diff options
Diffstat (limited to 'servers/rendering/renderer_rd/environment/gi.h')
-rw-r--r-- | servers/rendering/renderer_rd/environment/gi.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/environment/gi.h b/servers/rendering/renderer_rd/environment/gi.h index c46d4cbd25..011493f1f6 100644 --- a/servers/rendering/renderer_rd/environment/gi.h +++ b/servers/rendering/renderer_rd/environment/gi.h @@ -584,7 +584,9 @@ public: uint32_t static_light_aniso; }; - RID solid_cell_dispatch_buffer; //buffer for indirect compute dispatch + // Buffers for indirect compute dispatch. + RID solid_cell_dispatch_buffer_storage; + RID solid_cell_dispatch_buffer_call; RID solid_cell_buffer; RID lightprobe_history_tex; @@ -686,7 +688,7 @@ public: void update_cascades(); void debug_draw(uint32_t p_view_count, const Projection *p_projections, const Transform3D &p_transform, int p_width, int p_height, RID p_render_target, RID p_texture, const Vector<RID> &p_texture_views); - void debug_probes(RID p_framebuffer, const uint32_t p_view_count, const Projection *p_camera_with_transforms, bool p_will_continue_color, bool p_will_continue_depth); + void debug_probes(RID p_framebuffer, const uint32_t p_view_count, const Projection *p_camera_with_transforms); void pre_process_gi(const Transform3D &p_transform, RenderDataRD *p_render_data); void render_region(Ref<RenderSceneBuffersRD> p_render_buffers, int p_region, const PagedArray<RenderGeometryInstance *> &p_instances, float p_exposure_normalization); |