page, base_size);
} else if ((ch[3] == 2) && (outline > 0)) { // 4 x 4 bit monochrome, gl + outline
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_packed_4bit(img, page, base_size);
} else {
- ERR_FAIL_V_MSG(ERR_CANT_CREATE, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Unsupported BMFont texture format.");
}
} else {
if ((ch[0] == 0) && (ch[1] == 0) && (ch[2] == 0) && (ch[3] == 0)) { // RGBA8 color, no outline
outline = 0;
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
set_texture_image(0, Vector2i(base_size, 0), page, img);
} else if ((ch[0] == 2) && (ch[1] == 2) && (ch[2] == 2) && (ch[3] == 2) && (outline > 0)) { // RGBA4 color, gl + outline
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_rgba_4bit(img, page, base_size);
} else if ((first_gl_ch >= 0) && (first_ol_ch >= 0) && (outline > 0)) { // 1 x 8 bit monochrome, gl + outline
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_mono_8bit(img, page, first_gl_ch, base_size, 0);
_convert_mono_8bit(img, page, first_ol_ch, base_size, 1);
} else if ((first_cm_ch >= 0) && (outline > 0)) { // 1 x 4 bit monochrome, gl + outline
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_mono_4bit(img, page, first_cm_ch, base_size, 1);
} else if (first_gl_ch >= 0) { // 1 x 8 bit monochrome, no outline
outline = 0;
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_mono_8bit(img, page, first_gl_ch, base_size, 0);
} else {
- ERR_FAIL_V_MSG(ERR_CANT_CREATE, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Unsupported BMFont texture format.");
}
}
}
@@ -1669,7 +1669,7 @@ Error FontFile::load_bitmap_font(const String &p_path) {
}
} break;
default: {
- ERR_FAIL_V_MSG(ERR_CANT_CREATE, RTR("Invalid BMFont block type."));
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Invalid BMFont block type.");
} break;
}
f->seek(off + block_size);
@@ -1825,17 +1825,17 @@ Error FontFile::load_bitmap_font(const String &p_path) {
Ref<Image> img;
img.instantiate();
Error err = ImageLoader::load_image(file, img);
- ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, vformat(RTR("Can't load font texture: %s."), file));
+ ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_READ, vformat("Can't load font texture: %s.", file));
if (packed) {
if (ch[3] == 0) { // 4 x 8 bit monochrome, no outline
outline = 0;
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_packed_8bit(img, page, base_size);
} else if ((ch[3] == 2) && (outline > 0)) { // 4 x 4 bit monochrome, gl + outline
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_packed_4bit(img, page, base_size);
} else {
- ERR_FAIL_V_MSG(ERR_CANT_CREATE, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Unsupported BMFont texture format.");
}
} else {
if ((ch[3] == 0) && (ch[0] == 4) && (ch[1] == 4) && (ch[2] == 4) && img->get_format() == Image::FORMAT_RGBA8) { // might be RGBA8 color, no outline (color part of the image should be sold white, but some apps designed for Godot 3 generate color fonts with this config)
@@ -1843,24 +1843,24 @@ Error FontFile::load_bitmap_font(const String &p_path) {
set_texture_image(0, Vector2i(base_size, 0), page, img);
} else if ((ch[0] == 0) && (ch[1] == 0) && (ch[2] == 0) && (ch[3] == 0)) { // RGBA8 color, no outline
outline = 0;
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
set_texture_image(0, Vector2i(base_size, 0), page, img);
} else if ((ch[0] == 2) && (ch[1] == 2) && (ch[2] == 2) && (ch[3] == 2) && (outline > 0)) { // RGBA4 color, gl + outline
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_rgba_4bit(img, page, base_size);
} else if ((first_gl_ch >= 0) && (first_ol_ch >= 0) && (outline > 0)) { // 1 x 8 bit monochrome, gl + outline
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_mono_8bit(img, page, first_gl_ch, base_size, 0);
_convert_mono_8bit(img, page, first_ol_ch, base_size, 1);
} else if ((first_cm_ch >= 0) && (outline > 0)) { // 1 x 4 bit monochrome, gl + outline
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_mono_4bit(img, page, first_cm_ch, base_size, 1);
} else if (first_gl_ch >= 0) { // 1 x 8 bit monochrome, no outline
outline = 0;
- ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_COND_V_MSG(img->get_format() != Image::FORMAT_RGBA8 && img->get_format() != Image::FORMAT_L8, ERR_FILE_CANT_READ, "Unsupported BMFont texture format.");
_convert_mono_8bit(img, page, first_gl_ch, base_size, 0);
} else {
- ERR_FAIL_V_MSG(ERR_CANT_CREATE, RTR("Unsupported BMFont texture format."));
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Unsupported BMFont texture format.");
}
}
}