diff options
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r-- | scene/resources/tile_set.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 0331f3af0a..19f57dda00 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -30,7 +30,6 @@ #include "tile_set.h" -#include "core/core_string_names.h" #include "core/io/marshalls.h" #include "core/math/geometry_2d.h" #include "core/templates/local_vector.h" @@ -488,7 +487,7 @@ int TileSet::add_source(Ref<TileSetSource> p_tile_set_source, int p_atlas_source p_tile_set_source->set_tile_set(this); _compute_next_source_id(); - sources[new_source_id]->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TileSet::_source_changed)); + sources[new_source_id]->connect_changed(callable_mp(this, &TileSet::_source_changed)); terrains_cache_dirty = true; emit_changed(); @@ -499,7 +498,7 @@ int TileSet::add_source(Ref<TileSetSource> p_tile_set_source, int p_atlas_source void TileSet::remove_source(int p_source_id) { ERR_FAIL_COND_MSG(!sources.has(p_source_id), vformat("Cannot remove TileSet atlas source. No tileset atlas source with id %d.", p_source_id)); - sources[p_source_id]->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TileSet::_source_changed)); + sources[p_source_id]->disconnect_changed(callable_mp(this, &TileSet::_source_changed)); sources[p_source_id]->set_tile_set(nullptr); sources.erase(p_source_id); @@ -3815,13 +3814,13 @@ void TileSetAtlasSource::reset_state() { void TileSetAtlasSource::set_texture(Ref<Texture2D> p_texture) { if (texture.is_valid()) { - texture->disconnect(SNAME("changed"), callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture)); + texture->disconnect_changed(callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture)); } texture = p_texture; if (texture.is_valid()) { - texture->connect(SNAME("changed"), callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture)); + texture->connect_changed(callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture)); } _clear_tiles_outside_texture(); |