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-rw-r--r--scene/resources/shape_2d.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp
index 4e2af89c05..b5a886b4b9 100644
--- a/scene/resources/shape_2d.cpp
+++ b/scene/resources/shape_2d.cpp
@@ -47,14 +47,14 @@ real_t Shape2D::get_custom_solver_bias() const{
}
-bool Shape2D::collide_with_motion(const Matrix32& p_local_xform, const Vector2& p_local_motion, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform, const Vector2 &p_shape_motion) {
+bool Shape2D::collide_with_motion(const Transform2D& p_local_xform, const Vector2& p_local_motion, const Ref<Shape2D>& p_shape, const Transform2D& p_shape_xform, const Vector2 &p_shape_motion) {
ERR_FAIL_COND_V(p_shape.is_null(),false);
int r;
return Physics2DServer::get_singleton()->shape_collide(get_rid(),p_local_xform,p_local_motion,p_shape->get_rid(),p_shape_xform,p_shape_motion,NULL,0,r);
}
-bool Shape2D::collide(const Matrix32& p_local_xform, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform){
+bool Shape2D::collide(const Transform2D& p_local_xform, const Ref<Shape2D>& p_shape, const Transform2D& p_shape_xform){
ERR_FAIL_COND_V(p_shape.is_null(),false);
int r;
return Physics2DServer::get_singleton()->shape_collide(get_rid(),p_local_xform,Vector2(),p_shape->get_rid(),p_shape_xform,Vector2(),NULL,0,r);
@@ -62,7 +62,7 @@ bool Shape2D::collide(const Matrix32& p_local_xform, const Ref<Shape2D>& p_shap
}
-Variant Shape2D::collide_with_motion_and_get_contacts(const Matrix32& p_local_xform, const Vector2& p_local_motion, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform, const Vector2 &p_shape_motion){
+Variant Shape2D::collide_with_motion_and_get_contacts(const Transform2D& p_local_xform, const Vector2& p_local_motion, const Ref<Shape2D>& p_shape, const Transform2D& p_shape_xform, const Vector2 &p_shape_motion){
ERR_FAIL_COND_V(p_shape.is_null(),Variant());
const int max_contacts = 16;
@@ -81,7 +81,7 @@ Variant Shape2D::collide_with_motion_and_get_contacts(const Matrix32& p_local_xf
return results;
}
-Variant Shape2D::collide_and_get_contacts(const Matrix32& p_local_xform, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform){
+Variant Shape2D::collide_and_get_contacts(const Transform2D& p_local_xform, const Ref<Shape2D>& p_shape, const Transform2D& p_shape_xform){
ERR_FAIL_COND_V(p_shape.is_null(),Variant());
const int max_contacts = 16;