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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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rendering
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renderer_rd
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environment
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gi.h
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
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+3
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-3
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+3
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
1
-2
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+2
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Implement hooks into renderer
Bastiaan Olij
2024-02-18
1
-1
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+1
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Acyclic Command Graph for RenderingDevice.
Dario
2024-01-08
1
-2
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+4
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Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change
Rémi Verschelde
2023-10-25
1
-0
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+4
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Reset SDFGI when changing editor scene tabs
bitsawer
2023-08-30
1
-0
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+4
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[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-25
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...
Bastiaan Olij
2022-10-04
1
-6
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+6
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Extracting render buffers and changing it to a more generic solution
Bastiaan Olij
2022-09-01
1
-95
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+118
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Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
1
-3
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+15
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Fix resource leaks in VoxelGI
Bastiaan Olij
2022-08-09
1
-0
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+7
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Merge pull request #63589 from RandomShaper/sdfgi_debug_pc
Rémi Verschelde
2022-08-02
1
-6
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+3
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Keep SdfgiDebug shader's push constant size <= 128
Pedro J. Estébanez
2022-07-29
1
-6
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+3
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Tweak VoxelGI defaults for better quality
Hugo Locurcio
2022-07-31
1
-2
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+2
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Restructure environment in render implementation
Bastiaan Olij
2022-07-29
1
-5
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+4
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Change RendererSceneRender::GeometryInstance so more code is shared among ren...
Bastiaan Olij
2022-07-27
1
-3
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+3
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Move Sky(RD) into environment
Bastiaan Olij
2022-07-26
1
-3
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+3
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
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+1
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Implement Vector4, Vector4i, Projection
reduz
2022-07-23
1
-5
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+5
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Merge pull request #62478 from BastiaanOlij/split_effects_20220628
Rémi Verschelde
2022-07-22
1
-1
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+1
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Move screen space effects into a separate class
Bastiaan Olij
2022-07-19
1
-1
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+1
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Merge pull request #62848 from RandomShaper/shader_writability_improvement
Rémi Verschelde
2022-07-18
1
-1
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+2
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Make SDFGI direct light shader follow the same-writability rule
Pedro J. Estébanez
2022-07-18
1
-1
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+2
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Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-07-17
1
-18
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+15
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Merge pull request #62344 from BastiaanOlij/extract_dependencies
Rémi Verschelde
2022-07-06
1
-7
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+3
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Split dependency logic
Bastiaan Olij
2022-06-28
1
-7
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+3
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Remove unused anisotropy setter/getter methods in VoxelGI
Hugo Locurcio
2022-07-06
1
-5
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+0
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Split GI effects and fix stereoscopic rendering of GI effects
Bastiaan Olij
2022-06-22
1
-0
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+800