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-rw-r--r--scene/resources/texture.cpp898
1 files changed, 269 insertions, 629 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index b7805b7e38..e28eaeb5f7 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -38,31 +38,31 @@
#include "scene/resources/bit_map.h"
#include "servers/camera/camera_feed.h"
-Size2 Texture::get_size() const {
+Size2 Texture2D::get_size() const {
return Size2(get_width(), get_height());
}
-bool Texture::is_pixel_opaque(int p_x, int p_y) const {
+bool Texture2D::is_pixel_opaque(int p_x, int p_y) const {
return true;
}
-void Texture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose, normal_rid);
}
-void Texture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void Texture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose, normal_rid);
}
-void Texture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {
+void Texture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, bool p_clip_uv) const {
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose, normal_rid, p_clip_uv);
}
-bool Texture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
+bool Texture2D::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
r_rect = p_rect;
r_src_rect = p_src_rect;
@@ -70,34 +70,21 @@ bool Texture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect
return true;
}
-void Texture::_bind_methods() {
+void Texture2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_width"), &Texture::get_width);
- ClassDB::bind_method(D_METHOD("get_height"), &Texture::get_height);
- ClassDB::bind_method(D_METHOD("get_size"), &Texture::get_size);
- ClassDB::bind_method(D_METHOD("has_alpha"), &Texture::has_alpha);
- ClassDB::bind_method(D_METHOD("set_flags", "flags"), &Texture::set_flags);
- ClassDB::bind_method(D_METHOD("get_flags"), &Texture::get_flags);
- ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose", "normal_map"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("get_data"), &Texture::get_data);
+ ClassDB::bind_method(D_METHOD("get_width"), &Texture2D::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &Texture2D::get_height);
+ ClassDB::bind_method(D_METHOD("get_size"), &Texture2D::get_size);
+ ClassDB::bind_method(D_METHOD("has_alpha"), &Texture2D::has_alpha);
+ ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose", "normal_map"), &Texture2D::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map"), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_data"), &Texture2D::get_data);
- ADD_GROUP("Flags", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_flags", "get_flags");
ADD_GROUP("", "");
-
- BIND_ENUM_CONSTANT(FLAGS_DEFAULT);
- BIND_ENUM_CONSTANT(FLAG_MIPMAPS);
- BIND_ENUM_CONSTANT(FLAG_REPEAT);
- BIND_ENUM_CONSTANT(FLAG_FILTER);
- BIND_ENUM_CONSTANT(FLAG_ANISOTROPIC_FILTER);
- BIND_ENUM_CONSTANT(FLAG_CONVERT_TO_LINEAR);
- BIND_ENUM_CONSTANT(FLAG_MIRRORED_REPEAT);
- BIND_ENUM_CONSTANT(FLAG_VIDEO_SURFACE);
}
-Texture::Texture() {
+Texture2D::Texture2D() {
}
/////////////////////
@@ -108,12 +95,11 @@ void ImageTexture::reload_from_file() {
if (!path.is_resource_file())
return;
- uint32_t flags = get_flags();
Ref<Image> img;
img.instance();
if (ImageLoader::load_image(path, img) == OK) {
- create_from_image(img, flags);
+ create_from_image(img);
} else {
Resource::reload_from_file();
_change_notify();
@@ -124,19 +110,12 @@ void ImageTexture::reload_from_file() {
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "image")
- create_from_image(p_value, flags);
- else if (p_name == "flags")
- if (w * h == 0)
- flags = p_value;
- else
- set_flags(p_value);
+ create_from_image(p_value);
else if (p_name == "size") {
Size2 s = p_value;
w = s.width;
h = s.height;
- VisualServer::get_singleton()->texture_set_size_override(texture, w, h, 0);
- } else if (p_name == "_data") {
- _set_data(p_value);
+ VisualServer::get_singleton()->texture_set_size_override(texture, w, h);
} else
return false;
@@ -145,12 +124,8 @@ bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
- if (p_name == "image_data") {
-
- } else if (p_name == "image")
+ if (p_name == "image")
r_ret = get_data();
- else if (p_name == "flags")
- r_ret = flags;
else if (p_name == "size")
r_ret = Size2(w, h);
else
@@ -161,7 +136,6 @@ bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"));
p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
}
@@ -178,79 +152,51 @@ void ImageTexture::_reload_hook(const RID &p_hook) {
ERR_FAIL_COND_MSG(err != OK, "Cannot load image from path '" + path + "'.");
- VisualServer::get_singleton()->texture_set_data(texture, img);
+ RID new_texture = VisualServer::get_singleton()->texture_2d_create(img);
+ VisualServer::get_singleton()->texture_replace(texture, new_texture);
_change_notify();
emit_changed();
}
-void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
-
- flags = p_flags;
- VisualServer::get_singleton()->texture_allocate(texture, p_width, p_height, 0, p_format, VS::TEXTURE_TYPE_2D, p_flags);
- format = p_format;
- w = p_width;
- h = p_height;
- _change_notify();
- emit_changed();
-}
-void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags) {
+void ImageTexture::create_from_image(const Ref<Image> &p_image) {
ERR_FAIL_COND(p_image.is_null());
- flags = p_flags;
w = p_image->get_width();
h = p_image->get_height();
format = p_image->get_format();
+ mipmaps = p_image->has_mipmaps();
- VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags);
- VisualServer::get_singleton()->texture_set_data(texture, p_image);
+ if (texture.is_null()) {
+ texture = VisualServer::get_singleton()->texture_2d_create(p_image);
+ } else {
+ RID new_texture = VisualServer::get_singleton()->texture_2d_create(p_image);
+ VisualServer::get_singleton()->texture_replace(texture, new_texture);
+ }
_change_notify();
emit_changed();
image_stored = true;
}
-void ImageTexture::set_flags(uint32_t p_flags) {
-
- if (flags == p_flags)
- return;
-
- flags = p_flags;
- if (w == 0 || h == 0) {
- return; //uninitialized, do not set to texture
- }
- VisualServer::get_singleton()->texture_set_flags(texture, p_flags);
- _change_notify("flags");
- emit_changed();
-}
-
-uint32_t ImageTexture::get_flags() const {
-
- return ImageTexture::flags;
-}
-
Image::Format ImageTexture::get_format() const {
return format;
}
-#ifndef DISABLE_DEPRECATED
-Error ImageTexture::load(const String &p_path) {
- WARN_DEPRECATED;
- Ref<Image> img;
- img.instance();
- Error err = img->load(p_path);
- if (err == OK) {
- create_from_image(img);
- }
- return err;
-}
-#endif
-void ImageTexture::set_data(const Ref<Image> &p_image) {
