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-rw-r--r--servers/physics_server_3d.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp
index 15d43ff5dd..f56ef11c14 100644
--- a/servers/physics_server_3d.cpp
+++ b/servers/physics_server_3d.cpp
@@ -985,6 +985,9 @@ void PhysicsServer3D::_bind_methods() {
BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_DAMPING);
BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY);
BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_SPRING_STIFFNESS);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_SPRING_DAMPING);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_SPRING_EQUILIBRIUM_POINT);
BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_LOWER_LIMIT);
BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_UPPER_LIMIT);
BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS);
@@ -994,11 +997,18 @@ void PhysicsServer3D::_bind_methods() {
BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_ERP);
BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY);
BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_SPRING_STIFFNESS);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_SPRING_DAMPING);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_MAX);
BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT);
BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_LINEAR_SPRING);
BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_MOTOR);
BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR);
+ BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_MAX);
ClassDB::bind_method(D_METHOD("joint_get_type", "joint"), &PhysicsServer3D::joint_get_type);