diff options
Diffstat (limited to 'servers/rendering/renderer_rd/effects/copy_effects.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/effects/copy_effects.cpp | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp index cbf7046887..5507483cee 100644 --- a/servers/rendering/renderer_rd/effects/copy_effects.cpp +++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp @@ -249,6 +249,56 @@ CopyEffects::CopyEffects(bool p_prefer_raster_effects) { roughness.raster_pipeline.clear(); } } + + { + Vector<String> specular_modes; + specular_modes.push_back("\n#define MODE_MERGE\n"); // SPECULAR_MERGE_ADD + specular_modes.push_back("\n#define MODE_MERGE\n#define MODE_SSR\n"); // SPECULAR_MERGE_SSR + specular_modes.push_back("\n"); // SPECULAR_MERGE_ADDITIVE_ADD + specular_modes.push_back("\n#define MODE_SSR\n"); // SPECULAR_MERGE_ADDITIVE_SSR + + specular_modes.push_back("\n#define USE_MULTIVIEW\n#define MODE_MERGE\n"); // SPECULAR_MERGE_ADD_MULTIVIEW + specular_modes.push_back("\n#define USE_MULTIVIEW\n#define MODE_MERGE\n#define MODE_SSR\n"); // SPECULAR_MERGE_SSR_MULTIVIEW + specular_modes.push_back("\n#define USE_MULTIVIEW\n"); // SPECULAR_MERGE_ADDITIVE_ADD_MULTIVIEW + specular_modes.push_back("\n#define USE_MULTIVIEW\n#define MODE_SSR\n"); // SPECULAR_MERGE_ADDITIVE_SSR_MULTIVIEW + + specular_merge.shader.initialize(specular_modes); + + if (!RendererCompositorRD::singleton->is_xr_enabled()) { + specular_merge.shader.set_variant_enabled(SPECULAR_MERGE_ADD_MULTIVIEW, false); + specular_merge.shader.set_variant_enabled(SPECULAR_MERGE_SSR_MULTIVIEW, false); + specular_merge.shader.set_variant_enabled(SPECULAR_MERGE_ADDITIVE_ADD_MULTIVIEW, false); + specular_merge.shader.set_variant_enabled(SPECULAR_MERGE_ADDITIVE_SSR_MULTIVIEW, false); + } + + specular_merge.shader_version = specular_merge.shader.version_create(); + + //use additive + + RD::PipelineColorBlendState::Attachment ba; + ba.enable_blend = true; + ba.src_color_blend_factor = RD::BLEND_FACTOR_ONE; + ba.dst_color_blend_factor = RD::BLEND_FACTOR_ONE; + ba.src_alpha_blend_factor = RD::BLEND_FACTOR_ONE; + ba.dst_alpha_blend_factor = RD::BLEND_FACTOR_ONE; + ba.color_blend_op = RD::BLEND_OP_ADD; + ba.alpha_blend_op = RD::BLEND_OP_ADD; + + RD::PipelineColorBlendState blend_additive; + blend_additive.attachments.push_back(ba); + + for (int i = 0; i < SPECULAR_MERGE_MAX; i++) { + if (specular_merge.shader.is_variant_enabled(i)) { + RD::PipelineColorBlendState blend_state; + if (i == SPECULAR_MERGE_ADDITIVE_ADD || i == SPECULAR_MERGE_ADDITIVE_SSR || i == SPECULAR_MERGE_ADDITIVE_ADD_MULTIVIEW || i == SPECULAR_MERGE_ADDITIVE_SSR_MULTIVIEW) { + blend_state = blend_additive; + } else { + blend_state = RD::PipelineColorBlendState::create_disabled(); + } + specular_merge.pipelines[i].setup(specular_merge.shader.version_get_shader(specular_merge.shader_version, i), RD::RENDER_PRIMITIVE_TRIANGLES, RD::PipelineRasterizationState(), RD::PipelineMultisampleState(), RD::PipelineDepthStencilState(), blend_state, 0); + } + } + } } CopyEffects::~CopyEffects() { @@ -264,6 +314,8 @@ CopyEffects::~CopyEffects() { roughness.compute_shader.version_free(roughness.shader_version); } + specular_merge.shader.version_free(specular_merge.shader_version); + RD::get_singleton()->free(filter.coefficient_buffer); if (RD::get_singleton()->uniform_set_is_valid(filter.image_uniform_set)) { @@ -1083,3 +1135,57 @@ void CopyEffects::cubemap_roughness_raster(RID p_source_rd_texture, RID p_dest_f RD::get_singleton()->draw_list_draw(draw_list, true); RD::get_singleton()->draw_list_end(); } + +void CopyEffects::merge_specular(RID p_dest_framebuffer, RID p_specular, RID p_base, RID p_reflection, uint32_t p_view_count) { + UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton(); + ERR_FAIL_NULL(uniform_set_cache); + MaterialStorage *material_storage = MaterialStorage::get_singleton(); + ERR_FAIL_NULL(material_storage); + + RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); + + RD::get_singleton()->draw_command_begin_label("Merge specular"); + + RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(p_dest_framebuffer, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, Vector<Color>()); + + int mode; + if (p_reflection.is_valid()) { + if (p_base.is_valid()) { + mode = SPECULAR_MERGE_SSR; + } else { + mode = SPECULAR_MERGE_ADDITIVE_SSR; + } + } else { + if (p_base.is_valid()) { + mode = SPECULAR_MERGE_ADD; + } else { + mode = SPECULAR_MERGE_ADDITIVE_ADD; + } + } + + if (p_view_count > 1) { + mode += SPECULAR_MERGE_ADD_MULTIVIEW; + } + + RID shader = specular_merge.shader.version_get_shader(specular_merge.shader_version, mode); + RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, specular_merge.pipelines[mode].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dest_framebuffer))); + + if (p_base.is_valid()) { + RD::Uniform u_base(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_base })); + RD::get_singleton()->draw_list_bind_uniform_set(draw_list, uniform_set_cache->get_cache(shader, 2, u_base), 2); + } + + RD::Uniform u_specular(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_specular })); + RD::get_singleton()->draw_list_bind_uniform_set(draw_list, uniform_set_cache->get_cache(shader, 0, u_specular), 0); + + if (p_reflection.is_valid()) { + RD::Uniform u_reflection(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_reflection })); + RD::get_singleton()->draw_list_bind_uniform_set(draw_list, uniform_set_cache->get_cache(shader, 1, u_reflection), 1); + } + + RD::get_singleton()->draw_list_bind_index_array(draw_list, material_storage->get_quad_index_array()); + RD::get_singleton()->draw_list_draw(draw_list, true); + RD::get_singleton()->draw_list_end(); + + RD::get_singleton()->draw_command_end_label(); +} |