+void ImageTexture::update(const Ref<Image> &p_image, bool p_immediate) {
ERR_FAIL_COND(p_image.is_null());
+ ERR_FAIL_COND(texture.is_null());
+ ERR_FAIL_COND(p_image->get_width() != w || p_image->get_height() != h);
+ ERR_FAIL_COND(p_image->get_format() != format);
+ ERR_FAIL_COND(mipmaps != p_image->get_format());
- VisualServer::get_singleton()->texture_set_data(texture, p_image);
+ if (p_immediate) {
+ VisualServer::get_singleton()->texture_2d_update_immediate(texture, p_image);
+ } else {
+ VisualServer::get_singleton()->texture_2d_update(texture, p_image);
+ }
_change_notify();
emit_changed();
@@ -267,7 +213,7 @@ void ImageTexture::_resource_path_changed() {
Ref<Image> ImageTexture::get_data() const {
if (image_stored) {
- return VisualServer::get_singleton()->texture_get_data(texture);
+ return VisualServer::get_singleton()->texture_2d_get(texture);
} else {
return Ref<Image>();
}
@@ -285,6 +231,10 @@ int ImageTexture::get_height() const {
RID ImageTexture::get_rid() const {
+ if (texture.is_null()) {
+ //we are in trouble, create something temporary
+ texture = VisualServer::get_singleton()->texture_2d_placeholder_create();
+ }
return texture;
}
@@ -293,21 +243,21 @@ bool ImageTexture::has_alpha() const {
return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8);
}
-void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
if ((w | h) == 0)
return;
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid);
}
-void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
if ((w | h) == 0)
return;
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid);
}
-void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {
+void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, bool p_clip_uv) const {
if ((w | h) == 0)
return;
@@ -357,7 +307,7 @@ void ImageTexture::set_size_override(const Size2 &p_size) {
w = s.x;
if (s.y != 0)
h = s.y;
- VisualServer::get_singleton()->texture_set_size_override(texture, w, h, 0);
+ VisualServer::get_singleton()->texture_set_size_override(texture, w, h);
}
void ImageTexture::set_path(const String &p_path, bool p_take_over) {
@@ -369,79 +319,29 @@ void ImageTexture::set_path(const String &p_path, bool p_take_over) {
Resource::set_path(p_path, p_take_over);
}
-void ImageTexture::set_storage(Storage p_storage) {
-
- storage = p_storage;
-}
-
-ImageTexture::Storage ImageTexture::get_storage() const {
-
- return storage;
-}
-
-void ImageTexture::set_lossy_storage_quality(float p_lossy_storage_quality) {
-
- lossy_storage_quality = p_lossy_storage_quality;
-}
-
-float ImageTexture::get_lossy_storage_quality() const {
-
- return lossy_storage_quality;
-}
-
-void ImageTexture::_set_data(Dictionary p_data) {
-
- Ref<Image> img = p_data["image"];
- ERR_FAIL_COND(!img.is_valid());
- uint32_t flags = p_data["flags"];
-
- create_from_image(img, flags);
-
- set_storage(Storage(p_data["storage"].operator int()));
- set_lossy_storage_quality(p_data["lossy_quality"]);
-
- set_size_override(p_data["size"]);
-};
-
void ImageTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create", "width", "height", "format", "flags"), &ImageTexture::create, DEFVAL(FLAGS_DEFAULT));
- ClassDB::bind_method(D_METHOD("create_from_image", "image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("create_from_image", "image"), &ImageTexture::create_from_image);
ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
-#ifndef DISABLE_DEPRECATED
- ClassDB::bind_method(D_METHOD("load", "path"), &ImageTexture::load);
-#endif
- ClassDB::bind_method(D_METHOD("set_data", "image"), &ImageTexture::set_data);
- ClassDB::bind_method(D_METHOD("set_storage", "mode"), &ImageTexture::set_storage);
- ClassDB::bind_method(D_METHOD("get_storage"), &ImageTexture::get_storage);
- ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &ImageTexture::set_lossy_storage_quality);
- ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"), &ImageTexture::get_lossy_storage_quality);
+ ClassDB::bind_method(D_METHOD("update", "image", "immediate"), &ImageTexture::update, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override);
ClassDB::bind_method(D_METHOD("_reload_hook", "rid"), &ImageTexture::_reload_hook);
-
- ADD_PROPERTY(PropertyInfo(Variant::INT, "storage", PROPERTY_HINT_ENUM, "Uncompressed,Compress Lossy,Compress Lossless"), "set_storage", "get_storage");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_lossy_storage_quality", "get_lossy_storage_quality");
-
- BIND_ENUM_CONSTANT(STORAGE_RAW);
- BIND_ENUM_CONSTANT(STORAGE_COMPRESS_LOSSY);
- BIND_ENUM_CONSTANT(STORAGE_COMPRESS_LOSSLESS);
}
ImageTexture::ImageTexture() {
w = h = 0;
- flags = FLAGS_DEFAULT;
- texture = VisualServer::get_singleton()->texture_create();
- storage = STORAGE_RAW;
- lossy_storage_quality = 0.7;
image_stored = false;
+ mipmaps = false;
format = Image::FORMAT_L8;
}
ImageTexture::~ImageTexture() {
- VisualServer::get_singleton()->free(texture);
+ if (texture.is_valid()) {
+ VisualServer::get_singleton()->free(texture);
+ }
}
//////////////////////////////////////////
@@ -463,12 +363,12 @@ void StreamTexture::_requested_3d(void *p_ud) {
request_3d_callback(stex);
}
-void StreamTexture::_requested_srgb(void *p_ud) {
+void StreamTexture::_requested_roughness(void *p_ud, const String &p_normal_path, VS::TextureDetectRoughnessChannel p_roughness_channel) {
StreamTexture *st = (StreamTexture *)p_ud;
Ref<StreamTexture> stex(st);
- ERR_FAIL_COND(!request_srgb_callback);
- request_srgb_callback(stex);
+ ERR_FAIL_COND(!request_roughness_callback);
+ request_roughness_callback(stex, p_normal_path, p_roughness_channel);
}
void StreamTexture::_requested_normal(void *p_ud) {
@@ -480,19 +380,15 @@ void StreamTexture::_requested_normal(void *p_ud) {
}
StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = NULL;
-StreamTexture::TextureFormatRequestCallback StreamTexture::request_srgb_callback = NULL;
+StreamTexture::TextureFormatRoughnessRequestCallback StreamTexture::request_roughness_callback = NULL;
StreamTexture::TextureFormatRequestCallback StreamTexture::request_normal_callback = NULL;
-uint32_t StreamTexture::get_flags() const {
-
- return flags;
-}
Image::Format StreamTexture::get_format() const {
return format;
}
-Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, int &flags, Ref<Image> &image, int p_size_limit) {
+Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, int p_size_limit) {
alpha_cache.unref();
@@ -513,15 +409,9 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
th = f->get_16();
th_custom = f->get_16();
- flags = f->get_32(); //texture flags!
