diff options
Diffstat (limited to 'servers/physics_3d/godot_collision_solver_3d.cpp')
| -rw-r--r-- | servers/physics_3d/godot_collision_solver_3d.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/servers/physics_3d/godot_collision_solver_3d.cpp b/servers/physics_3d/godot_collision_solver_3d.cpp index 2de1d86de1..db48111eea 100644 --- a/servers/physics_3d/godot_collision_solver_3d.cpp +++ b/servers/physics_3d/godot_collision_solver_3d.cpp @@ -106,7 +106,8 @@ bool GodotCollisionSolver3D::solve_separation_ray(const GodotShape3D *p_shape_A, to = ai.xform(to); Vector3 p, n; - if (!p_shape_B->intersect_segment(from, to, p, n, true)) { + int fi = -1; + if (!p_shape_B->intersect_segment(from, to, p, n, fi, true)) { return false; } |
