diff options
Diffstat (limited to 'scene/resources/visual_shader_nodes.h')
| -rw-r--r-- | scene/resources/visual_shader_nodes.h | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index 05c8fbd16c..0bd0c631b8 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -514,6 +514,8 @@ public: virtual Vector<StringName> get_editable_properties() const override; virtual bool is_use_prop_slots() const override; + virtual Category get_category() const override { return CATEGORY_TEXTURES; } + VisualShaderNodeCurveXYZTexture(); }; @@ -657,6 +659,8 @@ public: virtual Vector<StringName> get_editable_properties() const override; virtual String get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const override; + virtual Category get_category() const override { return CATEGORY_TEXTURES; } + VisualShaderNodeCubemap(); }; @@ -832,6 +836,8 @@ public: virtual Vector<StringName> get_editable_properties() const override; + virtual Category get_category() const override { return CATEGORY_SCALAR; } + VisualShaderNodeIntOp(); }; @@ -880,6 +886,8 @@ public: virtual Vector<StringName> get_editable_properties() const override; + virtual Category get_category() const override { return CATEGORY_SCALAR; } + VisualShaderNodeUIntOp(); }; @@ -1502,6 +1510,8 @@ public: virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; + virtual Category get_category() const override { return CATEGORY_VECTOR; } + VisualShaderNodeDotProduct(); }; @@ -1548,6 +1558,8 @@ public: virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; + virtual Category get_category() const override { return CATEGORY_VECTOR; } + VisualShaderNodeDeterminant(); }; @@ -1591,6 +1603,14 @@ public: virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; + virtual Category get_category() const override { + if (op_type == OP_TYPE_FLOAT || op_type == OP_TYPE_INT || op_type == OP_TYPE_UINT) { + return CATEGORY_SCALAR; + } else { + return CATEGORY_VECTOR; + } + } + VisualShaderNodeClamp(); }; @@ -1990,8 +2010,6 @@ public: virtual void set_op_type(OpType p_op_type) override; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; - virtual Category get_category() const override { return CATEGORY_VECTOR; } - VisualShaderNodeVectorDecompose(); }; @@ -2734,6 +2752,8 @@ public: virtual bool is_generate_input_var(int p_port) const override; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; + virtual Category get_category() const override { return CATEGORY_UTILITY; } + VisualShaderNodeFresnel(); }; |