+ f->get_32(); //texture flags (ignore, no longer supported)
uint32_t df = f->get_32(); //data format
- /*
- print_line("width: " + itos(tw));
- print_line("height: " + itos(th));
- print_line("flags: " + itos(flags));
- print_line("df: " + itos(df));
- */
#ifdef TOOLS_ENABLED
if (request_3d_callback && df & FORMAT_BIT_DETECT_3D) {
@@ -532,15 +422,15 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
VS::get_singleton()->texture_set_detect_3d_callback(texture, NULL, NULL);
}
- if (request_srgb_callback && df & FORMAT_BIT_DETECT_SRGB) {
+ if (request_roughness_callback && df & FORMAT_BIT_DETECT_ROUGNESS) {
//print_line("request detect srgb at " + p_path);
- VS::get_singleton()->texture_set_detect_srgb_callback(texture, _requested_srgb, this);
+ VS::get_singleton()->texture_set_detect_roughness_callback(texture, _requested_roughness, this);
} else {
//print_line("not requesting detect srgb at " + p_path);
- VS::get_singleton()->texture_set_detect_srgb_callback(texture, NULL, NULL);
+ VS::get_singleton()->texture_set_detect_roughness_callback(texture, NULL, NULL);
}
- if (request_srgb_callback && df & FORMAT_BIT_DETECT_NORMAL) {
+ if (request_normal_callback && df & FORMAT_BIT_DETECT_NORMAL) {
//print_line("request detect srgb at " + p_path);
VS::get_singleton()->texture_set_detect_normal_callback(texture, _requested_normal, this);
} else {
@@ -716,10 +606,10 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
Error StreamTexture::load(const String &p_path) {
- int lw, lh, lwc, lhc, lflags;
+ int lw, lh, lwc, lhc;
Ref<Image> image;
image.instance();
- Error err = _load_data(p_path, lw, lh, lwc, lhc, lflags, image);
+ Error err = _load_data(p_path, lw, lh, lwc, lhc, image);
if (err)
return err;
@@ -727,16 +617,18 @@ Error StreamTexture::load(const String &p_path) {
//temporarily set path if no path set for resource, helps find errors
VisualServer::get_singleton()->texture_set_path(texture, p_path);
}
- VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), 0, image->get_format(), VS::TEXTURE_TYPE_2D, lflags);
- VS::get_singleton()->texture_set_data(texture, image);
- if (lwc || lhc) {
- VS::get_singleton()->texture_set_size_override(texture, lwc, lhc, 0);
+ if (texture.is_valid()) {
+ RID new_texture = VS::get_singleton()->texture_2d_create(image);
+ VS::get_singleton()->texture_replace(texture, new_texture);
} else {
+ texture = VS::get_singleton()->texture_2d_create(image);
+ }
+ if (lwc || lhc) {
+ VS::get_singleton()->texture_set_size_override(texture, lwc, lhc);
}
w = lwc ? lwc : lw;
h = lhc ? lhc : lh;
- flags = lflags;
path_to_file = p_path;
format = image->get_format();
@@ -759,24 +651,27 @@ int StreamTexture::get_height() const {
}
RID StreamTexture::get_rid() const {
+ if (!texture.is_valid()) {
+ texture = VS::get_singleton()->texture_2d_placeholder_create();
+ }
return texture;
}
-void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
if ((w | h) == 0)
return;
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid);
}
-void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
if ((w | h) == 0)
return;
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid);
}
-void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {
+void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, bool p_clip_uv) const {
if ((w | h) == 0)
return;
@@ -791,7 +686,11 @@ bool StreamTexture::has_alpha() const {
Ref<Image> StreamTexture::get_data() const {
- return VS::get_singleton()->texture_get_data(texture);
+ if (texture.is_valid()) {
+ return VS::get_singleton()->texture_2d_get(texture);
+ } else {
+ return Ref<Image>();
+ }
}
bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
@@ -829,12 +728,6 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
return true;
}
-void StreamTexture::set_flags(uint32_t p_flags) {
- flags = p_flags;
- VS::get_singleton()->texture_set_flags(texture, flags);
- _change_notify("flags");
- emit_changed();
-}
void StreamTexture::reload_from_file() {
@@ -851,9 +744,6 @@ void StreamTexture::reload_from_file() {
}
void StreamTexture::_validate_property(PropertyInfo &property) const {
- if (property.name == "flags") {
- property.usage = PROPERTY_USAGE_NOEDITOR;
- }
}
void StreamTexture::_bind_methods() {
@@ -867,16 +757,15 @@ void StreamTexture::_bind_methods() {
StreamTexture::StreamTexture() {
format = Image::FORMAT_MAX;
- flags = 0;
w = 0;
h = 0;
-
- texture = VS::get_singleton()->texture_create();
}
StreamTexture::~StreamTexture() {
- VS::get_singleton()->free(texture);
+ if (texture.is_valid()) {
+ VS::get_singleton()->free(texture);
+ }
}
RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error) {
@@ -944,21 +833,7 @@ bool AtlasTexture::has_alpha() const {
return false;
}
-void AtlasTexture::set_flags(uint32_t p_flags) {
-
- if (atlas.is_valid())
- atlas->set_flags(p_flags);
-}
-
-uint32_t AtlasTexture::get_flags() const {
-
- if (atlas.is_valid())
- return atlas->get_flags();
-
- return 0;
-}
-
-void AtlasTexture::set_atlas(const Ref<Texture> &p_atlas) {
+void AtlasTexture::set_atlas(const Ref<Texture2D> &p_atlas) {
ERR_FAIL_COND(p_atlas == this);
if (atlas == p_atlas)
@@ -967,7 +842,7 @@ void AtlasTexture::set_atlas(const Ref<Texture> &p_atlas) {
emit_changed();
_change_notify("atlas");
}
-Ref<Texture> AtlasTexture::get_atlas() const {
+Ref<Texture2D> AtlasTexture::get_atlas() const {
return atlas;
}
@@ -1026,13 +901,13 @@ void AtlasTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_filter_clip", "enable"), &AtlasTexture::set_filter_clip);
ClassDB::bind_method(D_METHOD("has_filter_clip"), &AtlasTexture::has_filter_clip);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_atlas", "get_atlas");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_atlas", "get_atlas");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region"), "set_region", "get_region");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin"), "set_margin", "get_margin");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_clip"), "set_filter_clip", "has_filter_clip");
