diff options
Diffstat (limited to 'servers/rendering/renderer_rd/effects/tone_mapper.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/effects/tone_mapper.cpp | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/servers/rendering/renderer_rd/effects/tone_mapper.cpp b/servers/rendering/renderer_rd/effects/tone_mapper.cpp index 821960bb3b..48c6511408 100644 --- a/servers/rendering/renderer_rd/effects/tone_mapper.cpp +++ b/servers/rendering/renderer_rd/effects/tone_mapper.cpp @@ -89,12 +89,12 @@ void ToneMapper::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Ton memset(&tonemap.push_constant, 0, sizeof(TonemapPushConstant)); - tonemap.push_constant.use_bcs = p_settings.use_bcs; + tonemap.push_constant.flags |= p_settings.use_bcs ? TONEMAP_FLAG_USE_BCS : 0; tonemap.push_constant.bcs[0] = p_settings.brightness; tonemap.push_constant.bcs[1] = p_settings.contrast; tonemap.push_constant.bcs[2] = p_settings.saturation; - tonemap.push_constant.use_glow = p_settings.use_glow; + tonemap.push_constant.flags |= p_settings.use_glow ? TONEMAP_FLAG_USE_GLOW : 0; tonemap.push_constant.glow_intensity = p_settings.glow_intensity; tonemap.push_constant.glow_map_strength = p_settings.glow_map_strength; tonemap.push_constant.glow_levels[0] = p_settings.glow_levels[0]; // clean this up to just pass by pointer or something @@ -114,19 +114,21 @@ void ToneMapper::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Ton } tonemap.push_constant.tonemapper = p_settings.tonemap_mode; - tonemap.push_constant.use_auto_exposure = p_settings.use_auto_exposure; + tonemap.push_constant.flags |= p_settings.use_auto_exposure ? TONEMAP_FLAG_USE_AUTO_EXPOSURE : 0; tonemap.push_constant.exposure = p_settings.exposure; tonemap.push_constant.white = p_settings.white; tonemap.push_constant.auto_exposure_scale = p_settings.auto_exposure_scale; tonemap.push_constant.luminance_multiplier = p_settings.luminance_multiplier; - tonemap.push_constant.use_color_correction = p_settings.use_color_correction; + tonemap.push_constant.flags |= p_settings.use_color_correction ? TONEMAP_FLAG_USE_COLOR_CORRECTION : 0; - tonemap.push_constant.use_fxaa = p_settings.use_fxaa; - tonemap.push_constant.use_debanding = p_settings.use_debanding; + tonemap.push_constant.flags |= p_settings.use_fxaa ? TONEMAP_FLAG_USE_FXAA : 0; + tonemap.push_constant.flags |= p_settings.use_debanding ? TONEMAP_FLAG_USE_DEBANDING : 0; tonemap.push_constant.pixel_size[0] = 1.0 / p_settings.texture_size.x; tonemap.push_constant.pixel_size[1] = 1.0 / p_settings.texture_size.y; + tonemap.push_constant.flags |= p_settings.convert_to_srgb ? TONEMAP_FLAG_CONVERT_TO_SRGB : 0; + if (p_settings.view_count > 1) { // Use MULTIVIEW versions mode += 6; @@ -170,10 +172,9 @@ void ToneMapper::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Ton RD::get_singleton()->draw_list_bind_uniform_set(draw_list, uniform_set_cache->get_cache(shader, 1, u_exposure_texture), 1); RD::get_singleton()->draw_list_bind_uniform_set(draw_list, uniform_set_cache->get_cache(shader, 2, u_glow_texture, u_glow_map), 2); RD::get_singleton()->draw_list_bind_uniform_set(draw_list, uniform_set_cache->get_cache(shader, 3, u_color_correction_texture), 3); - RD::get_singleton()->draw_list_bind_index_array(draw_list, material_storage->get_quad_index_array()); RD::get_singleton()->draw_list_set_push_constant(draw_list, &tonemap.push_constant, sizeof(TonemapPushConstant)); - RD::get_singleton()->draw_list_draw(draw_list, true); + RD::get_singleton()->draw_list_draw(draw_list, false, 1u, 3u); RD::get_singleton()->draw_list_end(); } @@ -185,13 +186,13 @@ void ToneMapper::tonemapper(RD::DrawListID p_subpass_draw_list, RID p_source_col memset(&tonemap.push_constant, 0, sizeof(TonemapPushConstant)); - tonemap.push_constant.use_bcs = p_settings.use_bcs; + tonemap.push_constant.flags |= p_settings.use_bcs ? TONEMAP_FLAG_USE_BCS : 0; tonemap.push_constant.bcs[0] = p_settings.brightness; tonemap.push_constant.bcs[1] = p_settings.contrast; tonemap.push_constant.bcs[2] = p_settings.saturation; ERR_FAIL_COND_MSG(p_settings.use_glow, "Glow is not supported when using subpasses."); - tonemap.push_constant.use_glow = p_settings.use_glow; + tonemap.push_constant.flags |= p_settings.use_glow ? TONEMAP_FLAG_USE_GLOW : 0; int mode = p_settings.use_1d_color_correction ? TONEMAP_MODE_SUBPASS_1D_LUT : TONEMAP_MODE_SUBPASS; if (p_settings.view_count > 1) { @@ -200,16 +201,18 @@ void ToneMapper::tonemapper(RD::DrawListID p_subpass_draw_list, RID p_source_col } tonemap.push_constant.tonemapper = p_settings.tonemap_mode; - tonemap.push_constant.use_auto_exposure = p_settings.use_auto_exposure; + tonemap.push_constant.flags |= p_settings.use_auto_exposure ? TONEMAP_FLAG_USE_AUTO_EXPOSURE : 0; tonemap.push_constant.exposure = p_settings.exposure; tonemap.push_constant.white = p_settings.white; tonemap.push_constant.auto_exposure_scale = p_settings.auto_exposure_scale; - tonemap.push_constant.use_color_correction = p_settings.use_color_correction; + tonemap.push_constant.flags |= p_settings.use_color_correction ? TONEMAP_FLAG_USE_COLOR_CORRECTION : 0; - tonemap.push_constant.use_debanding = p_settings.use_debanding; + tonemap.push_constant.flags |= p_settings.use_debanding ? TONEMAP_FLAG_USE_DEBANDING : 0; tonemap.push_constant.luminance_multiplier = p_settings.luminance_multiplier; + tonemap.push_constant.flags |= p_settings.convert_to_srgb ? TONEMAP_FLAG_CONVERT_TO_SRGB : 0; + RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); RID default_mipmap_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); @@ -250,8 +253,7 @@ void ToneMapper::tonemapper(RD::DrawListID p_subpass_draw_list, RID p_source_col RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, uniform_set_cache->get_cache(shader, 1, u_exposure_texture), 1); // should be set to a default texture, it's ignored RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, uniform_set_cache->get_cache(shader, 2, u_glow_texture, u_glow_map), 2); // should be set to a default texture, it's ignored RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, uniform_set_cache->get_cache(shader, 3, u_color_correction_texture), 3); - RD::get_singleton()->draw_list_bind_index_array(p_subpass_draw_list, material_storage->get_quad_index_array()); RD::get_singleton()->draw_list_set_push_constant(p_subpass_draw_list, &tonemap.push_constant, sizeof(TonemapPushConstant)); - RD::get_singleton()->draw_list_draw(p_subpass_draw_list, true); + RD::get_singleton()->draw_list_draw(p_subpass_draw_list, false, 1u, 3u); } |