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-rw-r--r--scene/resources/tile_set.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 0331f3af0a..19f57dda00 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -30,7 +30,6 @@
#include "tile_set.h"
-#include "core/core_string_names.h"
#include "core/io/marshalls.h"
#include "core/math/geometry_2d.h"
#include "core/templates/local_vector.h"
@@ -488,7 +487,7 @@ int TileSet::add_source(Ref<TileSetSource> p_tile_set_source, int p_atlas_source
p_tile_set_source->set_tile_set(this);
_compute_next_source_id();
- sources[new_source_id]->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TileSet::_source_changed));
+ sources[new_source_id]->connect_changed(callable_mp(this, &TileSet::_source_changed));
terrains_cache_dirty = true;
emit_changed();
@@ -499,7 +498,7 @@ int TileSet::add_source(Ref<TileSetSource> p_tile_set_source, int p_atlas_source
void TileSet::remove_source(int p_source_id) {
ERR_FAIL_COND_MSG(!sources.has(p_source_id), vformat("Cannot remove TileSet atlas source. No tileset atlas source with id %d.", p_source_id));
- sources[p_source_id]->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TileSet::_source_changed));
+ sources[p_source_id]->disconnect_changed(callable_mp(this, &TileSet::_source_changed));
sources[p_source_id]->set_tile_set(nullptr);
sources.erase(p_source_id);
@@ -3815,13 +3814,13 @@ void TileSetAtlasSource::reset_state() {
void TileSetAtlasSource::set_texture(Ref<Texture2D> p_texture) {
if (texture.is_valid()) {
- texture->disconnect(SNAME("changed"), callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture));
+ texture->disconnect_changed(callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture));
}
texture = p_texture;
if (texture.is_valid()) {
- texture->connect(SNAME("changed"), callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture));
+ texture->connect_changed(callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture));
}
_clear_tiles_outside_texture();