}
-void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
if (!atlas.is_valid())
return;
@@ -1051,7 +926,7 @@ void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_m
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.position, rc.size), atlas->get_rid(), rc, p_modulate, p_transpose, normal_rid, filter_clip);
}
-void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
if (!atlas.is_valid())
return;
@@ -1072,7 +947,7 @@ void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, p_modulate, p_transpose, normal_rid, filter_clip);
}
-void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {
+void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, bool p_clip_uv) const {
//this might not necessarily work well if using a rect, needs to be fixed properly
if (!atlas.is_valid())
@@ -1157,13 +1032,6 @@ bool MeshTexture::has_alpha() const {
return false;
}
-void MeshTexture::set_flags(uint32_t p_flags) {
-}
-
-uint32_t MeshTexture::get_flags() const {
- return 0;
-}
-
void MeshTexture::set_mesh(const Ref<Mesh> &p_mesh) {
mesh = p_mesh;
}
@@ -1180,15 +1048,15 @@ Size2 MeshTexture::get_image_size() const {
return size;
}
-void MeshTexture::set_base_texture(const Ref<Texture> &p_texture) {
+void MeshTexture::set_base_texture(const Ref<Texture2D> &p_texture) {
base_texture = p_texture;
}
-Ref<Texture> MeshTexture::get_base_texture() const {
+Ref<Texture2D> MeshTexture::get_base_texture() const {
return base_texture;
}
-void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
if (mesh.is_null() || base_texture.is_null()) {
return;
@@ -1202,7 +1070,7 @@ void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_mo
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
VisualServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid);
}
-void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
if (mesh.is_null() || base_texture.is_null()) {
return;
}
@@ -1224,7 +1092,7 @@ void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile,
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
VisualServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid);
}
-void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {
+void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, bool p_clip_uv) const {
if (mesh.is_null() || base_texture.is_null()) {
return;
@@ -1266,7 +1134,7 @@ void MeshTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_base_texture"), &MeshTexture::get_base_texture);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_base_texture", "get_base_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_base_texture", "get_base_texture");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "image_size", PROPERTY_HINT_RANGE, "0,16384,1"), "set_image_size", "get_image_size");
}
@@ -1298,22 +1166,7 @@ bool LargeTexture::has_alpha() const {
return false;
}
-void LargeTexture::set_flags(uint32_t p_flags) {
-
- for (int i = 0; i < pieces.size(); i++) {
- pieces.write[i].texture->set_flags(p_flags);
- }
-}
-
-uint32_t LargeTexture::get_flags() const {
-
- if (pieces.size())
- return pieces[0].texture->get_flags();
-
- return 0;
-}
-
-int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture> &p_texture) {
+int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND_V(p_texture.is_null(), -1);
Piece p;
@@ -1330,7 +1183,7 @@ void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
pieces.write[p_idx].offset = p_offset;
};
-void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) {
+void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND(p_texture == this);
ERR_FAIL_COND(p_texture.is_null());
@@ -1378,9 +1231,9 @@ Vector2 LargeTexture::get_piece_offset(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, pieces.size(), Vector2());
return pieces[p_idx].offset;
}
-Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const {
+Ref<Texture2D> LargeTexture::get_piece_texture(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture>());
+ ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture2D>());
return pieces[p_idx].texture;
}
Ref<Image> LargeTexture::to_image() const {
@@ -1413,7 +1266,7 @@ void LargeTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
}
-void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
for (int i = 0; i < pieces.size(); i++) {
@@ -1422,7 +1275,7 @@ void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_m
}
}
-void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
+void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map) const {
//tiling not supported for this
if (size.x == 0 || size.y == 0)
@@ -1436,7 +1289,7 @@ void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile
pieces[i].texture->draw_rect(p_canvas_item, Rect2(pieces[i].offset * scale + p_rect.position, pieces[i].texture->get_size() * scale), false, p_modulate, p_transpose, p_normal_map);
}
}
-void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) const {
+void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, bool p_clip_uv) const {
//tiling not supported for this
if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0)
@@ -1479,211 +1332,7 @@ bool LargeTexture::is_pixel_opaque(int p_x, int p_y) const {
LargeTexture::LargeTexture() {
}
-///////////////////////////////////////////////
-
-void CubeMap::set_flags(uint32_t p_flags) {
-
- flags = p_flags;
- if (_is_valid())
- VS::get_singleton()->texture_set_flags(cubemap, flags);
-}
-
-uint32_t CubeMap::get_flags() const {
-
- return flags;
-}
-
-void CubeMap::set_side(Side p_side, const Ref<Image> &p_image) {
-
- ERR_FAIL_COND(p_image.is_null());
- ERR_FAIL_COND(p_image->empty());
- ERR_FAIL_INDEX(p_side, 6);
-
- if (!_is_valid()) {
