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-rw-r--r--scene/resources/shader_include.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/resources/shader_include.h b/scene/resources/shader_include.h
index a8949b327e..9fb4271623 100644
--- a/scene/resources/shader_include.h
+++ b/scene/resources/shader_include.h
@@ -58,17 +58,17 @@ public:
class ResourceFormatLoaderShaderInclude : public ResourceFormatLoader {
public:
- virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
+ virtual bool handles_type(const String &p_type) const override;
+ virtual String get_resource_type(const String &p_path) const override;
};
class ResourceFormatSaverShaderInclude : public ResourceFormatSaver {
public:
- virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
- virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
- virtual bool recognize(const Ref<Resource> &p_resource) const;
+ virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0) override;
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const override;
+ virtual bool recognize(const Ref<Resource> &p_resource) const override;
};
#endif // SHADER_INCLUDE_H