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-rw-r--r--scene/resources/material.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 5ea9a807d4..1fa9a24bc5 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -543,8 +543,6 @@ private:
static HashMap<uint64_t, Ref<StandardMaterial3D>> materials_for_2d; //used by Sprite3D, Label3D and other stuff
- void _validate_high_end(const String &text, PropertyInfo &property) const;
-
protected:
static void _bind_methods();
void _validate_property(PropertyInfo &p_property) const;