- format = p_image->get_format();
- w = p_image->get_width();
- h = p_image->get_height();
- VS::get_singleton()->texture_allocate(cubemap, w, h, 0, p_image->get_format(), VS::TEXTURE_TYPE_CUBEMAP, flags);
- }
-
- VS::get_singleton()->texture_set_data(cubemap, p_image, VS::CubeMapSide(p_side));
- valid[p_side] = true;
-}
-
-Ref<Image> CubeMap::get_side(Side p_side) const {
-
- ERR_FAIL_INDEX_V(p_side, 6, Ref<Image>());
- if (!valid[p_side])
- return Ref<Image>();
- return VS::get_singleton()->texture_get_data(cubemap, VS::CubeMapSide(p_side));
-}
-
-Image::Format CubeMap::get_format() const {
-
- return format;
-}
-int CubeMap::get_width() const {
-
- return w;
-}
-int CubeMap::get_height() const {
-
- return h;
-}
-
-RID CubeMap::get_rid() const {
-
- return cubemap;
-}
-
-void CubeMap::set_storage(Storage p_storage) {
-
- storage = p_storage;
-}
-
-CubeMap::Storage CubeMap::get_storage() const {
-
- return storage;
-}
-
-void CubeMap::set_lossy_storage_quality(float p_lossy_storage_quality) {
-
- lossy_storage_quality = p_lossy_storage_quality;
-}
-
-float CubeMap::get_lossy_storage_quality() const {
-
- return lossy_storage_quality;
-}
-
-void CubeMap::set_path(const String &p_path, bool p_take_over) {
-
- if (cubemap.is_valid()) {
- VisualServer::get_singleton()->texture_set_path(cubemap, p_path);
- }
-
- Resource::set_path(p_path, p_take_over);
-}
-
-bool CubeMap::_set(const StringName &p_name, const Variant &p_value) {
-
- if (p_name == "side/left") {
- set_side(SIDE_LEFT, p_value);
- } else if (p_name == "side/right") {
- set_side(SIDE_RIGHT, p_value);
- } else if (p_name == "side/bottom") {
- set_side(SIDE_BOTTOM, p_value);
- } else if (p_name == "side/top") {
- set_side(SIDE_TOP, p_value);
- } else if (p_name == "side/front") {
- set_side(SIDE_FRONT, p_value);
- } else if (p_name == "side/back") {
- set_side(SIDE_BACK, p_value);
- } else if (p_name == "storage") {
- storage = Storage(p_value.operator int());
- } else if (p_name == "lossy_quality") {
- lossy_storage_quality = p_value;
- } else
- return false;
-
- return true;
-}
-
-bool CubeMap::_get(const StringName &p_name, Variant &r_ret) const {
-
- if (p_name == "side/left") {
- r_ret = get_side(SIDE_LEFT);
- } else if (p_name == "side/right") {
- r_ret = get_side(SIDE_RIGHT);
- } else if (p_name == "side/bottom") {
- r_ret = get_side(SIDE_BOTTOM);
- } else if (p_name == "side/top") {
- r_ret = get_side(SIDE_TOP);
- } else if (p_name == "side/front") {
- r_ret = get_side(SIDE_FRONT);
- } else if (p_name == "side/back") {
- r_ret = get_side(SIDE_BACK);
- } else if (p_name == "storage") {
- r_ret = storage;
- } else if (p_name == "lossy_quality") {
- r_ret = lossy_storage_quality;
- } else
- return false;
-
- return true;
-}
-
-void CubeMap::_get_property_list(List<PropertyInfo> *p_list) const {
-
- p_list->push_back(PropertyInfo(Variant::OBJECT, "side/left", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, "side/right", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, "side/bottom", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, "side/top", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, "side/front", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, "side/back", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
-}
-
-void CubeMap::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("get_width"), &CubeMap::get_width);
- ClassDB::bind_method(D_METHOD("get_height"), &CubeMap::get_height);
- ClassDB::bind_method(D_METHOD("set_flags", "flags"), &CubeMap::set_flags);
- ClassDB::bind_method(D_METHOD("get_flags"), &CubeMap::get_flags);
- ClassDB::bind_method(D_METHOD("set_side", "side", "image"), &CubeMap::set_side);
- ClassDB::bind_method(D_METHOD("get_side", "side"), &CubeMap::get_side);
- ClassDB::bind_method(D_METHOD("set_storage", "mode"), &CubeMap::set_storage);
- ClassDB::bind_method(D_METHOD("get_storage"), &CubeMap::get_storage);
- ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &CubeMap::set_lossy_storage_quality);
- ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"), &CubeMap::get_lossy_storage_quality);
-
- ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter"), "set_flags", "get_flags");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "storage_mode", PROPERTY_HINT_ENUM, "Raw,Lossy Compressed,Lossless Compressed"), "set_storage", "get_storage");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lossy_storage_quality"), "set_lossy_storage_quality", "get_lossy_storage_quality");
-
- BIND_ENUM_CONSTANT(STORAGE_RAW);
- BIND_ENUM_CONSTANT(STORAGE_COMPRESS_LOSSY);
- BIND_ENUM_CONSTANT(STORAGE_COMPRESS_LOSSLESS);
-
- BIND_ENUM_CONSTANT(SIDE_LEFT);
- BIND_ENUM_CONSTANT(SIDE_RIGHT);
- BIND_ENUM_CONSTANT(SIDE_BOTTOM);
- BIND_ENUM_CONSTANT(SIDE_TOP);
- BIND_ENUM_CONSTANT(SIDE_FRONT);
- BIND_ENUM_CONSTANT(SIDE_BACK);
-
- BIND_ENUM_CONSTANT(FLAG_MIPMAPS);
- BIND_ENUM_CONSTANT(FLAG_REPEAT);
- BIND_ENUM_CONSTANT(FLAG_FILTER);
- BIND_ENUM_CONSTANT(FLAGS_DEFAULT);
-}
-
-CubeMap::CubeMap() {
-
- w = h = 0;
- flags = FLAGS_DEFAULT;
- for (int i = 0; i < 6; i++)
- valid[i] = false;
- cubemap = VisualServer::get_singleton()->texture_create();
- storage = STORAGE_RAW;
- lossy_storage_quality = 0.7;
- format = Image::FORMAT_BPTC_RGBA;
-}
-
-CubeMap::~CubeMap() {
-
- VisualServer::get_singleton()->free(cubemap);
-}
-
-/* BIND_ENUM(CubeMapSize);
- BIND_ENUM_CONSTANT( FLAG_CUBEMAP );
- BIND_ENUM_CONSTANT( CUBEMAP_LEFT );
- BIND_ENUM_CONSTANT( CUBEMAP_RIGHT );
- BIND_ENUM_CONSTANT( CUBEMAP_BOTTOM );
- BIND_ENUM_CONSTANT( CUBEMAP_TOP );
- BIND_ENUM_CONSTANT( CUBEMAP_FRONT );
- BIND_ENUM_CONSTANT( CUBEMAP_BACK );
-*/
-///////////////////////////
+///////////////////
void CurveTexture::_bind_methods() {
@@ -1761,8 +1410,12 @@ void CurveTexture::_update() {
Ref<Image> image = memnew(Image(_width, 1, false, Image::FORMAT_RF, data));
