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Redot Engine – Multi-platform 2D and 3D game engine
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visual_shader_nodes.h
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Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce
Spartan322
2024-11-26
1
-0
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+2
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VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node
tetrapod00
2024-10-19
1
-0
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+2
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Visual Shader: Add vector operations to Remap node
tetrapod00
2024-09-22
1
-1
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+34
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Allow setting a cubemap as default parameter to shader
Chaosus
2024-08-27
1
-6
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+19
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Add `hint_enum` for uniform int in gdshader
Robert Borghese
2024-07-13
1
-0
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+5
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Merge pull request #83729 from Chaosus/vs_fix_texture_param
Rémi Verschelde
2024-06-12
1
-0
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+1
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Add extra warning messages to `VisualShaderNodeTextureParameter`
Yuri Rubinsky
2023-10-21
1
-0
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+1
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[VisualShader] Add reroute node and improve port drawing
Hendrik Brucker
2024-05-13
1
-0
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+31
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Fix some missing categories in visual shader nodes
A Thousand Ships
2024-03-05
1
-2
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+22
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Redesign the graph editor for visual shaders
Hendrik Brucker
2024-02-22
1
-0
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+101
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made visual shader ports expandable by default if there is only one output po...
DennisManaa
2023-09-22
1
-6
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+0
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Additional Visual Shader Nodes
Patrick
2023-07-26
1
-0
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+64
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Make the dragging connections more user-friendly in visual shaders
Yuri Roubinski
2023-07-20
1
-0
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+2
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Extract and reorganize texture resource classes
Hendrik Brucker
2023-07-14
1
-0
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+4
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Add derivative functions with precision to shaders
Yuri Rubinsky
2023-01-26
1
-0
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+13
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Fix code generation for ProximityRange node in visual shader
Yuri Rubinsky
2023-01-20
1
-0
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+1
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
clayjohn
2023-01-18
1
-0
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+16
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Add `uint` type support to visual shaders
Yuri Rubinsky
2023-01-06
1
-0
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+166
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Fix code generation for `VisualShaderNodeTextureParameterTriplanar`
Yuri Rubinsky
2022-09-07
1
-0
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+1
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Disable Output port preview of Linear Depth Visual Shader node
Patrick
2022-09-03
1
-0
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+3
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Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-09-01
1
-56
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+63
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Implement custom non-trivial shader functions
Patrick Exner
2022-08-27
1
-0
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+126
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Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4
Rémi Verschelde
2022-08-07
1
-4
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+3
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Allow vec2 and vec4 for reflect and refract
Hendrik Brucker
2022-08-07
1
-4
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+3
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Add `hint_transparent` to use a transparent black placeholder texture
Hugo Locurcio
2022-08-01
1
-0
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+1
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Fix typo "Frac" instead of "Fract"
Aaron Record
2022-06-05
1
-2
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+2
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
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+1
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Merge pull request #60845 from Chaosus/vs_color_func
Yuri Rubinsky
2022-05-09
1
-3
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+2
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Push `HSV2RGB/RGB2HSV` to `ColorFunc` (from `VecFunc`) in visual shaders
Yuri Roubinsky
2022-05-07
1
-3
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+2
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Change output port of `VisualShaderNodeColorUniform` to vec4
Yuri Roubinsky
2022-05-07
1
-0
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+2
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Continue to improve vector4 type in visual shaders
Yuri Roubinsky
2022-04-22
1
-26
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+4
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Add Vector4 to VisualShader
Hendrik Brucker
2022-04-12
1
-0
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+85
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Add some more fixes to visual shader
Yuri Roubinsky
2022-02-07
1
-1
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+1
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Add support for 2D vector type to visual shaders
Yuri Roubinsky
2022-02-02
1
-35
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+165
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[VisualShader] Merge scalar and vector derivative functions into one
Yuri Roubinsky
2022-01-28
1
-44
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+15
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Fix default input port hints for some modes in visual shader
Yuri Roubinsky
2022-01-22
1
-10
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+10
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Add texture filtering properties to `VisualShaderNodeTextureUniform`
Yuri Roubinsky
2021-12-16
1
-0
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+30
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Rename `hint_aniso` to `hint_anisotropy` in the shader language
Hugo Locurcio
2021-12-10
1
-1
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+1
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Add bitwise operators to `VisualShaderNodeIntOp`
Yuri Roubinsky
2021-12-03
1
-0
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+6
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Added missed limiters for Visual Shader node enums
Yuri Roubinsky
2021-08-15
1
-36
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+61
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Changed `TransformMult` node to `TransformOp` in visual shaders
Yuri Roubinsky
2021-08-11
1
-8
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+14
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Rename Curve3Texture to CurveXYZTexture
Rémi Verschelde
2021-07-14
1
-6
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+6
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Added Curve3Texture to Visual Shaders
Yuri Roubinsky
2021-07-04
1
-0
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+33
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Adds `UVFunc` for panning/scaling on UV's to VisualShader's.
Yuri Roubinsky
2021-06-07
1
-0
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+45
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-6
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+6
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Added Billboard Node to Visual Shaders
Yuri Roubinsky
2021-05-28
1
-0
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+47
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