- VS::get_singleton()->texture_allocate(_texture, _width, 1, 0, Image::FORMAT_RF, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER);
- VS::get_singleton()->texture_set_data(_texture, image);
+ if (_texture.is_valid()) {
+ RID new_texture = VS::get_singleton()->texture_2d_create(image);
+ VS::get_singleton()->texture_replace(_texture, new_texture);
+ } else {
+ _texture = VS::get_singleton()->texture_2d_create(image);
+ }
emit_changed();
}
@@ -1774,15 +1427,19 @@ Ref<Curve> CurveTexture::get_curve() const {
RID CurveTexture::get_rid() const {
+ if (!_texture.is_valid()) {
+ _texture = VS::get_singleton()->texture_2d_placeholder_create();
+ }
return _texture;
}
CurveTexture::CurveTexture() {
_width = 2048;
- _texture = VS::get_singleton()->texture_create();
}
CurveTexture::~CurveTexture() {
- VS::get_singleton()->free(_texture);
+ if (_texture.is_valid()) {
+ VS::get_singleton()->free(_texture);
+ }
}
//////////////////
@@ -1796,12 +1453,13 @@ GradientTexture::GradientTexture() {
update_pending = false;
width = 2048;
- texture = VS::get_singleton()->texture_create();
_queue_update();
}
GradientTexture::~GradientTexture() {
- VS::get_singleton()->free(texture);
+ if (texture.is_valid()) {
+ VS::get_singleton()->free(texture);
+ }
}
void GradientTexture::_bind_methods() {
@@ -1871,8 +1529,12 @@ void GradientTexture::_update() {
Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data));
- VS::get_singleton()->texture_allocate(texture, width, 1, 0, Image::FORMAT_RGBA8, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER);
- VS::get_singleton()->texture_set_data(texture, image);
+ if (texture.is_valid()) {
+ RID new_texture = VS::get_singleton()->texture_2d_create(image);
+ VS::get_singleton()->texture_replace(texture, new_texture);
+ } else {
+ texture = VS::get_singleton()->texture_2d_create(image);
+ }
emit_changed();
}
@@ -1888,7 +1550,10 @@ int GradientTexture::get_width() const {
}
Ref<Image> GradientTexture::get_data() const {
- return VisualServer::get_singleton()->texture_get_data(texture);
+ if (!texture.is_valid()) {
+ return Ref<Image>();
+ }
+ return VisualServer::get_singleton()->texture_2d_get(texture);
}
//////////////////////////////////////
@@ -1898,10 +1563,10 @@ void ProxyTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_base", "base"), &ProxyTexture::set_base);
ClassDB::bind_method(D_METHOD("get_base"), &ProxyTexture::get_base);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_base", "get_base");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_base", "get_base");
}
-void ProxyTexture::set_base(const Ref<Texture> &p_texture) {
+void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND(p_texture == this);
base = p_texture;
@@ -1912,7 +1577,7 @@ void ProxyTexture::set_base(const Ref<Texture> &p_texture) {
}
}
-Ref<Texture> ProxyTexture::get_base() const {
+Ref<Texture2D> ProxyTexture::get_base() const {
return base;
}
@@ -1941,24 +1606,14 @@ bool ProxyTexture::has_alpha() const {
return false;
}
-void ProxyTexture::set_flags(uint32_t p_flags) {
-}
-
-uint32_t ProxyTexture::get_flags() const {
-
- if (base.is_valid())
- return base->get_flags();
- return 0;
-}
-
ProxyTexture::ProxyTexture() {
- proxy = VS::get_singleton()->texture_create();
+ //proxy = VS::get_singleton()->texture_create();
}
ProxyTexture::~ProxyTexture() {
- VS::get_singleton()->free(proxy);
+ //VS::get_singleton()->free(proxy);
}
//////////////////////////////////////////////
@@ -2018,7 +1673,7 @@ int AnimatedTexture::get_frames() const {
return frame_count;
}
-void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture> &p_texture) {
+void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND(p_texture == this);
ERR_FAIL_INDEX(p_frame, MAX_FRAMES);
@@ -2027,8 +1682,8 @@ void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture> &p_textu
frames[p_frame].texture = p_texture;
}
-Ref<Texture> AnimatedTexture::get_frame_texture(int p_frame) const {
- ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, Ref<Texture>());
+Ref<Texture2D> AnimatedTexture::get_frame_texture(int p_frame) const {
+ ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, Ref<Texture2D>());
RWLockRead r(rw_lock);
@@ -2113,19 +1768,6 @@ bool AnimatedTexture::is_pixel_opaque(int p_x, int p_y) const {
return true;
}
-void AnimatedTexture::set_flags(uint32_t p_flags) {
-}
-uint32_t AnimatedTexture::get_flags() const {
-
- RWLockRead r(rw_lock);
-
- if (!frames[current_frame].texture.is_valid()) {
- return 0;
- }
-
- return frames[current_frame].texture->get_flags();
-}
-
void AnimatedTexture::_validate_property(PropertyInfo &property) const {
String prop = property.name;
@@ -2156,7 +1798,7 @@ void AnimatedTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");
for (int i = 0; i < MAX_FRAMES; i++) {
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i);
}
@@ -2164,7 +1806,7 @@ void AnimatedTexture::_bind_methods() {
}
AnimatedTexture::AnimatedTexture() {
- proxy = VS::get_singleton()->texture_create();
+ //proxy = VS::get_singleton()->texture_create();
VisualServer::get_singleton()->texture_set_force_redraw_if_visible(proxy, true);
time = 0;
frame_count = 1;
@@ -2188,18 +1830,6 @@ AnimatedTexture::~AnimatedTexture() {
}
///////////////////////////////
-void TextureLayered::set_flags(uint32_t p_flags) {
- flags = p_flags;
-
- if (texture.is_valid()) {
- VS::get_singleton()->texture_set_flags(texture, flags);
- }
-}
-
-uint32_t TextureLayered::get_flags() const {
- return flags;
-}
-
Image::Format TextureLayered::get_format() const {
return format;
}
@@ -2212,82 +1842,93 @@ uint32_t TextureLayered::get_height() const {
return height;
}
-uint32_t TextureLayered::get_depth() const {
- return depth;
+uint32_t TextureLayered::get_layers() const {
+ return layers;
}
-void TextureLayered::_set_data(const Dictionary &p_data) {
- ERR_FAIL_COND(!p_data.has("width"));
- ERR_FAIL_COND(!p_data.has("height"));
- ERR_FAIL_COND(!p_data.has("depth"));
- ERR_FAIL_COND(!p_data.has("format"));
- ERR_FAIL_COND(!p_data.has("flags"));
- ERR_FAIL_COND(!p_data.has("layers"));
- int w = p_data["width"];
- int h = p_data["height"];
- int d = p_data["depth"];
- Image::Format format = Image::Format(int(p_data["format"]));
- int flags = p_data["flags"];
- Array layers = p_data["layers"];
- ERR_FAIL_COND(layers.size() != d);
+Error TextureLayered::_create_from_images(const Array &p_images) {
+ Vector<Ref<Image> > images;
+ for (int i = 0; i < p_images.size(); i++) {
+ Ref<Image> img = p_images[i];
+ ERR_FAIL_COND_V(img.is_null(), ERR_INVALID_PARAMETER);
+ images.push_back(img);
+ }
- create(w, h, d, format, flags);
+ return create_from_images(images);
+}
- for (int i = 0; i < layers.size(); i++) {
- Ref<Image> img = layers[i];
- ERR_CONTINUE(!img.is_valid());
- ERR_CONTINUE(img->get_format() != format);
- ERR_CONTINUE(img->get_width() != w);
- ERR_CONTINUE(img->get_height() != h);
- set_layer_data(img, i);
+Array TextureLayered::_get_images() const {
+ Array images;
+ for (int i = 0; i < layers; i++) {
+ images.push_back(get_layer_data(i));
}
+ return images;
}
-Dictionary TextureLayered::_get_data() const {
- Dictionary d;
- d["width"] = width;
- d["height"] = height;
- d["depth"] = depth;
- d["flags"] = flags;
- d["format"] = format;
+Error TextureLayered::create_from_images(Vector<Ref<Image> > p_images) {
- Array layers;
- for (int i = 0; i < depth; i++) {
- layers.push_back(get_layer_data(i));
+ int new_layers = p_images.size();
+ ERR_FAIL_COND_V(new_layers == 0, ERR_INVALID_PARAMETER);
+ if (layered_type == VS::TEXTURE_LAYERED_CUBEMAP) {
+ ERR_FAIL_COND_V_MSG(new_layers != 6, ERR_INVALID_PARAMETER,
+ "Cubemaps require exactly 6 layers");
+ } else if (layered_type == VS::TEXTURE_LAYERED_CUBEMAP_ARRAY) {
+ ERR_FAIL_COND_V_MSG((new_layers % 6) != 0, ERR_INVALID_PARAMETER,
+ "Cubemap array layers must be a multiple of 6");
}
- d["layers"] = layers;
- return d;
-}
-void TextureLayered::create(uint32_t p_width, uint32_t p_height, uint32_t p_depth, Image::Format p_format, uint32_t p_flags) {
- VS::get_singleton()->texture_allocate(texture, p_width, p_height, p_depth, p_format, is_3d ? VS::TEXTURE_TYPE_3D : VS::TEXTURE_TYPE_2D_ARRAY, p_flags);
+ ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->empty(), ERR_INVALID_PARAMETER);
- width = p_width;
- height = p_height;
- depth = p_depth;
- format = p_format;
- flags = p_flags;
-}
+ Image::Format new_format = p_images[0]->get_format();
+ int new_width = p_images[0]->get_width();
+ int new_height = p_images[0]->get_height();
+ bool new_mipmaps = p_images[0]->has_mipmaps();
-void TextureLayered::set_layer_data(const Ref<Image> &p_image, int p_layer) {
- ERR_FAIL_COND(!texture.is_valid());
- ERR_FAIL_COND(!p_image.is_valid());
- VS::get_singleton()->texture_set_data(texture, p_image, p_layer);
-}
+ for (int i = 1; i < p_images.size(); i++) {
+ ERR_FAIL_COND_V_MSG(p_images[i]->get_format() != new_format, ERR_INVALID_PARAMETER,
+ "All images must share the same format");
+ ERR_FAIL_COND_V_MSG(p_images[i]->get_width() != new_width || p_images[i]->get_height() != new_height, ERR_INVALID_PARAMETER,
+ "All images must share the same dimensions");
+ ERR_FAIL_COND_V_MSG(p_images[i]->has_mipmaps() != new_mipmaps, ERR_INVALID_PARAMETER,
+ "All images must share the usage of mipmaps");
+ }
-Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
+ if (texture.is_valid()) {
+ RID new_texture = VS::get_singleton()->texture_2d_layered_create(p_images, layered_type);
+ ERR_FAIL_COND_V(!new_texture.is_valid(), ERR_CANT_CREATE);
+ VS::get_singleton()->texture_replace(texture, new_texture);
+ } else {
+ texture = VS::get_singleton()->texture_2d_layered_create(p_images, layered_type);
+ ERR_FAIL_COND_V(!texture.is_valid(), ERR_CANT_CREATE);
+ }
- ERR_FAIL_COND_V(!texture.is_valid(), Ref<Image>());
- return VS::get_singleton()->texture_get_data(texture, p_layer);
+ format = new_format;
+ width = new_width;
+ height = new_height;
+ layers = new_layers;
+ mipmaps = new_mipmaps;
+ return OK;
}
-void TextureLayered::set_data_partial(const Ref<Image> &p_image, int p_x_ofs, int p_y_ofs, int p_z, int p_mipmap) {
- ERR_FAIL_COND(!texture.is_valid());
- ERR_FAIL_COND(!p_image.is_valid());
- VS::get_singleton()->texture_set_data_partial(texture, p_image, 0, 0, p_image->get_width(), p_image->get_height(), p_x_ofs, p_y_ofs, p_mipmap, p_z);
+void TextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
+ ERR_FAIL_COND(texture.is_valid());
+ ERR_FAIL_COND(p_image.is_null());
+ ERR_FAIL_COND(p_image->get_format() != format);
+ ERR_FAIL_COND(p_image->get_width() != width || p_image->get_height() != height);
+ ERR_FAIL_INDEX(p_layer, layers);
+ ERR_FAIL_COND(p_image->has_mipmaps() != mipmaps);
+ VS::get_singleton()->texture_2d_update(texture, p_image, p_layer);
+}
+
+Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
+ ERR_FAIL_INDEX_V(p_layer, layers, Ref<Image>());
+ return VS::get_singleton()->texture_2d_layer_get(texture, p_layer);
}
RID TextureLayered::get_rid() const {
+ if (texture.is_null()) {
+ texture = VS::get_singleton()->texture_2d_layered_placeholder_create();
+ }
return texture;
}
@@ -2300,42 +1941,29 @@ void TextureLayered::set_path(const String &p_path, bool p_take_over) {
}
void TextureLayered::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_flags", "flags"), &TextureLayered::set_flags);
- ClassDB::bind_method(D_METHOD("get_flags"), &TextureLayered::get_flags);
ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
- ClassDB::bind_method(D_METHOD("get_depth"), &TextureLayered::get_depth);
+ ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
- ClassDB::bind_method(D_METHOD("create", "width", "height", "depth", "format", "flags"), &TextureLayered::create, DEFVAL(FLAGS_DEFAULT));
- ClassDB::bind_method(D_METHOD("set_layer_data", "image", "layer"), &TextureLayered::set_layer_data);
+ ClassDB::bind_method(D_METHOD("create_from_images", "images"), &TextureLayered::_create_from_images);
+ ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &TextureLayered::update_layer);
ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);
- ClassDB::bind_method(D_METHOD("set_data_partial", "image", "x_offset", "y_offset", "layer", "mipmap"), &TextureLayered::set_data_partial, DEFVAL(0));
-
- ClassDB::bind_method(D_METHOD("_set_data", "data"), &TextureLayered::_set_data);
- ClassDB::bind_method(D_METHOD("_get_data"), &TextureLayered::_get_data);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter"), "set_flags", "get_flags");
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data");
+ ClassDB::bind_method(D_METHOD("_get_images"), &TextureLayered::_get_images);
- BIND_ENUM_CONSTANT(FLAG_MIPMAPS);
- BIND_ENUM_CONSTANT(FLAG_REPEAT);
- BIND_ENUM_CONSTANT(FLAG_FILTER);
- BIND_ENUM_CONSTANT(FLAGS_DEFAULT);
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_INTERNAL), "create_from_images", "_get_images");
}
-TextureLayered::TextureLayered(bool p_3d) {
- is_3d = p_3d;
+TextureLayered::TextureLayered(VisualServer::TextureLayeredType p_layered_type) {
+ layered_type = p_layered_type;
format = Image::FORMAT_MAX;
- flags = FLAGS_DEFAULT;
width = 0;
height = 0;
- depth = 0;
-
- texture = VS::get_singleton()->texture_create();
+ layers = 0;
}
TextureLayered::~TextureLayered() {
@@ -2351,15 +1979,19 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
}
Ref<TextureLayered> lt;
- Ref<Texture3D> tex3d;
- Ref<TextureArray> texarr;
-
- if (p_path.ends_with("tex3d")) {
- tex3d.instance();
- lt = tex3d;
- } else if (p_path.ends_with("texarr")) {
- texarr.instance();
- lt = texarr;
+
+ if (p_path.ends_with("cube")) {
+ Ref<Cubemap> cube;
+ cube.instance();
+ lt = cube;
+ } else if (p_path.ends_with("cubearr")) {
+ Ref<CubemapArray> cubearr;
+ cubearr.instance();
+ lt = cubearr;
+ } else if (p_path.ends_with("tex2darr")) {
+ Ref<Texture2DArray> t2darr;
+ t2darr.instance();
+ lt = t2darr;
} else {
ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension.");
}
@@ -2367,21 +1999,18 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot open file '" + p_path + "'.");
- uint8_t header[5] = { 0, 0, 0, 0, 0 };
- f->get_buffer(header, 4);
+ char header[5] = { 0, 0, 0, 0, 0 };
+ f->get_buffer((uint8_t *)header, 4);
- if (header[0] == 'G' && header[1] == 'D' && header[2] == '3' && header[3] == 'T') {
- if (tex3d.is_null()) {
- f->close();
- memdelete(f);
- ERR_FAIL_COND_V(tex3d.is_null(), RES());
- }
- } else if (header[0] == 'G' && header[1] == 'D' && header[2] == 'A' && header[3] == 'T') {
- if (texarr.is_null()) {
- f->close();
- memdelete(f);
- ERR_FAIL_COND_V(texarr.is_null(), RES());
+ if (String(header) != "GDLT") {
+ f->close();
+ memdelete(f);
+ if (r_error) {
+ *r_error = ERR_FILE_CORRUPT;
}
+ // FIXME: It's bogus that we fail in both branches. Seen while rebasing
+ // vulkan branch on master branch.
+ ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture.");
} else {
f->close();
@@ -2392,12 +2021,11 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
int tw = f->get_32();
int th = f->get_32();
int td = f->get_32();
- int flags = f->get_32(); //texture flags!
+ bool use_mipmaps = f->get_32() != 0; //texture flags (deprecated)
Image::Format format = Image::Format(f->get_32());
uint32_t compression = f->get_32(); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed
- lt->create(tw, th, td, format, flags);
-
+ Vector<Ref<Image> > images;
for (int layer = 0; layer < td; layer++) {
Ref<Image> image;
@@ -2470,8 +2098,8 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
} else {
//look for regular format
- bool mipmaps = (flags & Texture::FLAG_MIPMAPS);
- int total_size = Image::get_image_data_size(tw, th, format, mipmaps);
+
+ int total_size = Image::get_image_data_size(tw, th, format, use_mipmaps);
PoolVector<uint8_t> img_data;
img_data.resize(total_size);
@@ -2489,35 +2117,47 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
}
}
- image->create(tw, th, mipmaps, format, img_data);
+ image->create(tw, th, use_mipmaps, format, img_data);
}
- lt->set_layer_data(image, layer);
+ images.push_back(image);
}
- if (r_error)
- *r_error = OK;
+ Error err = lt->create_from_images(images);
+ if (err != OK) {
+ *r_error = err;
+ return RES();
+ } else {
+
+ if (r_error)
+ *r_error = OK;
+ }
return lt;
}
void ResourceFormatLoaderTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("tex3d");
- p_extensions->push_back("texarr");
+ p_extensions->push_back("cube");
+ p_extensions->push_back("cubearr");
+ p_extensions->push_back("tex2darr");
}
bool ResourceFormatLoaderTextureLayered::handles_type(const String &p_type) const {
- return p_type == "Texture3D" || p_type == "TextureArray";
+ return p_type == "Texture2DArray" || p_type == "Cubemap" || p_type == "CubemapArray";
}
String ResourceFormatLoaderTextureLayered::get_resource_type(const String &p_path) const {
- if (p_path.get_extension().to_lower() == "tex3d")
- return "Texture3D";
- if (p_path.get_extension().to_lower() == "texarr")
- return "TextureArray";
+ if (p_path.get_extension().to_lower() == "cube")
+ return "Cubemap";
+ if (p_path.get_extension().to_lower() == "cubearr")
+ return "CubemapArray";
+ if (p_path.get_extension().to_lower() == "tex2darr")
+ return "Texture2DArray";
return "";
}
+///////////////////////////////
+
void CameraTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_camera_feed_id", "feed_id"), &CameraTexture::set_camera_feed_id);
ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &CameraTexture::get_camera_feed_id);